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- /*
- _____ _ _ _ ____ _____ _
- | __ (_) | | | | | _ \ | __ \ | |
- | |__) | __________ _ | | ___ | |__ | |_) |_ _ | | | | ___ ___ _ __ ___ ___ _ __ __| |
- | ___/ |_ /_ / _` | _ | |/ _ \| '_ \ | _ <| | | | | | | |/ _ \/ __| '_ ` _ \ / _ \| '_ \ / _` |
- | | | |/ / / / (_| | | |__| | (_) | |_) | | |_) | |_| | | |__| | __/\__ \ | | | | | (_) | | | | (_| |
- |_| |_/___/___\__,_| \____/ \___/|_.__/ |____/ \__, | |_____/ \___||___/_| |_| |_|\___/|_| |_|\__,_|
- __/ |
- |___/
- */
- #define DIALOG_GETPIZZAJOB 16738
- new cancelpizzajobtimer[MAX_PLAYERS];
- static housedeliveryid[MAX_PLAYERS];
- static haspizza[MAX_PLAYERS];
- new Float:RandomHouse[][3] =
- {
- {2441.6282,-1356.9805,24.0000},
- {2441.7490,-1339.3866,24.0000},
- {2782.9695,-1925.3589,13.5469},
- {2753.0330,-1962.4550,13.5469},
- {2136.6016,-1229.8315,23.9766},
- {2192.3796,-1237.8867,23.9766},
- {2209.7964,-1237.3121,23.9263},
- {2144.9907,-1085.6957,24.7004},
- {2140.3267,-1083.1752,24.4701},
- {2109.4468,-1081.5615,24.8858},
- {2102.5120,-1074.7393,25.8022},
- {2104.7888,-1056.4807,27.1996},
- {1906.1940,-1116.4855,25.6641},
- {2230.0771,-1159.1823,25.8170},
- {2230.3896,-1395.5856,24.0000}
- };
- forward cancelpizzadelivery(playerid);
- forward startpizzadelivery(playerid);
- forward GetPlayerPizzaPay(playerid);
- forward GetPlayerPizzaLevel(playerid);
- forward IncreasePlayerPizzaSkill(playerid);
- forward GetPlayerPizzaSkillLevel(playerid);
- public cancelpizzadelivery(playerid)
- {
- DisablePlayerCheckpointEx(playerid);
- CP[playerid] = CHECKPOINT_NONE;
- onpizzadelivery[playerid] = 0;
- HidePlayerProgressBar(playerid, pizzajobdeliveryid[playerid]);
- haspizza[playerid] = 0;
- return 1;
- }
- public startpizzadelivery(playerid)
- {
- onpizzadelivery[playerid] = 1;
- housedeliveryid[playerid] = random(sizeof(RandomHouse));
- haspizza[playerid] = 0; // no longer need to check if the player has a pizza tray to place using /placepizza.
- SetPlayerProgressBarValue(playerid, pizzajobdeliveryid[playerid], 100.0);
- ShowPlayerProgressBar(playerid, pizzajobdeliveryid[playerid]);
- DisablePlayerCheckpointEx(playerid);
- SetPlayerCheckpointEx(playerid, RandomHouse[housedeliveryid[playerid]][0], RandomHouse[housedeliveryid[playerid]][1], RandomHouse[housedeliveryid[playerid]][2], 4.0);
- CP[playerid] = CHECKPOINT_PIZZAJOB;
- return 1;
- }
- public GetPlayerPizzaLevel(playerid)
- {
- new skill = PlayerInfo[playerid][pPizzaSkill];
- if(skill >= 0 && skill <= 49) return 1;
- else if(skill >= 50 && skill <= 119) return 2;
- else if(skill >= 120 && skill <= 199) return 3;
- else if(skill >= 200 && skill <= 269) return 4;
- else if(skill >= 270) return 5;
- return 1;
- }
- public GetPlayerPizzaPay(playerid)
- {
- new level = GetPlayerPizzaLevel(playerid);
- switch(level)
- {
- case 1: return 0;
- case 2: return 300;
- case 3: return 500;
- case 4: return 700;
- case 5: return 1000;
- }
- return 1;
- }
- public IncreasePlayerPizzaSkill(playerid)
- {
- new skill = PlayerInfo[playerid][pPizzaSkill];
- if(skill+1 == 50)
- {
- SendClientMessage(playerid, COLOR_YELLOW, "* Your Pizza Skill is now Level 2, you will earn more money per delivery.");
- }
- else if(skill+1 == 120)
- {
- SendClientMessage(playerid, COLOR_YELLOW, "* Your Pizza Skill is now Level 3, you will earn more money per delivery.");
- }
- else if(skill+1 == 200)
- {
- SendClientMessage(playerid, COLOR_YELLOW, "* Your Pizza Skill is now Level 4, you will earn more money per delivery.");
- }
- else if(skill+1 == 270)
- {
- SendClientMessage(playerid, COLOR_YELLOW, "* Your Pizza Skill is now Level 5, you will earn more money per delivery.");
- }
- PlayerInfo[playerid][pPizzaSkill]++;
- return 1;
- }
- public GetPlayerPizzaSkillLevel(playerid)
- {
- new skill = PlayerInfo[playerid][pPizzaSkill];
- new reqleft;
- if(skill >= 0 && skill <= 49) reqleft = 50 -skill;
- else if(skill >= 50 && skill <= 119) reqleft = 120 -skill;
- else if(skill >= 120 && skill <= 199) reqleft = 200 -skill;
- else if(skill >= 200 && skill <= 269) reqleft = 270 -skill;
- return reqleft;
