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y_bitmap.inc 2.7 KB

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  1. #if defined _INC_y_bitmap
  2. #endinput
  3. #endif
  4. #define _INC_y_bitmap
  5. /**
  6. * <library name="y_bitmap">
  7. * <section>
  8. * Description
  9. * </section>
  10. * Code to generate images on the server in the bitmap format. This is by far
  11. * the simplest format to write to as it is just a huge array of colours (at
  12. * least 24-bit bitmaps are, and we only do them).
  13. * <section>
  14. * Version
  15. * </section>
  16. * 0.1
  17. * </library>
  18. *//** *//*
  19. Legal:
  20. Version: MPL 1.1
  21. The contents of this file are subject to the Mozilla Public License Version
  22. 1.1 the "License"; you may not use this file except in compliance with
  23. the License. You may obtain a copy of the License at
  24. http://www.mozilla.org/MPL/
  25. Software distributed under the License is distributed on an "AS IS" basis,
  26. WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
  27. for the specific language governing rights and limitations under the
  28. License.
  29. The Original Code is the YSI framework.
  30. The Initial Developer of the Original Code is Alex "Y_Less" Cole.
  31. Portions created by the Initial Developer are Copyright C 2011
  32. the Initial Developer. All Rights Reserved.
  33. Contributors:
  34. Y_Less
  35. koolk
  36. JoeBullet/Google63
  37. g_aSlice/Slice
  38. Misiur
  39. samphunter
  40. tianmeta
  41. maddinat0r
  42. spacemud
  43. Crayder
  44. Dayvison
  45. Ahmad45123
  46. Zeex
  47. irinel1996
  48. Yiin-
  49. Chaprnks
  50. Konstantinos
  51. Masterchen09
  52. Southclaws
  53. PatchwerkQWER
  54. m0k1
  55. paulommu
  56. udan111
  57. Thanks:
  58. JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
  59. ZeeX - Very productive conversations.
  60. koolk - IsPlayerinAreaEx code.
  61. TheAlpha - Danish translation.
  62. breadfish - German translation.
  63. Fireburn - Dutch translation.
  64. yom - French translation.
  65. 50p - Polish translation.
  66. Zamaroht - Spanish translation.
  67. Los - Portuguese translation.
  68. Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
  69. me to strive to better.
  70. Pixels^ - Running XScripters where the idea was born.
  71. Matite - Pestering me to release it and using it.
  72. Very special thanks to:
  73. Thiadmer - PAWN, whose limits continue to amaze me!
  74. Kye/Kalcor - SA:MP.
  75. SA:MP Team past, present and future - SA:MP.
  76. Optional plugins:
  77. Gamer_Z - GPS.
  78. Incognito - Streamer.
  79. Me - sscanf2, fixes2, Whirlpool.
  80. */
  81. #include "..\YSI_Internal\y_version"
  82. #include "..\YSI_Data\y_bit"
  83. #include "..\YSI_Core\y_utils"
  84. #include "..\YSI_Coding\y_malloc"
  85. // Because having colours is always good...
  86. #include "..\YSI_Server\y_colours"
  87. #if defined YSI_MALLOC_SECURE
  88. #error y_bitmap does not (well) work with YSI_MALLOC_SECURE.
  89. #endif
  90. #include "y_bitmap/impl"
  91. #include "y_bitmap/fonts"
  92. #include "y_bitmap/blending"
  93. #include "y_bitmap/subpixel"
  94. #include "y_bitmap/patterns"
  95. #include "y_bitmap/shapes"
  96. #include "y_bitmap/write"
  97. #if defined YSI_TESTS
  98. #include "..\YSI_Core\y_testing"
  99. #include "y_bitmap/tests"
  100. #endif