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- /*
- Drug System
- -> UseDrug(playerid, drugid);
- -> DropDrug(playerid, amount, object, Float:x, Float:y, Float:z);
- -> CheckPlayerDrugs(playerid);
- -> GiveDrug(playerid, targetid, drugid, amount);
- -> MixDrugs(playerid, drug1, drug2, amount1, amount2)
- */
- #define MAX_DROPPED_DRUGS (100)
- forward UseDrug(playerid, drugid);
- forward DropDrug(playerid, dobject, drugid, amount, Float:x, Float:y, Float:z);
- forward PickUpDrug(playerid);
- forward CheckPlayerDrugs(playerid);
- forward GiveDrug(playerid, targetid, drugid, amount);
- forward GetDrugInfo(playerid);
- forward UseDrugs(playerid); // Timer
- forward DrugEffects(playerid); // Timer
- forward MixDrugs(playerid, drug1, drug2, amount1, amount2);
- forward OfferDrug(playerid, target, drugid, amount);
- enum { // Drug IDs
- DRUG_CANNABIS,
- DRUG_COCAINE,
- DRUG_METH,
- DRUG_XANAX,
- DRUG_CODEINE,
- DRUG_PROMETHAZINE,
- DRUG_LEAN
- };
- enum { // Object IDs
- DRUG_SHOE_OBJECT = 2694,
- DRUG_BOX_OBJECT = 2912,
- DRUG_DUFFLE_BAG = 11745
- }
- enum droppedDrugs {
- droppedID,
- bool:droppedDropped, // Check to see if the drug ID is dropped or not
- droppedDrug,
- Float:droppedPosition[3],
- Float:droppedRotPosition[3],
- droppedDropper[MAX_PLAYER_NAME],
- droppedDrugName[64],
- droppedObjName[64],
- droppedObject,
- droppedGrams, // how many grams in each object
- droppedMaxGrams // max grams an obj can hold
- };
- new DrugInfo[MAX_DROPPED_DRUGS][droppedDrugs];
- new drugofferplayer[MAX_PLAYERS], drugofferid[MAX_PLAYERS], drugofferamount[MAX_PLAYERS];
- GetDrugName(drugid)
- {
- new drugname[64];
- switch(drugid)
- {
- case DRUG_CANNABIS: drugname = "Cannabis";
- case DRUG_COCAINE: drugname = "Cocaine";
- case DRUG_METH: drugname = "Meth";
- case DRUG_XANAX: drugname = "Xanax";
- case DRUG_PROMETHAZINE: drugname = "Promethazine";
- case DRUG_CODEINE: drugname = "Codeine";
- case DRUG_LEAN: drugname = "Lean";
- }
- return drugname;
- }
- GetDrugEffectString(drugid)
- {
- new drugline[128];
- switch(drugid)
- {
- case DRUG_CANNABIS: drugline = "You've smoked some cannabis.";
- case DRUG_COCAINE: drugline = "You've snorted some cocaine";
- case DRUG_METH: drugline = "You've smoked some meth.";
- case DRUG_XANAX: drugline = "You've taken some xanax.";
- case DRUG_PROMETHAZINE: drugline = "You've taken promethazine.";
- case DRUG_CODEINE: drugline = "You've taken codeine.";
- case DRUG_LEAN: drugline = "You've drank some lean.";
- }
- return drugline;
- }
- GetPlayerDrugBubbleString(playerid, drugid)
- {
- new drugline[128];
- switch(drugid)
- {
- case DRUG_CANNABIS:
- {
- format(drugline, sizeof drugline, "%s's eyes would look blood shot and tired.", PlayerICName(playerid));
- }
- case DRUG_COCAINE:
- {
- format(drugline, sizeof drugline, "%s's eyes would look glazed over, and would seem clueless to surroundings.", PlayerICName(playerid));
- }
- case DRUG_METH:
- {
- format(drugline, sizeof drugline, "%s would look lost, and very fatigued.", PlayerICName(playerid));
- }
- case DRUG_XANAX:
- {
- format(drugline, sizeof drugline, "%s would begin to look drowsy and tired.", PlayerICName(playerid));
- }
- case DRUG_PROMETHAZINE:
- {
- format(drugline, sizeof drugline, "%s's pupils begin to dialate.", PlayerICName(playerid));
- }
- case DRUG_CODEINE:
- {
- format(drugline, sizeof drugline, "%s slowly begins look fatigued as time goes on.", PlayerICName(playerid));
- }
- case DRUG_LEAN:
- {
- format(drugline, sizeof drugline, "%s reacts very sluggishly and slurrs a lot.", PlayerICName(playerid));
- }
- }
- return drugline;
- }
- public DrugEffects(playerid)
- {
- SetPlayerWeather(playerid, g_WeatherID);
- new hour, minute, second;
- gettime(hour, minute, second);
- hour = FixHour(hour);
- SetPlayerTime(playerid, hour, minute);
- return 1;
- }
- public UseDrugs(playerid)
- {
- if(!IsPlayerConnected(playerid)) return 0;
- if(UseDrugsTimer[playerid])
- {
- UseDrugsTimer[playerid] = 0;
- }
- return 1;
- }
- new PlayerMixingDrug[MAX_PLAYERS],
- MixingDrugTimerID[MAX_PLAYERS];
- public MixDrugs(playerid, drug1, drug2, amount1, amount2)
- {
- if( (drug1 == DRUG_PROMETHAZINE && drug2 == DRUG_CODEINE) || (drug1 == DRUG_CODEINE && drug2 == DRUG_PROMETHAZINE) )
- {
- if(PlayerInfo[playerid][pCodeine] < 5)
- return SendClientMessage(playerid, COLOR_GREY, "You don't have enough drugs to perform this action.");
- if(PlayerInfo[playerid][pPromethazine] < 5)
- return SendClientMessage(playerid, COLOR_GREY, "You don't have enough drugs to perform this action.");
- if(PlayerMixingDrug[playerid] != 0)
- return SendClientMessage(playerid, COLOR_GREY, "You're already mixing drugs.");
- PlayerInfo[playerid][pPromethazine] -= amount1;
- PlayerInfo[playerid][pCodeine] -= amount2;
- MixingDrugMessage(playerid);
- TogglePlayerControllable(playerid, 0);
- }
- return 1;
- }
- forward MixingDrugMessage(playerid);
- public MixingDrugMessage(playerid)
- {
- PlayerMixingDrug[playerid] = 5;
- GameTextForPlayer(playerid, "~g~MIXING DRUG~n~~w~(5 SECONDS LEFT)", 1000, 3);
- MixingDrugTimerID[playerid] = SetTimerEx("PlayerMixingDrugEx", 1000, true, "i", playerid);
- return 1;