- }
- Hook:PJob_OnGameModeInit()
- {
- // test pizza faggio //
- CreateVehicle(448, 2097.4907, -1792.2670, 12.9876, 87.4951, 3, 6, 60*30); // pizza 1
- CreateVehicle(448, 2097.4900, -1794.2600, 12.9707, 86.4419, 3, 6, 60*30); // pizza 2
- CreateVehicle(448, 2097.4900, -1796.2600, 12.9616, 86.4419, 3, 6, 60*30); // pizza 3
- CreateVehicle(448, 2097.4900, -1798.2600, 12.9616, 86.4419, 3, 6, 60*30); // pizza 4
- CreateVehicle(448, 2097.4900, -1800.2600, 12.9639, 86.4417, 3, 6, 60*30); // pizza 5
-
- //CreateActor(155, 2104.9565, -1803.1753, 13.5547, 83.6858);
- //Create3DTextLabel("Pizza Delivery Job\n{FFFFFF}Press Y to become a pizza boy.", 0x43527DFF, 2104.9565, -1803.1753, 14.5247, 20.0, 0, 1);
- CreatePickup(1582, 1, 2104.7837,-1804.7845,13.5547, 0); // /getpizza pickup
- iPizza = CreateDynamicPickup(1239, 23, 2104.51, -1803.17, 13.55);
- SetTimer("CancelPizzaJob", 1000, 1);
- new Text3D:textPizza = CreateDynamic3DTextLabel("Pizza Delivery Job\n{FFFFFF}/getjob", 0xFFFF91FF, 2104.51, -1803.17, 13.55 +0.88, 20.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, -1, -1, -1, 100);
- Create3DTextLabel("Pizza Delivery Job\n{FFFFFF}/getpizza", 0xFFFF91FF, 2104.7837,-1804.7845,13.5547 + 0.60, 20.0, 0, 1);
- #pragma unused textPizza
- return 1;
- }
- Hook:PJob_OnPlayerConnect(playerid)
- {
- pizzajobdeliveryid[playerid] = CreatePlayerProgressBar(playerid, 290.0, 340.00, 65.0, 5.0, 0xFFFF00AA, 100.0, BAR_DIRECTION_RIGHT);
- return 1;
- }
- CMD:getpizza(playerid, params[])
- {
- if(PlayerInfo[playerid][pCash] < 300) return SendClientMessage(playerid, COLOR_GREY, "You must have 300$ to get pizza.");
- if(PlayerInfo[playerid][pJob] != 21) return SendClientMessage(playerid, COLOR_GREY, "You must have the pizza job to use this command.");
- if(haspizza[playerid] == 1) return SendClientMessage(playerid, COLOR_GREY, "You already have a pizza! Place it in your pizza faggio using /placepizza.");
- if(!IsPlayerInRangeOfPoint(playerid, 4.0, 2104.7837,-1804.7845,13.5547)) return SendClientMessage(playerid, COLOR_GREY, "You must be by the pizza stack's entrance to do this.");
- haspizza[playerid] = 1;
- SendClientMessage(playerid, COLOR_YELLOW, "You were given a pizza tray ($300), place it in a pizza faggio (/placepizza) to continue the delivery.");
- GiveMoney(playerid, -300);
- return 1;
- }
- CMD:placepizza(playerid, params[])
- {
- if(PlayerInfo[playerid][pJob] != 21) return SendClientMessage(playerid, COLOR_GREY, "You must have the pizza job to use this command.");
- if(onpizzadelivery[playerid] == 1) return SendClientMessage(playerid, COLOR_GREY, "You are already on a delivery.");
- new currentvehicleid = GetPlayerVehicleID(playerid);
- if(GetVehicleModel(currentvehicleid) != 448) return SendClientMessage(playerid, COLOR_GREY, "You must be in a pizza faggio to do this.");
- if(CP[playerid] != 0 && CP[playerid] != CHECKPOINT_PIZZAJOB) return SendClientMessage(playerid, COLOR_GREY, "You already have an active checkpoint, /killcp.");
- if(haspizza[playerid] != 1) return SendClientMessage(playerid, COLOR_GREY, "You must have a pizza tray to do this.");
- startpizzadelivery(playerid);
- SendClientMessage(playerid, COLOR_YELLOW, "You are now on a delivery. If you exit your faggio the delivery will be cancelled (/cpizzadelivery to cancel it manually).");
- SendClientMessage(playerid, COLOR_YELLOW, "A checkpoint has been set for you to find the location of the house you're going to deliver the pizza to.");
- return 1;
- }
- CMD:cpizzadelivery(playerid, params[])
- {
- if(CP[playerid] == CHECKPOINT_PIZZAJOB && onpizzadelivery[playerid] == 1 && PlayerInfo[playerid][pJob] == 21)
- {
- cancelpizzadelivery(playerid);
- SendClientMessage(playerid, -1, "Your delivery has been cancelled.");
- }
- return 1;
- }
- Hook:PJB_OnPlayerEnterCheckpoint(playerid)
- {
- if(CP[playerid] == CHECKPOINT_PIZZAJOB && onpizzadelivery[playerid] != 0)
- {
- // note - progress bar value is set to 100 when the delivery sets. every second it's minus 0.5, which means 2 seconds = 1 value, so if currentprogbarvalue is 90, it means 20 seconds passed and not 10.
