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- /*
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 the "License"; you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI framework.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright C 2011
- the Initial Developer. All Rights Reserved.
- Contributors:
- Y_Less
- koolk
- JoeBullet/Google63
- g_aSlice/Slice
- Misiur
- samphunter
- tianmeta
- maddinat0r
- spacemud
- Crayder
- Dayvison
- Ahmad45123
- Zeex
- irinel1996
- Yiin-
- Chaprnks
- Konstantinos
- Masterchen09
- Southclaws
- PatchwerkQWER
- m0k1
- paulommu
- udan111
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Los - Portuguese translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
- me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
- Optional plugins:
- Gamer_Z - GPS.
- Incognito - Streamer.
- Me - sscanf2, fixes2, Whirlpool.
- */
- #define Bitmap_Size(%0) (YSI_gMallocMemory[_:(%0) - 3])
- #define Bitmap_Width(%0) (YSI_gMallocMemory[_:(%0) - 2])
- #define Bitmap_Height(%0) (YSI_gMallocMemory[_:(%0) - 1])
- #define Bitmap_IndexInt(%9,%0,%1,%2) (_:(%9) + (_:(%2) * _:(%1)) + _:(%0))
- #define Bitmap_IndexCtx(%9,%0,%2) (_:(%9) + (_:(%2) * _:Bitmap_Width(%9)) + _:(%0))
- #define Bitmap_ReadInt(%9,%0,%1,%2) (YSI_gMallocMemory[_:(%9) + (_:(%2) * _:(%1)) + _:(%0)])
- #define Bitmap_WriteInt(%9,%0,%1,%2,%3) (YSI_gMallocMemory[_:(%9) + (_:(%2) * _:(%1)) + _:(%0)] = (%3))
- #define Bitmap_ReadCtx(%9,%0,%2) (YSI_gMallocMemory[_:(%9) + (_:(%2) * _:Bitmap_Width(%9)) + _:(%0)])
- #define Bitmap_WriteCtx(%9,%0,%2,%3) (YSI_gMallocMemory[_:(%9) + (_:(%2) * _:Bitmap_Width(%9)) + _:(%0)] = (%3))
- stock Bitmap:Bitmap_Create(xSize, ySize, bgColour = 0xFFFFFFFF)
- {
- new
- s = xSize * ySize,
- Alloc:d = malloc(s + 3);
- P:3("Bitmap_Create called: %d %d %d %d", xSize, ySize, s + 3, _:d);
- if (!d)
- {
- P:E("Could not allocate bitmap buffer");
- return Bitmap:0;
- }
- // Raw malloc access. Set the background colour.
- memset(YSI_gMallocMemory[_:d + 3], bgColour | 0xFF, s);
- // Store hidden data on the bitmap that only this include can see.
- mset(d, 0, s);
- mset(d, 1, xSize);
- mset(d, 2, ySize);
- // Hide the header data.
- return Bitmap:(_:d + 3);
- }
- stock Bitmap_Destroy(Bitmap:ctx)
- {
- if (ctx) free(Alloc:(_:ctx - 3));
- }
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