- }
- forward PlayerMixingDrugEx(playerid);
- public PlayerMixingDrugEx(playerid)
- {
- new drugmsg[128];
- if(PlayerMixingDrug[playerid] > 0) PlayerMixingDrug[playerid]--;
- if(PlayerMixingDrug[playerid] == 0)
- {
- TogglePlayerControllable(playerid, 1);
- PlayerInfo[playerid][pLean]++;
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "You've used 5 fluid ounces of promethazine and codeine to make 1 fluid ounce of lean.");
- KillTimer(MixingDrugTimerID[playerid]);
- }
- format(drugmsg, sizeof(drugmsg), "~g~MIXING DRUG~n~~w~(%d SECONDS LEFT)", PlayerMixingDrug[playerid]);
- GameTextForPlayer(playerid, drugmsg, 1000, 3);
- return 1;
- }
- public UseDrug(playerid, drugid)
- {
- if(UseDrugsTimer[playerid] == 1)
- return SendClientMessage(playerid, COLOR_GREY, "You need to wait prior to consuming more drugs.");
- if(IsNearBank(playerid) && bankactive)
- return SendClientMessage(playerid, COLOR_GREY, "You can not use this inside/outside the bank during an active bank robbery.");
- if(drugid == DRUG_CANNABIS)
- {
- if(PlayerInfo[playerid][pCannabis] == 0)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You do not have enough cannabis!");
- SetPlayerChatBubble(playerid, GetPlayerDrugBubbleString(playerid, DRUG_CANNABIS), COLOR_PURPLE, 5.0000, 5 * 1000);
- new Float:dHP;
- GetPlayerHealth(playerid, dHP);
- if(dHP > 85)
- SetPlayerHealth(playerid, 100);
- else SetPlayerHealth(playerid, dHP + 10.0);
- PlayerInfo[playerid][pCannabis] -= 1;
- SetPlayerDrunkLevel(playerid, 5000);
- SetPlayerTime(playerid, 22, 0);
- SetPlayerWeather(playerid, 10004);
- }
- else if(drugid == DRUG_COCAINE)
- {
- if(PlayerInfo[playerid][pCocaine] == 0)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You do not have enough cocaine!");
- SetPlayerChatBubble(playerid, GetPlayerDrugBubbleString(playerid, DRUG_COCAINE), COLOR_PURPLE, 5.0000, 5 * 1000);
- new Float:dHP, Float:dAP;
- GetPlayerHealth(playerid, dHP);
- GetPlayerArmour(playerid, dAP);
-
- if(dAP > 85)
- SetPlayerArmour(playerid, 100);
- else SetPlayerArmour(playerid, dAP + 8);
- PlayerInfo[playerid][pCocaine] -= 1;
- SetPlayerDrunkLevel(playerid, 5000);
- SetPlayerTime(playerid, 22, 0);
- SetPlayerWeather(playerid, 467);
- }
- else if(drugid == DRUG_METH)
- {
- if(PlayerInfo[playerid][pMeth] == 0)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You do not have enough meth!");
-
- SetPlayerChatBubble(playerid, GetPlayerDrugBubbleString(playerid, DRUG_METH), COLOR_PURPLE, 5.0000, 5 * 1000);
- new Float:dHP, Float:dAP;
- PlayerInfo[playerid][pMeth] -= 1;
- GetPlayerHealth(playerid, dHP);
- if(dHP > 85)
- SetPlayerHealth(playerid, 100);
- else SetPlayerHealth(playerid, dHP + 10);
- GetPlayerArmour(playerid, dAP);
- if(dAP > 85)
- SetPlayerArmour(playerid, 100);
- else SetPlayerArmour(playerid, dAP + 5);
- SetPlayerDrunkLevel(playerid, 5000);
- SetPlayerTime(playerid, 23, 0);
- SetPlayerWeather(playerid, 493);
- }
- else if(drugid == DRUG_XANAX)
- {
- if(PlayerInfo[playerid][pXanax] == 0)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You do not have enough xanax!");
- SetPlayerChatBubble(playerid, GetPlayerDrugBubbleString(playerid, DRUG_XANAX), COLOR_PURPLE, 5.0000, 5 * 1000);
- new Float:dHP;
- GetPlayerHealth(playerid, dHP);
- if(dHP > 85)
- SetPlayerHealth(playerid, 100);
- else SetPlayerHealth(playerid, dHP + 23);
- PlayerInfo[playerid][pXanax] -= 1;
- SetPlayerDrunkLevel(playerid, 5000);
- SetPlayerTime(playerid, 22, 0);
- SetPlayerWeather(playerid, 2009);
- }
- else if(drugid == DRUG_PROMETHAZINE)
- {
- if(PlayerInfo[playerid][pPromethazine] == 0)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You do not have enough promethazine!");
- PlayerInfo[playerid][pPromethazine] -= 1;
- SetPlayerChatBubble(playerid, GetPlayerDrugBubbleString(playerid, DRUG_XANAX), COLOR_PURPLE, 5.0000, 5 * 1000);
- }
- else if(drugid == DRUG_CODEINE)
- {
- if(PlayerInfo[playerid][pCodeine] == 0)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You do not have enough codeine!");
- PlayerInfo[playerid][pCodeine] -= 1;
- SetPlayerChatBubble(playerid, GetPlayerDrugBubbleString(playerid, DRUG_XANAX), COLOR_PURPLE, 5.0000, 5 * 1000);
- }
- else if(drugid == DRUG_LEAN)
- {
- if(PlayerInfo[playerid][pLean] == 0)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You do not have enough lean!");
- SetPlayerChatBubble(playerid, GetPlayerDrugBubbleString(playerid, DRUG_XANAX), COLOR_PURPLE, 5.0000, 5 * 1000);
- PlayerInfo[playerid][pLean] -= 1;
- new Float:dAP;
- GetPlayerArmour(playerid, dAP);
- if(dAP > 85)
- SetPlayerArmour(playerid, 100);
- else SetPlayerArmour(playerid, dAP + 19);
- SetPlayerDrunkLevel(playerid, 5000);
- SetPlayerTime(playerid, 23, 0);
- SetPlayerWeather(playerid, 39);
- }
- SetTimerEx("DrugEffects", 30 * 1000, 0, "i", playerid); // 30 seconds
- UseDrugsTimer[playerid] = 1;
- SetTimerEx("UseDrugs", 5 * 1000, 0, "i", playerid); // 5 seconds
- if(!IsPlayerInAnyVehicle(playerid))
- OnePlayAnim(playerid, "SMOKING", "M_smk_in", 4.0, 0, 0, 0, 0, 0);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, GetDrugEffectString(drugid));
- return 1;
- }
- public DropDrug(playerid, dobject, drugid, amount, Float:x, Float:y, Float:z)
