| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182 |
- //Global Textdraws:
- new Text:spectextdraw1; // small black box
- new Text:spectextdraw2; // white line
- //Player Textdraws:
- new PlayerText:specnametxd[MAX_PLAYERS]; // name textdraw
- new PlayerText:spechptxd[MAX_PLAYERS]; // hp textdraw
- new PlayerText:specarmortxd[MAX_PLAYERS]; // armor testdraw
- new PlayerText:specleveltxd[MAX_PLAYERS]; // level textdraw
- new PlayerText:specpingtxd[MAX_PLAYERS]; // level textdraw
- forward ShowSpectateTextDraws(playerid, giveplayerid);
- forward HideSpectateTextDraws(playerid);
- Hook:spec_OnGameModeInit()
- {
- spectextdraw1 = TextDrawCreate(242.665985, 379.396331, "usebox");
- TextDrawLetterSize(spectextdraw1, 0.000000, 6.282086);
- TextDrawTextSize(spectextdraw1, 380.000122, 0.000000);
- TextDrawAlignment(spectextdraw1, 1);
- TextDrawColor(spectextdraw1, 255);
- TextDrawUseBox(spectextdraw1, true);
- TextDrawBoxColor(spectextdraw1, 255);
- TextDrawSetShadow(spectextdraw1, 0);
- TextDrawSetOutline(spectextdraw1, 0);
- TextDrawFont(spectextdraw1, 0);
- spectextdraw2 = TextDrawCreate(243.000411, 395.574066, "usebox");
- TextDrawLetterSize(spectextdraw2, 0.000000, -0.910901);
- TextDrawTextSize(spectextdraw2, 376.666778, 0.000000);
- TextDrawAlignment(spectextdraw2, 1);
- TextDrawColor(spectextdraw2, 0);
- TextDrawUseBox(spectextdraw2, true);
- TextDrawBoxColor(spectextdraw2, -1);
- TextDrawSetShadow(spectextdraw2, 0);
- TextDrawSetOutline(spectextdraw2, 0);
- TextDrawFont(spectextdraw2, 0);
- return 1;
- }
- Hook:spec_OnPlayerConnect(playerid)
- {
- specnametxd[playerid] = CreatePlayerTextDraw(playerid, 242.667083, 380.800109, "name");
- PlayerTextDrawLetterSize(playerid, specnametxd[playerid], 0.160329, 0.840888);
- PlayerTextDrawAlignment(playerid, specnametxd[playerid], 1);
- PlayerTextDrawColor(playerid, specnametxd[playerid], -1);
- PlayerTextDrawSetShadow(playerid, specnametxd[playerid], 0);
- PlayerTextDrawSetOutline(playerid, specnametxd[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, specnametxd[playerid], 51);
- PlayerTextDrawFont(playerid, specnametxd[playerid], 2);
- PlayerTextDrawSetProportional(playerid, specnametxd[playerid], 1);
- spechptxd[playerid] = CreatePlayerTextDraw(playerid, 242.333343, 399.881378, "Health: 100");
- PlayerTextDrawLetterSize(playerid, spechptxd[playerid], 0.189333, 1.039999);
- PlayerTextDrawAlignment(playerid, spechptxd[playerid], 1);
- PlayerTextDrawColor(playerid, spechptxd[playerid], -1);
- PlayerTextDrawSetShadow(playerid, spechptxd[playerid], 0);
- PlayerTextDrawSetOutline(playerid, spechptxd[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, spechptxd[playerid], 51);
- PlayerTextDrawFont(playerid, spechptxd[playerid], 2);
- PlayerTextDrawSetProportional(playerid, spechptxd[playerid], 1);
- specarmortxd[playerid] = CreatePlayerTextDraw(playerid, 241.666625, 419.377716, "Armor: 101");
- PlayerTextDrawLetterSize(playerid, specarmortxd[playerid], 0.202996, 1.127109);
- PlayerTextDrawAlignment(playerid, specarmortxd[playerid], 1);
- PlayerTextDrawColor(playerid, specarmortxd[playerid], -1);
- PlayerTextDrawSetShadow(playerid, specarmortxd[playerid], 0);
- PlayerTextDrawSetOutline(playerid, specarmortxd[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, specarmortxd[playerid], 51);
- PlayerTextDrawFont(playerid, specarmortxd[playerid], 2);
- PlayerTextDrawSetProportional(playerid, specarmortxd[playerid], 1);
- specleveltxd[playerid] = CreatePlayerTextDraw(playerid, 326.999725, 399.466583, "Level: 50");
- PlayerTextDrawLetterSize(playerid, specleveltxd[playerid], 0.192332, 0.998517);
- PlayerTextDrawAlignment(playerid, specleveltxd[playerid], 1);
- PlayerTextDrawColor(playerid, specleveltxd[playerid], -1);
- PlayerTextDrawSetShadow(playerid, specleveltxd[playerid], 0);
