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- #if defined _INC_y_cgen
- #endinput
- #endif
- #define _INC_y_cgen
- /*+
- * <library name="y_cgen">
- * <section>
- * Description
- * </section>
- * Large chunks of code that isn't used, so that the space can be reclaimed and
- * reused by other code generating functions.
- * <section>
- * Version
- * </section>
- * 1.0
- * </library>
- *//** *//*
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 the "License"; you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI framework.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright C 2011
- the Initial Developer. All Rights Reserved.
- Contributors:
- Y_Less
- koolk
- JoeBullet/Google63
- g_aSlice/Slice
- Misiur
- samphunter
- tianmeta
- maddinat0r
- spacemud
- Crayder
- Dayvison
- Ahmad45123
- Zeex
- irinel1996
- Yiin-
- Chaprnks
- Konstantinos
- Masterchen09
- Southclaws
- PatchwerkQWER
- m0k1
- paulommu
- udan111
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Los - Portuguese translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
- me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
- Optional plugins:
- Gamer_Z - GPS.
- Incognito - Streamer.
- Me - sscanf2, fixes2, Whirlpool.
- */
- #include "..\YSI_Storage\y_amx"
- #include "..\YSI_Internal\y_thirdpartyinclude"
- // We use "STE" not a string literal as we are trying to use up code space, not
- // data space!
- #define _CODE_1 SetTimerEx(s,0,0,s,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
- #define _CODE_2 _CODE_1;_CODE_1;_CODE_1;_CODE_1;_CODE_1;_CODE_1
- static stock
- YSI_g_sCodeSpace = -1,
- YSI_g_sCodeEnd = -1;
- forward _@_y_cgen_@_0();
- public _@_y_cgen_@_0()
- {
- #emit RETN // Invisible return.
- //P:F("Someone called \"_@_y_cgen_@_0\" and somehow it didn't crash yet!");
- //assert(FALSE); // Always fails.
- // Reserve a huge area of "COD" for our own use!
- static
- s[] = "";
- // This reserves about 10kb of space in "COD". If 10kb isn't enough I don't
- // know WHAT you're doing - that's enough space for about 200 hooks!
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- // These are blocks of 16 lines. If you ever need to increase this space,
- // just duplicate a block of 16 lines. Do not put multiple "_CODE_2;"
- // statements on one line - the pre-processor expands this so much that that
- // will probably just crash.
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- _CODE_2;
- }
- forward _@_y_cgen_@_1();
- public _@_y_cgen_@_1()
- {
- // This function SHOULD come straight after "_@_y_hooks_@_0" in both the
- // public functions table and code segment if the compiler is true to form.
- }
- static stock CGen_GetAddr(const func[])
- {
- new
- entry = AMX_HEADER_PUBLICS + funcidx(func) * 8,
- ret = AMX_HEADER_COD + AMX_Read(entry);
- // Reset the pointer to this function, so calling it fails.
- //AMX_Write(entry, 0);
- return ret;
- }
- static stock CGen_SetupCodeSpace()
- {
- if (YSI_g_sCodeSpace != -1) return;
- // Both these functions can now be safely called - but why would you?
- YSI_g_sCodeSpace = CGen_GetAddr("_@_y_cgen_@_0"),
- YSI_g_sCodeEnd = CGen_GetAddr("_@_y_cgen_@_1"),
- // Rewrite "_@_y_cgen_@_0" to just "return 0;".
- AMX_Write(YSI_g_sCodeSpace, _:RelocateOpcode(OP_PROC)),
- AMX_Write(YSI_g_sCodeSpace + 4, _:RelocateOpcode(OP_ZERO_PRI)),
- AMX_Write(YSI_g_sCodeSpace + 8, _:RelocateOpcode(OP_RETN)),
- YSI_g_sCodeSpace += 12;
- }
- stock CGen_UseCodeSpace(ctx[AsmContext])
- {
- CGen_SetupCodeSpace();
- AsmInitPtr(ctx, YSI_g_sCodeSpace, YSI_g_sCodeEnd - YSI_g_sCodeSpace);
- }
- stock CGen_GetCodeSpace()
- {
- CGen_SetupCodeSpace();
- return YSI_g_sCodeSpace;
- }
- stock CGen_AddCodeSpace(num)
- {
- if (YSI_g_sCodeSpace == -1) P:E("YSI_g_sCodeSpace is -1 in \"CGen_AddCodeSpace\"");
- else YSI_g_sCodeSpace += num;
- }
- #undef _CODE_2
- #undef _CODE_1
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