- {
- for(new i = 1; i < MAX_DROPPED_DRUGS; i++)
- {
- if(DrugInfo[i][droppedDropped] == false)
- {
- DrugInfo[i][droppedID] = i;
- GetPlayerName(playerid, DrugInfo[i][droppedDropper], MAX_PLAYER_NAME);
- // Setting variables for the object size
- if(dobject == DRUG_SHOE_OBJECT)
- {
- new str[64] = "Bag";
- DrugInfo[i][droppedObjName] = str;
- DrugInfo[i][droppedMaxGrams] = 15; // 15 grams
- }
- else if(dobject == DRUG_BOX_OBJECT)
- {
- new str[64] = "Box";
- DrugInfo[i][droppedObjName] = str;
- DrugInfo[i][droppedMaxGrams] = 50; // 5 grams
- }
- else if(dobject == DRUG_DUFFLE_BAG)
- {
- new str[64] = "Duffle Bag";
- DrugInfo[i][droppedObjName] = str;
- DrugInfo[i][droppedMaxGrams] = 100; // 100 grams
- }
- else {
- new str[64] = "Unspecified Object";
- DrugInfo[i][droppedObjName] = str;
- DrugInfo[i][droppedMaxGrams] = 150; // Admin Object
- }
- if(amount > DrugInfo[i][droppedMaxGrams])
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}This item cannot hold that many grams!");
- // Taking drugs from the player
- DrugInfo[i][droppedGrams] = amount;
- if(drugid == DRUG_CANNABIS) // Cannabis
- {
- DrugInfo[i][droppedDrugName] = GetDrugName(DRUG_CANNABIS);
- DrugInfo[i][droppedDrug] = DRUG_CANNABIS;
- PlayerInfo[playerid][pCannabis] -= amount;
- }
- else if(drugid == DRUG_COCAINE) // Cocaine
- {
- DrugInfo[i][droppedDrugName] = GetDrugName(DRUG_COCAINE);
- DrugInfo[i][droppedDrug] = DRUG_COCAINE;
- PlayerInfo[playerid][pCocaine] -= amount;
- }
- else if(drugid == DRUG_METH) // Meth
- {
- DrugInfo[i][droppedDrugName] = GetDrugName(DRUG_METH);
- DrugInfo[i][droppedDrug] = DRUG_METH;
- PlayerInfo[playerid][pMeth] -= amount;
- }
- else if(drugid == DRUG_XANAX) // Xanax
- {
- DrugInfo[i][droppedDrugName] = GetDrugName(DRUG_XANAX);
- DrugInfo[i][droppedDrug] = DRUG_XANAX;
- PlayerInfo[playerid][pXanax] -= amount;
- }
- else if(drugid == DRUG_PROMETHAZINE) // Promethazine
- {
- DrugInfo[i][droppedDrugName] = GetDrugName(DRUG_PROMETHAZINE);
- DrugInfo[i][droppedDrug] = DRUG_PROMETHAZINE;
- PlayerInfo[playerid][pPromethazine] -= amount;
- }
- else if(drugid == DRUG_CODEINE) // Codine
- {
- DrugInfo[i][droppedDrugName] = GetDrugName(DRUG_CODEINE);
- DrugInfo[i][droppedDrug] = DRUG_CODEINE;
- PlayerInfo[playerid][pCodeine] -= amount;
- }
- else if(drugid == DRUG_LEAN) // Lean
- {
- DrugInfo[i][droppedDrugName] = GetDrugName(DRUG_PROMETHAZINE);
- DrugInfo[i][droppedDrug] = DRUG_LEAN;
- PlayerInfo[playerid][pLean] -= amount;
- }
- // Creating the object
- DrugInfo[i][droppedObject] = CreateDynamicObject(dobject, x, y, z -= 0.9, 0, 0, 0);
- Streamer_Update(playerid);
- DrugInfo[i][droppedPosition][0] = x;
- DrugInfo[i][droppedPosition][1] = y;
- DrugInfo[i][droppedPosition][2] = z;
- DrugInfo[i][droppedDropped] = true;
- break;
- }
- }
- return 1;
- }
- public GetDrugInfo(playerid)
- {
- new str[244], Float:Position[3];
- GetPlayerPos(playerid, Position[0], Position[1], Position[2]);
- for(new i = 1; i < MAX_DROPPED_DRUGS; i++)
- {
- if(DrugInfo[i][droppedDropped] == false)
- continue;
- if(IsPlayerInRangeOfPoint(playerid, 3.0, Position[0], Position[1], Position[2]))
- {
- format(str, sizeof str, "Drug ID: {FFFFFF}%i{33ccff} | Drug Type: {FFFFFF}%s {33ccff}| Drug Grams: {FFFFFF}%i{33ccff} | Placer: {FFFFFF}%s", DrugInfo[i][droppedID], DrugInfo[i][droppedDrugName], DrugInfo[i][droppedGrams], DrugInfo[i][droppedDropper]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- }
- }
- return 1;
- }
- public PickUpDrug(playerid)
- {
- new str[128], bool:founddrug = false;
- for(new i = 1; i < MAX_DROPPED_DRUGS; i++)
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, DrugInfo[i][droppedPosition][0], DrugInfo[i][droppedPosition][1], DrugInfo[i][droppedPosition][2]))
- {
- if(DrugInfo[i][droppedDrug] == DRUG_CANNABIS)
- {
- format(str, sizeof(str), "You've picked up %i.0g of cannabis!", DrugInfo[i][droppedGrams]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- PlayerInfo[playerid][pCannabis] += DrugInfo[i][droppedGrams];
- }
- else if(DrugInfo[i][droppedDrug] == DRUG_COCAINE)
- {
- format(str, sizeof(str), "You've picked up %i.0g of cocaine!", DrugInfo[i][droppedGrams]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- PlayerInfo[playerid][pCocaine] += DrugInfo[i][droppedGrams];
- }
- else if(DrugInfo[i][droppedDrug] == DRUG_METH)
- {
- format(str, sizeof(str), "You've picked up %i.0g of meth!", DrugInfo[i][droppedGrams]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- PlayerInfo[playerid][pMeth] += DrugInfo[i][droppedGrams];
- }
- else if(DrugInfo[i][droppedDrug] == DRUG_XANAX)
- {
- format(str, sizeof(str), "You've picked up %i.0 tabs of xanax!", DrugInfo[i][droppedGrams]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- PlayerInfo[playerid][pXanax] += DrugInfo[i][droppedGrams];
- }
- else if(DrugInfo[i][droppedDrug] == DRUG_PROMETHAZINE)
- {
- format(str, sizeof(str), "You've picked up %i.0 tabs of promethazine!", DrugInfo[i][droppedGrams]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- PlayerInfo[playerid][pPromethazine] += DrugInfo[i][droppedGrams];
- }
- else if(DrugInfo[i][droppedDrug] == DRUG_CODEINE)