- PlayerTextDrawSetOutline(playerid, specleveltxd[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, specleveltxd[playerid], 51);
- PlayerTextDrawFont(playerid, specleveltxd[playerid], 2);
- PlayerTextDrawSetProportional(playerid, specleveltxd[playerid], 1);
- specpingtxd[playerid] = CreatePlayerTextDraw(playerid, 326.999725, 419.377716, "Ping: 69");
- PlayerTextDrawLetterSize(playerid, specpingtxd[playerid], 0.202996, 1.127109);
- PlayerTextDrawAlignment(playerid, specpingtxd[playerid], 1);
- PlayerTextDrawColor(playerid, specpingtxd[playerid], -1);
- PlayerTextDrawSetShadow(playerid, specpingtxd[playerid], 0);
- PlayerTextDrawSetOutline(playerid, specpingtxd[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, specpingtxd[playerid], 51);
- PlayerTextDrawFont(playerid, specpingtxd[playerid], 2);
- PlayerTextDrawSetProportional(playerid, specpingtxd[playerid], 1);
- return 1;
- }
- Hook:spec_OnPlayerDisconnect(playerid, reason)
- {
- PlayerTextDrawDestroy(playerid, specnametxd[playerid]);
- PlayerTextDrawDestroy(playerid, specleveltxd[playerid]);
- PlayerTextDrawDestroy(playerid, spechptxd[playerid]);
- PlayerTextDrawDestroy(playerid, specarmortxd[playerid]);
- PlayerTextDrawDestroy(playerid, specpingtxd[playerid]);
- return 1;
- }
- Hook:spec_OnGameModeExit()
- {
- TextDrawDestroy(spectextdraw1);
- TextDrawDestroy(spectextdraw2);
- return 1;
- }
- Hook:spec_OnPlayerUpdate(playerid)
- {
- new txdstr[50];
-
- new Float:health, spectator = beingSpectatedID[playerid], Float:armor;
- if(IsPlayerConnected(spectator) && IsPlayerConnected(playerid))
- {
- if(Spectated[playerid])
- {
- GetPlayerArmour(playerid, armor);
- GetPlayerHealth(playerid, health);
-
- format(txdstr, sizeof(txdstr), "Health: %.1f", health);
- PlayerTextDrawSetString(spectator, spechptxd[spectator], txdstr);
- format(txdstr, sizeof(txdstr), "Armor: %.1f", armor);
- PlayerTextDrawSetString(spectator, specarmortxd[spectator], txdstr);
- format(txdstr, sizeof(txdstr), "Ping: %d", GetPlayerPing(playerid));
- PlayerTextDrawSetString(spectator, specpingtxd[spectator], txdstr);
- }
- }
- return 1;
- }
- public ShowSpectateTextDraws(playerid, giveplayerid)
- {
- new txdstr[50];
- GetPlayerArmour(giveplayerid, PlayerInfo[giveplayerid][pArmor]);
- GetPlayerHealth(giveplayerid, PlayerInfo[giveplayerid][pHealth]);
- format(txdstr, sizeof(txdstr), "%s (ID %d)", PlayerName(giveplayerid), giveplayerid);
- PlayerTextDrawSetString(playerid, specnametxd[playerid], txdstr);
- format(txdstr, sizeof(txdstr), "Level: %d", PlayerInfo[giveplayerid][pLevel]);
- PlayerTextDrawSetString(playerid, specleveltxd[playerid], txdstr);
- format(txdstr, sizeof(txdstr), "Armor: %.1f", PlayerInfo[giveplayerid][pArmor]);
- PlayerTextDrawSetString(playerid, specarmortxd[playerid], txdstr);
- format(txdstr, sizeof(txdstr), "Health: %.1f", PlayerInfo[giveplayerid][pHealth]);
- PlayerTextDrawSetString(playerid, spechptxd[playerid], txdstr);
- format(txdstr, sizeof(txdstr), "Ping: %d", GetPlayerPing(giveplayerid));
- PlayerTextDrawSetString(playerid, specpingtxd[playerid], txdstr);
- TextDrawShowForPlayer(playerid, spectextdraw1);
- TextDrawShowForPlayer(playerid, spectextdraw2);
- PlayerTextDrawShow(playerid, specnametxd[playerid]);
- PlayerTextDrawShow(playerid, specleveltxd[playerid]);
- PlayerTextDrawShow(playerid, specarmortxd[playerid]);
- PlayerTextDrawShow(playerid, spechptxd[playerid]);
- PlayerTextDrawShow(playerid, specpingtxd[playerid]);
- return 1;
- }
- public HideSpectateTextDraws(playerid)
- {
- TextDrawHideForPlayer(playerid, spectextdraw1);
- TextDrawHideForPlayer(playerid, spectextdraw2);
- PlayerTextDrawHide(playerid, specnametxd[playerid]);
- PlayerTextDrawHide(playerid, specleveltxd[playerid]);
- PlayerTextDrawHide(playerid, specarmortxd[playerid]);
- PlayerTextDrawHide(playerid, spechptxd[playerid]);
- PlayerTextDrawHide(playerid, specpingtxd[playerid]);
- return 1;
- }
|