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- #if defined _INC_y_users
- #endinput
- #endif
- #define _INC_y_users
- /**
- * <library name="y_users">
- * <section>
- * Description
- * </section>
- * Provides access to a user system for registering and saving users.
- * <section>
- * Version
- * </section>
- * 2.2
- * </library>
- *//** *//*
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 the "License"; you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI framework.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright C 2011
- the Initial Developer. All Rights Reserved.
- Contributors:
- Y_Less
- koolk
- JoeBullet/Google63
- g_aSlice/Slice
- Misiur
- samphunter
- tianmeta
- maddinat0r
- spacemud
- Crayder
- Dayvison
- Ahmad45123
- Zeex
- irinel1996
- Yiin-
- Chaprnks
- Konstantinos
- Masterchen09
- Southclaws
- PatchwerkQWER
- m0k1
- paulommu
- udan111
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Los - Portuguese translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
- me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
- Optional plugins:
- Gamer_Z - GPS.
- Incognito - Streamer.
- Me - sscanf2, fixes2, Whirlpool.
- */
- #if !defined MODE_NAME
- #error Please define "MODE_NAME" before including y_users.
- #endif
- #include <a_samp>
- forward OnPlayerLogin(playerid, uid);
- forward OnPlayerLogout(playerid, uid);
- forward OnPlayerSaved(playerid, uid);
- //#if !defined HAS_USER_CALLBACKS
- // #define HAS_USER_CALLBACKS
- //#endif
- #include "..\YSI_Internal\y_version"
- #include "..\YSI_Players\y_text"
- #include "..\YSI_Coding\y_remote"
- #include "..\YSI_Core\y_debug"
- #include "..\YSI_Storage\y_ini"
- #include "..\YSI_Core\y_utils"
- #include "..\YSI_Coding\y_timers"
- #define YSIM_U_DISABLE
- #define MASTER 55
- #include "..\YSI_Core\y_master"
- #define MAX_INDEX_LENGTH 8
- #include "..\YSI_Internal\y_plugins"
- #include "..\YSI_Internal\y_natives"
- #include "..\YSI_Coding\y_hooks"
- #if defined PP_ADLER32
- //#define MAX_PASSWORD_LENGTH 11
- #error Adler32 sucks!
- #elseif defined PP_MD5
- #if defined MD5_Hash
- #define MAX_PASSWORD_LENGTH 32
- #else
- #error Could not find MD5_Hash.
- #endif
- #elseif defined PP_SHA1
- #error SHA1 unsupported.
- #elseif defined PP_YSI
- #define MAX_PASSWORD_LENGTH 16
- #elseif defined PP_WP || defined PP_WHIRLPOOL
- #if defined _YSI_PLUGINS_WHIRLPOOL
- #define MAX_PASSWORD_LENGTH 128
- #else
- #error Could not find WP_Hash.
- #endif
- #else
- #error Default hash removed: See YSI topic for details.
- //#define PP_YSI
- //#define MAX_PASSWORD_LENGTH 16
- #endif
- //#define INDEX_DATA_LINE_LENGTH (MAX_INDEX_LENGTH + 1 + MAX_PLAYER_NAME + 1 + MAX_PASSWORD_LENGTH + 3 + 3 + 9 + 9)
- // MAX_INDEX_LENGTH - The player's ID.
- // 1 - Space.
- // MAX_PLAYER_NAME - The player's name.
- // 1 - Space.
- // MAX_PASSWORD_LENGTH - The password hash.
- // 1 - Space.
- // 2 - Language.
- // 1 - Space.
- // 8 - Free HEX bits.
- // 1 - Space.
- // 8 - Join timestamp.
- // 3 - Newline + Null.
- const
- INDEX_DATA_LINE_LENGTH = MAX_INDEX_LENGTH + 1 + MAX_PLAYER_NAME + 1 + MAX_PASSWORD_LENGTH + 1 + 2 + 1 + 8 + 1 + 8 + 3;
- #if !defined USER_FILE_PATH
- #if defined YSI_TESTS
- // Create a separate path for any test data so that we don't ruin any
- // live user data.
- #define USER_FILE_PATH "YSI/test_users/"
- #define USER_FILE_LENGTH 15
- #else
- #define USER_FILE_PATH "YSI/users/"
- #define USER_FILE_LENGTH 10
- #endif
- #endif
- #define OnUserData[%0](%1) @yU_%0(%1)
- #define PINI:%0(%1) forward OnUserData[%0](%1);public OnUserData[%0](%1)
- foreign Player_TryRegister(playerid, string:password[]);
- foreign Player_TryLogin(playerid, string:password[]);
- foreign Player_TryGroup(playerid, string:other[], string:password[]);
- foreign Player_ChangePassword(playerid, string:password[]);
- foreign Player_ForceGroup(playerid, string:other[]);
- foreign Player_ForceLogin(playerid);
- foreign Player_ChangeLanguage(playerid, string:code[]);
- #if defined USERS_USE_MYSQL
- /*
- #if _YSI_PLUGINS_MYSQL == 7
- #include "y_users/blueg7"
- #elseif _YSI_PLUGINS_MYSQL == 6
- #include "y_users/blueg6"
- #elseif _YSI_PLUGINS_MYSQL == 7
- #include "y_users/stricken"
- #else
- #error No MySQL plugin found.
- #endif
- */
-
- // I know it is a bit odd that this should need y_ini for database access, but
- // there is a very good reason (loading passwords).
- #include "..\YSI_Storage\y_ini"
- #include "..\YSI_Data\y_iterate"
-
- #include "y_users/dan10"
- #elseif defined USERS_USE_SQLITE
- #include "y_users/sqlite"
- #else
- #include "y_users/ini"
- #endif
- #if defined YSI_TESTS
- #include "..\YSI_Core\y_testing"
- #include "y_users/tests"
- #endif
- #include "..\YSI_Core\y_master"
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