- {
- format(str, sizeof(str), "You've picked up %i.0 tabs of codeine!", DrugInfo[i][droppedGrams]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- PlayerInfo[playerid][pCodeine] += DrugInfo[i][droppedGrams];
- }
- else if(DrugInfo[i][droppedDrug] == DRUG_LEAN)
- {
- format(str, sizeof(str), "You've picked up %i.0 tabs of lean!", DrugInfo[i][droppedGrams]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- PlayerInfo[playerid][pLean] += DrugInfo[i][droppedGrams];
- }
- DestroyDynamicObjectEx(DrugInfo[i][droppedObject]);
- Streamer_Update(playerid);
- DrugInfo[i][droppedPosition][0] = 0;
- DrugInfo[i][droppedPosition][1] = 0;
- DrugInfo[i][droppedPosition][2] = 0;
- DrugInfo[i][droppedMaxGrams] = 0;
- DrugInfo[i][droppedGrams] = 0;
- DrugInfo[i][droppedDrug] = 0;
- DrugInfo[i][droppedDropped] = false;
- founddrug = true;
- break;
- }
- }
- if(founddrug != true) SendClientMessage(playerid, COLOR_GREY, "You are not by any pickable drugs.");
- return 1;
- }
- CMD:takedrug(playerid, params[])
- {
- PickUpDrug(playerid);
- return 1;
- }
- public CheckPlayerDrugs(playerid)
- {
- new str[128];
- format(str, sizeof(str), "[ {FFFFFF} ( 1. Cannabis (%i.0g) 2. Cocaine (%i.0g) 3. Meth (%i.0g) 4. Xanax (%d.0 tabs) 5. Promethazine (%d.0) ) {33ccff}]",
- PlayerInfo[playerid][pCannabis], PlayerInfo[playerid][pCocaine], PlayerInfo[playerid][pMeth], PlayerInfo[playerid][pXanax], PlayerInfo[playerid][pPromethazine]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- format(str, sizeof(str), "[ {FFFFFF} ( 6. Codeine (%d.0 fl oz) 7. Lean (%d.0 fl oz) ) {33ccff}]",
- PlayerInfo[playerid][pCodeine], PlayerInfo[playerid][pLean]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- return 1;
- }
- public GiveDrug(playerid, targetid, drugid, amount)
- {
- if(targetid == playerid) return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You can not give drugs to yourself.");
- if(!IsPlayerConnected(targetid) || targetid == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}Invalid player ID.");
- new Float:Position[3];
- GetPlayerPos(targetid, Position[0], Position[1], Position[2]);
- if(!IsPlayerInRangeOfPoint(playerid, 5.0, Position[0], Position[1], Position[2]))
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You're not near the specified person!");
- if(drugid == DRUG_CANNABIS)
- {
- if(amount > PlayerInfo[playerid][pCannabis] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You don't have enough cannabis!");
- }
- else if(drugid == DRUG_COCAINE)
- {
- if(amount > PlayerInfo[playerid][pCocaine] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You don't have enough cocaine!");
- }
- else if(drugid == DRUG_METH)
- {
- if(amount > PlayerInfo[playerid][pMeth] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You don't have enough meth!");
- }
- else if(drugid == DRUG_XANAX)
- {
- if(amount > PlayerInfo[playerid][pXanax] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You don't have enough xanax!");
- }
- else if(drugid == DRUG_PROMETHAZINE)
- {
- if(amount > PlayerInfo[playerid][pPromethazine] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You don't have enough promethazine!");
- }
- else if(drugid == DRUG_CODEINE)
- {
- if(amount > PlayerInfo[playerid][pCodeine] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You don't have enough codeine!");
- }
- else if(drugid == DRUG_LEAN)
- {
- if(amount > PlayerInfo[playerid][pLean] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You don't have enough lean!");
- }
- OfferDrug(playerid, targetid, drugid, amount);
- return 1;
- }
- public OfferDrug(playerid, target, drugid, amount)
- {
- new str[128];
- if(drugid == DRUG_CANNABIS)
- {
- format(str, sizeof str, "%s has offered you %i.0 grams of cannabis (/acceptdrug).", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have offered %s %i.0 grams of cannabis.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- }
- else if(drugid == DRUG_COCAINE)
- {
- format(str, sizeof str, "%s has offered you %i.0 grams of cocaine (/acceptdrug).", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have offered %s %i.0 grams of cocaine.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- }
- else if(drugid == DRUG_METH)
- {
- format(str, sizeof str, "%s has offered you %i.0 grams of meth (/acceptdrug).", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have offered %s %i.0 grams of meth.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- }
- else if(drugid == DRUG_XANAX)
- {
- format(str, sizeof str, "%s has offered you %i.0 tabs of xanax (/acceptdrug).", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have offered %s %i.0 tabs of xanax.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- }
- else if(drugid == DRUG_PROMETHAZINE)
- {
- format(str, sizeof str, "%s has offered you %i.0 tabs of promethazine (/acceptdrug).", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have offered %s %i.0 tabs of promethazine.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- }
- else if(drugid == DRUG_CODEINE)
- {
- format(str, sizeof str, "%s has offered you %i.0 tabs of codeine (/acceptdrug).", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have offered %s %i.0 tabs of codeine.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- }