- new Float:currentprogbarvalue = GetPlayerProgressBarValue(playerid, pizzajobdeliveryid[playerid]);
- new msg[80], randomdeliverymoney = GetPlayerPizzaPay(playerid); // bonus per level
- if(currentprogbarvalue < 70) // more than 60 seconds
- {
- randomdeliverymoney += random(600-300) + 300;
- format(msg, sizeof(msg), "You have delivered the pizza very late ($%i received).", randomdeliverymoney);
- SendClientMessage(playerid, COLOR_GREY, msg);
- GiveMoney(playerid, randomdeliverymoney);
- }
- else if(currentprogbarvalue >= 70 && currentprogbarvalue < 85) // done within 31-60 seconds
- {
- randomdeliverymoney += random(800-600) + 600;
- format(msg, sizeof(msg), "You have delivered the pizza in a respected time ($%i received).", randomdeliverymoney);
- SendClientMessage(playerid, COLOR_GREY, msg);
- GiveMoney(playerid, randomdeliverymoney);
- }
- else if(currentprogbarvalue >= 85 && currentprogbarvalue <= 100) // done within 1-30 seconds
- {
- randomdeliverymoney += random(1200-1000) + 1000;
- format(msg, sizeof(msg), "You have delivered the pizza in a very respected time (received: $%i).", randomdeliverymoney);
- SendClientMessage(playerid, COLOR_GREY, msg);
- GiveMoney(playerid, randomdeliverymoney);
- }
- else // somehow managed to get a number which is not defined within the if's above
- {
- randomdeliverymoney += random(500-300) + 300;
- format(msg, sizeof(msg), "You have delivered the pizza in an unknown time (received: $%i).", randomdeliverymoney);
- SendClientMessage(playerid, COLOR_GREY, msg);
- GiveMoney(playerid, randomdeliverymoney);
- }
- cancelpizzadelivery(playerid);
- IncreasePlayerPizzaSkill(playerid);
- }
- return 1;
- }
- Hook:PJob_OnPlayerExitVehicle(playerid, vehicleid)
- {
- if(CP[playerid] == CHECKPOINT_PIZZAJOB && onpizzadelivery[playerid] == 1 && GetVehicleModel(vehicleid) == 448)
- {
- SendClientMessage(playerid, COLOR_GREY, "You have left your pizza faggio during the delivery, you have 15 seconds to get in your pizza faggio otherwise the delivery will fail.");
- cancelpizzajobtimer[playerid] = 15;
- }
- return 1;
- }
- Hook:PJob_OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- if(onpizzadelivery[playerid] == 1 && GetVehicleModel(vehicleid) == 448){
- cancelpizzajobtimer[playerid] = -1;
- }
- if(GetVehicleModel(vehicleid) == 448 && PlayerInfo[playerid][pJob] != 21)
- {
- ClearAnimations(playerid);
- displayCenterHUDInfo(playerid, "You must be in pizza delivery job in order to drive the pizza faggio.", 8);
- PlayerPlaySound(playerid, 24600, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- /* Pizza Job Timer */
- forward CancelPizzaJob(playerid);
- public CancelPizzaJob(playerid){
- foreach(new i: Player)
- {
- if(cancelpizzajobtimer[i] != 0)
- {
- cancelpizzajobtimer[i] --;
- if(cancelpizzajobtimer[i] == 0)
- {
- TimePizzaJobCancel(i);
- }
- }
- }
- return 1;
- }
- forward TimePizzaJobCancel(playerid);
- public TimePizzaJobCancel(playerid){
- cancelpizzadelivery(playerid);
- SendClientMessage(playerid, COLOR_RED, "You failed to get back on the Pizza fagio bike within time limit!");
- return 1;
- }
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