- else if(drugid == DRUG_LEAN)
- {
- format(str, sizeof str, "%s has offered you %i.0 tabs of lean (/acceptdrug).", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have offered %s %i.0 tabs of lean.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- }
- drugofferplayer[target] = playerid;
- drugofferid[target] = drugid;
- drugofferamount[target] = amount;
- return 1;
- }
- /*
- Commands
- Notes: dcmd_ = Prefix for drug commands
- */
- CMD:acceptdrug(playerid, params[])
- {
- new target = drugofferplayer[playerid];
- if(target == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}You were not offered drugs.");
- if(!IsPlayerInRangeOfPlayer(5, playerid, target)) return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}That player is not near you.");
- new drugid = drugofferid[playerid];
- new amount = drugofferamount[playerid];
- if(drugid == DRUG_CANNABIS)
- {
- if(amount > PlayerInfo[target][pCannabis] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}That player no longer has the specified amount of Cannabis!");
- }
- else if(drugid == DRUG_COCAINE)
- {
- if(amount > PlayerInfo[target][pCocaine] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}That player no longer has the specified amount of Cocaine!");
- }
- else if(drugid == DRUG_METH)
- {
- if(amount > PlayerInfo[target][pMeth] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}That player no longer has the specified amount of Meth!");
- }
- else if(drugid == DRUG_XANAX)
- {
- if(amount > PlayerInfo[target][pXanax] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}That player no longer has the specified amount of Xanax!");
- }
- else if(drugid == DRUG_PROMETHAZINE)
- {
- if(amount > PlayerInfo[target][pPromethazine] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}That player no longer has the specified amount of promethazine!");
- }
- else if(drugid == DRUG_CODEINE)
- {
- if(amount > PlayerInfo[target][pCodeine] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}That player no longer has the specified amount of codeine!");
- }
- else if(drugid == DRUG_LEAN)
- {
- if(amount > PlayerInfo[target][pLean] || amount < 1)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}That player no longer has the specified amount of lean!");
- }
- new str[128];
- if(drugid == DRUG_CANNABIS)
- {
- format(str, sizeof str, "%s has given you %i.0 grams of cannabis.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have given %s %i.0 grams of cannabis.", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
- PlayerInfo[playerid][pCannabis] += amount;
- PlayerInfo[target][pCannabis] -= amount;
- }
- else if(drugid == DRUG_COCAINE)
- {
- format(str, sizeof str, "%s has given you %i.0 grams of cocaine.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have given %s %i.0 grams of cocaine.", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
- PlayerInfo[playerid][pCocaine] += amount;
- PlayerInfo[target][pCocaine] -= amount;
- }
- else if(drugid == DRUG_METH)
- {
- format(str, sizeof str, "%s has given you %i.0 grams of meth.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have given %s %i.0 grams of meth.", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
-
- PlayerInfo[playerid][pMeth] += amount;
- PlayerInfo[target][pMeth] -= amount;
- }
- else if(drugid == DRUG_XANAX)
- {
- format(str, sizeof str, "%s has given you %i.0 tabs of xanax.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have given %s %i.0 tabs of xanax.", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
-
- PlayerInfo[playerid][pXanax] += amount;
- PlayerInfo[target][pXanax] -= amount;
- }
- else if(drugid == DRUG_PROMETHAZINE)
- {
- format(str, sizeof str, "%s has given you %i.0 FL OZ of promethazine.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have given %s %i.0 FL OZ of promethazine.", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
-
- PlayerInfo[playerid][pPromethazine] += amount;
- PlayerInfo[target][pPromethazine] -= amount;
- }
- else if(drugid == DRUG_CODEINE)
- {
- format(str, sizeof str, "%s has given you %i.0 FL OZ of codeine.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have given %s %i.0 FL OZ of codeine.", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
-
- PlayerInfo[playerid][pCodeine] += amount;
- PlayerInfo[target][pCodeine] -= amount;
- }
- else if(drugid == DRUG_LEAN)
- {
- format(str, sizeof str, "%s has given you %i.0 FL OZ of lean.", PlayerICName(target), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- format(str, sizeof str, "You have given %s %i.0 FL OZ of lean.", PlayerICName(playerid), amount);
- SendClientMessage(target, COLOR_LIGHTBLUE, str);
-
- PlayerInfo[playerid][pLean] += amount;
- PlayerInfo[target][pLean] -= amount;
- }
- drugofferplayer[playerid] = INVALID_PLAYER_ID;
- drugofferamount[playerid] = 0;
- drugofferid[playerid] = 0;
- return 1;
- }
- CMD:usedrug(playerid, params[])
- {
- if(isnull(params))
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: {FFFFFF}/usedrug [drug] (/drugs)");
- if(strcmp(params, "Cannabis", true) == 0)
- {
- UseDrug(playerid, DRUG_CANNABIS);
- }
- else if(strcmp(params, "Cocaine", true) == 0)
- {
- UseDrug(playerid, DRUG_COCAINE);
- }
- else if(strcmp(params, "Meth", true) == 0)
- {
- UseDrug(playerid, DRUG_METH);
- }
- else if(strcmp(params, "Xanax", true) == 0)
- {
- UseDrug(playerid, DRUG_XANAX);
- }
- else if(strcmp(params, "Promethazine", true) == 0)
- {
- UseDrug(playerid, DRUG_PROMETHAZINE);
- }
- else if(strcmp(params, "Codeine", true) == 0)
- {
- UseDrug(playerid, DRUG_CODEINE);
- }
- else if(strcmp(params, "Lean", true) == 0)
- {
- UseDrug(playerid, DRUG_LEAN);
- }
- return 1;
- }
- CMD:givedrug(playerid, params[])
- {
- new targetid, drug[24], amount;
- if(sscanf(params, "us[24]i", targetid, drug, amount))
- {
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: {FFFFFF}/givedrug [ID/PartOfName] [Drug] [Amount]");
- SendClientMessage(playerid, COLOR_GREY, "Avaliable drugs: cannabis, cocaine, meth, xanax, promethazine, codeine, lean");
- }
- if(strcmp(drug, "cannabis", true) == 0)
- {
- GiveDrug(playerid, targetid, DRUG_CANNABIS, amount);
- }
- else if(strcmp(drug, "cocaine", true) == 0)
- {
- GiveDrug(playerid, targetid, DRUG_COCAINE, amount);
- }
- else if(strcmp(drug, "meth", true) == 0)
- {
- GiveDrug(playerid, targetid, DRUG_METH, amount);
- }
- else if(strcmp(drug, "Xanax", true) == 0)
- {
- GiveDrug(playerid, targetid, DRUG_XANAX, amount);
- }
- else if(strcmp(drug, "promethazine", true) == 0)
- {
- GiveDrug(playerid, targetid, DRUG_PROMETHAZINE, amount);
- }
- else if(strcmp(drug, "codeine", true) == 0)
- {
- GiveDrug(playerid, targetid, DRUG_CODEINE, amount);
- }
- else if(strcmp(drug, "lean", true) == 0)
- {
- GiveDrug(playerid, targetid, DRUG_LEAN, amount);
- }
- return 1;
- }
- CMD:agivedrugs(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] < 99998)
- return SendClientMessage(playerid, COLOR_RED, "Error:{FFFFFF} You're not authorized to use this command.");
- new TargetPlayer, DrugName[24], amount;
- if(sscanf(params, "us[24]i", TargetPlayer, DrugName, amount))
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: {FFFFFF}/agivedrugs [PlayerID/Part of Name] [Drug Name] [Amount]");
- if(strcmp(DrugName, "cannabis", true) == 0)
- {
- new GiveDrugsStr[64];
- format(GiveDrugsStr, sizeof GiveDrugsStr, "Admin %s has set your cannabis to %i.", PlayerOOCName(playerid), amount);
- SendClientMessage(TargetPlayer, COLOR_LIGHTBLUE, GiveDrugsStr);
- format(GiveDrugsStr, sizeof GiveDrugsStr, "You've set %s's cannabis to %i.", PlayerOOCName(TargetPlayer), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, GiveDrugsStr);
- PlayerInfo[TargetPlayer][pCannabis] = amount;
- }
- else if(strcmp(DrugName, "cocaine", true) == 0)
- {
- new GiveDrugsStr[64];
- format(GiveDrugsStr, sizeof GiveDrugsStr, "Admin %s has set your cocaine to %i.", PlayerOOCName(playerid), amount);
- SendClientMessage(TargetPlayer, COLOR_LIGHTBLUE, GiveDrugsStr);
- format(GiveDrugsStr, sizeof GiveDrugsStr, "You've set %s's cocaine to %i.", PlayerOOCName(TargetPlayer), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, GiveDrugsStr);
- PlayerInfo[TargetPlayer][pCocaine] = amount;
- }
- else if(strcmp(DrugName, "meth", true) == 0)
- {
- new GiveDrugsStr[64];
- format(GiveDrugsStr, sizeof GiveDrugsStr, "Admin %s has set your meth to %i.", PlayerOOCName(playerid), amount);
- SendClientMessage(TargetPlayer, COLOR_LIGHTBLUE, GiveDrugsStr);
- format(GiveDrugsStr, sizeof GiveDrugsStr, "You've set %s's meth to %i.", PlayerOOCName(TargetPlayer), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, GiveDrugsStr);
- PlayerInfo[TargetPlayer][pMeth] = amount;
- }
- else if(strcmp(DrugName, "xanax", true) == 0)
- {
- new GiveDrugsStr[64];
- format(GiveDrugsStr, sizeof GiveDrugsStr, "Admin %s has set your xanax to %i.", PlayerOOCName(playerid), amount);
- SendClientMessage(TargetPlayer, COLOR_LIGHTBLUE, GiveDrugsStr);
- format(GiveDrugsStr, sizeof GiveDrugsStr, "You've set %s's xanax to %i.", PlayerOOCName(TargetPlayer), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, GiveDrugsStr);
- PlayerInfo[TargetPlayer][pXanax] = amount;
- }
- else if(strcmp(DrugName, "promethazine", true) == 0)
- {
- new GiveDrugsStr[64];
- format(GiveDrugsStr, sizeof GiveDrugsStr, "Admin %s has set your promethazine to %i.", PlayerOOCName(playerid), amount);
- SendClientMessage(TargetPlayer, COLOR_LIGHTBLUE, GiveDrugsStr);
- format(GiveDrugsStr, sizeof GiveDrugsStr, "You've set %s's promethazine to %i.", PlayerOOCName(TargetPlayer), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, GiveDrugsStr);
- PlayerInfo[TargetPlayer][pPromethazine] = amount;
- }
- else if(strcmp(DrugName, "codeine", true) == 0)
- {
- new GiveDrugsStr[64];
- format(GiveDrugsStr, sizeof GiveDrugsStr, "Admin %s has set your codeine to %i.", PlayerOOCName(playerid), amount);
- SendClientMessage(TargetPlayer, COLOR_LIGHTBLUE, GiveDrugsStr);
- format(GiveDrugsStr, sizeof GiveDrugsStr, "You've set %s's codeine to %i.", PlayerOOCName(TargetPlayer), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, GiveDrugsStr);
- PlayerInfo[TargetPlayer][pCodeine] = amount;
- }
- else if(strcmp(DrugName, "lean", true) == 0)
- {
- new GiveDrugsStr[64];
- format(GiveDrugsStr, sizeof GiveDrugsStr, "Admin %s has set your lean to %i.", PlayerOOCName(playerid), amount);
- SendClientMessage(TargetPlayer, COLOR_LIGHTBLUE, GiveDrugsStr);
- format(GiveDrugsStr, sizeof GiveDrugsStr, "You've set %s's lean to %i.", PlayerOOCName(TargetPlayer), amount);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, GiveDrugsStr);
- PlayerInfo[TargetPlayer][pLean] = amount;
- }
- return 1;
- }
- CMD:dropdrug(playerid, params[])
- {
- new drug[14], amount, dobject[50];
- if(sscanf(params, "s[24]is[24]", drug, amount, dobject))
- {
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: {FFFFFF}/dropdrug [drug] [amount (grams)] [Shoe Box / Box / Duffle Bag]");
- SendClientMessage(playerid, COLOR_GREY, "Avaliable Choices: cannabis, cocaine, meth, xanax, promethazine, codeine, lean");
- }
- new Float:DropDrugPos[3];
- GetPlayerPos(playerid, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- if(strcmp(drug, "cannabis", true) == 0)
- {
- if(amount > PlayerInfo[playerid][pCannabis] || amount < 1)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You don't enough cannabis!");
- if(strcmp(dobject, "Shoe Box", true) == 0)
- {
- DropDrug(playerid, DRUG_SHOE_OBJECT, DRUG_CANNABIS, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Box", true) == 0)
- {
- DropDrug(playerid, DRUG_BOX_OBJECT, DRUG_CANNABIS, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Duffle Bag", true) == 0)
- {
- DropDrug(playerid, DRUG_DUFFLE_BAG, DRUG_CANNABIS, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- }
- else if(strcmp(drug, "cocaine", true) == 0)
- {
- if(amount > PlayerInfo[playerid][pCocaine] || amount < 1)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You don't enough cocaine!");
- if(strcmp(dobject, "Shoe Box", true) == 0)
- {
- DropDrug(playerid, DRUG_SHOE_OBJECT, DRUG_COCAINE, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Box", true) == 0)
- {
- DropDrug(playerid, DRUG_BOX_OBJECT, DRUG_COCAINE, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Duffle Bag", true) == 0)
- {
- DropDrug(playerid, DRUG_DUFFLE_BAG, DRUG_COCAINE, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- }
- else if(strcmp(drug, "meth", true) == 0)
- {
- if(amount > PlayerInfo[playerid][pMeth] || amount < 1)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You don't enough meth!");
-
- if(strcmp(dobject, "Shoe Box", true) == 0)
- {
- DropDrug(playerid, DRUG_SHOE_OBJECT, DRUG_METH, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Box", true) == 0)
- {
- DropDrug(playerid, DRUG_BOX_OBJECT, DRUG_METH, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Duffle Bag", true) == 0)
- {
- DropDrug(playerid, DRUG_DUFFLE_BAG, DRUG_METH, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- }
- else if(strcmp(drug, "xanax", true) == 0)
- {
- if(amount > PlayerInfo[playerid][pXanax] || amount < 1)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You don't enough xanax!");
-
- if(strcmp(dobject, "Shoe Box", true) == 0)
- {
- DropDrug(playerid, DRUG_SHOE_OBJECT, DRUG_XANAX, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Box", true) == 0)
- {
- DropDrug(playerid, DRUG_BOX_OBJECT, DRUG_XANAX, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Duffle Bag", true) == 0)
- {
- DropDrug(playerid, DRUG_DUFFLE_BAG, DRUG_XANAX, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- }
- else if(strcmp(drug, "promethazine", true) == 0)
- {
- if(amount > PlayerInfo[playerid][pPromethazine] || amount < 1)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You don't enough promethazine!");
-
- if(strcmp(dobject, "Shoe Box", true) == 0)
- {
- DropDrug(playerid, DRUG_SHOE_OBJECT, DRUG_PROMETHAZINE, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Box", true) == 0)
- {
- DropDrug(playerid, DRUG_BOX_OBJECT, DRUG_PROMETHAZINE, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Duffle Bag", true) == 0)
- {
- DropDrug(playerid, DRUG_DUFFLE_BAG, DRUG_PROMETHAZINE, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- }
- else if(strcmp(drug, "codeine", true) == 0)
- {
- if(amount > PlayerInfo[playerid][pCodeine] || amount < 1)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You don't enough codeine!");
-
- if(strcmp(dobject, "Shoe Box", true) == 0)
- {
- DropDrug(playerid, DRUG_SHOE_OBJECT, DRUG_CODEINE, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Box", true) == 0)
- {
- DropDrug(playerid, DRUG_BOX_OBJECT, DRUG_CODEINE, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Duffle Bag", true) == 0)
- {
- DropDrug(playerid, DRUG_DUFFLE_BAG, DRUG_CODEINE, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- }
- else if(strcmp(drug, "lean", true) == 0)
- {
- if(amount > PlayerInfo[playerid][pLean] || amount < 1)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You don't enough lean!");
-
- if(strcmp(dobject, "Shoe Box", true) == 0)
- {
- DropDrug(playerid, DRUG_SHOE_OBJECT, DRUG_LEAN, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Box", true) == 0)
- {
- DropDrug(playerid, DRUG_BOX_OBJECT, DRUG_LEAN, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- else if(strcmp(dobject, "Duffle Bag", true) == 0)
- {
- DropDrug(playerid, DRUG_DUFFLE_BAG, DRUG_LEAN, amount, DropDrugPos[0], DropDrugPos[1], DropDrugPos[2]);
- }
- }
- return 1;
- }
- CMD:checkdrugs(playerid, params[])
- {
- new str[128];
- for(new i = 1; i < MAX_DROPPED_DRUGS; i++)
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, DrugInfo[i][droppedPosition][0], DrugInfo[i][droppedPosition][1], DrugInfo[i][droppedPosition][2]))
- {
- format(str, sizeof(str), "[ {FFFFFF}%s: %s ( %i.0g / %i.0g ) {33ccff}]", DrugInfo[i][droppedObjName], DrugInfo[i][droppedDrugName], DrugInfo[i][droppedGrams], DrugInfo[i][droppedMaxGrams]);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
- break;
- }
- if(i == MAX_DROPPED_DRUGS)
- {
- SendClientMessage(playerid, playerid, "ERROR: {FFFFFF}You're not near any dropped drugs!");
- }
- }
- return 1;
- }
- CMD:listdrugs(playerid, params[])
- {
- GetDrugInfo(playerid);
- return 1;
- }
- CMD:createdrugs(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] != 1999999999)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You're not a high enough level admin");
- new drugtype[64], amount, dobject;
- if(sscanf(params, "s[24]ii", drugtype, amount, dobject))
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: {FFFFFF} /createdrugs [Drug] [Amount] [Object]");
- if(amount < 1)
- return SendClientMessage(playerid, COLOR_LIGHTBLUE, "ERROR: {FFFFFF}You can't go below 0.");
- new Float:Position[3];
- GetPlayerPos(playerid, Position[0], Position[1], Position[2]);
- if(strcmp(drugtype, "cannabis", true) == 0)
- {
- DropDrug(playerid, dobject, DRUG_CANNABIS, amount, Position[0], Position[1], Position[2]);
- }
- else if(strcmp(drugtype, "cocaine", true) == 0)
- {
- DropDrug(playerid, dobject, DRUG_COCAINE, amount, Position[0], Position[1], Position[2]);
- }
- else if(strcmp(drugtype, "meth", true) == 0)
- {
- DropDrug(playerid, dobject, DRUG_METH, amount, Position[0], Position[1], Position[2]);
- }
- else if(strcmp(drugtype, "xanax", true) == 0)
- {
- DropDrug(playerid, dobject, DRUG_XANAX, amount, Position[0], Position[1], Position[2]);
- }
- else if(strcmp(drugtype, "lean", true) == 0)
- {
- DropDrug(playerid, dobject, DRUG_LEAN, amount, Position[0], Position[1], Position[2]);
- }
- else if(strcmp(drugtype, "promethazine", true) == 0)
- {
- DropDrug(playerid, dobject, DRUG_PROMETHAZINE, amount, Position[0], Position[1], Position[2]);
- }
- else if(strcmp(drugtype, "codeine", true) == 0)
- {
- DropDrug(playerid, dobject, DRUG_CODEINE, amount, Position[0], Position[1], Position[2]);
- }
- return 1;
- }
- CMD:destroydrugs(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] < 99999) return SendClientMessage(playerid, COLOR_GRAD2, "{FF0000}You're not authorized to use that command.");
- new i;
- if(sscanf(params, "i", i))
- return SendClientMessage(playerid, COLOR_RED, "USAGE: {FFFFFF}/destroydrugs [ID] (/alistdrugs)");
- if(DrugInfo[i][droppedDropped] == false)
- return SendClientMessage(playerid, COLOR_RED, "ERROR: {FFFFFF}This ID isn't dropped.");
- DrugInfo[i][droppedPosition][0] = 0;
- DrugInfo[i][droppedPosition][1] = 0;
- DrugInfo[i][droppedPosition][2] = 0;
- DrugInfo[i][droppedMaxGrams] = 0;
- DrugInfo[i][droppedGrams] = 0;
- DrugInfo[i][droppedDrug] = 0;
- DrugInfo[i][droppedDropped] = false;
- DestroyDynamicObjectEx(DrugInfo[i][droppedObject]);
- new str[128];
- format(str, sizeof str, "AdmWarning{FFFFFF}: %s has deleted drug package ID %i.", PlayerOOCName(playerid), i);
- SendAdminMessage(COLOR_RED, str);
- return 1;
- }
- CMD:drughelp(playerid, params[])
- {
- new hstr[564];
- format(hstr, sizeof(hstr), "{007BD0}Drug Help{B4B5B7}\n", hstr);
- format(hstr, sizeof(hstr), "%s\n{007BD0}/inv{B4B5B7} - List all the drugs in your inventory.", hstr);
- format(hstr, sizeof(hstr), "%s\n{007BD0}/dropdrug{B4B5B7} - Allows you to drop drugs on the floor.", hstr);
- format(hstr, sizeof(hstr), "%s\n{007BD0}/takedrug{B4B5B7} - Picks up nearby drugs off of the floor.", hstr);
- format(hstr, sizeof(hstr), "%s\n{007BD0}/givedrug{B4B5B7} - Gives a drug to a specified player.", hstr);
- format(hstr, sizeof(hstr), "%s\n{007BD0}/usedrug{B4B5B7} - Uses a specific drug.", hstr);
- format(hstr, sizeof(hstr), "%s\n{007BD0}/mixdrug{B4B5B7} - Mixes two drugs together.", hstr);
- ShowPlayerDialog(playerid, DIALOG_UNUSED, DIALOG_STYLE_MSGBOX, "Drugs", hstr, "Ok", "Close");
- return 1;
- }
- CMD:drugs(playerid, params[])
- {
- CheckPlayerDrugs(playerid);
- return 1;
- }
- CMD:mixdrug(playerid, params[])
- {
- new drug1[24], drug2[24];
- if(sscanf(params, "s[24]s[24]ii", drug1, drug2))
- return SendClientMessage(playerid, COLOR_GREY, "USAGE: /mixdrug [drug 1] [drug 2]");
- if(strcmp(drug1, "promethazine", true) == 0 && strcmp(drug2, "codeine", true) == 0)
- {
- MixDrugs(playerid, DRUG_PROMETHAZINE, DRUG_CODEINE, 5, 5);
- } else{
- SendClientMessage(playerid, COLOR_GREY, "Invalid drug mix.");
- }
- return 1;
- }
- Hook:drugs_OnPlayerConnect(playerid)
- {
- drugofferplayer[playerid] = INVALID_PLAYER_ID;
- drugofferamount[playerid] = 0;
- drugofferid[playerid] = 0;
- return 1;
- }
- #include "../gamemodes/inc/drugs/growing.inc"
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