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- /*
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 the "License"; you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI framework.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright C 2011
- the Initial Developer. All Rights Reserved.
- Contributors:
- Y_Less
- koolk
- JoeBullet/Google63
- g_aSlice/Slice
- Misiur
- samphunter
- tianmeta
- maddinat0r
- spacemud
- Crayder
- Dayvison
- Ahmad45123
- Zeex
- irinel1996
- Yiin-
- Chaprnks
- Konstantinos
- Masterchen09
- Southclaws
- PatchwerkQWER
- m0k1
- paulommu
- udan111
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Los - Portuguese translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
- me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
- Optional plugins:
- Gamer_Z - GPS.
- Incognito - Streamer.
- Me - sscanf2, fixes2, Whirlpool.
- */
- static
- gZone;
- // Test pulsing 1.
- PTestInit:GangZonePulse1(playerid)
- {
- // Create the zone.
- gZone = GangZoneCreate(-100.0, -100.0, 100.0, 100.0);
- GangZoneShowForPlayer(playerid, gZone, 0xFF0000AA);
- SetPlayerPos(playerid, 0.0, 0.0, 5.0);
- }
- PTest:GangZonePulse1(playerid)
- {
- GangZonePulseForPlayer(playerid, gZone, 0xFF0000AA, 0x00FF00AA, 2000);
- ASK("Is the zone pulsing from Red to Green?");
- }
- PTestClose:GangZonePulse1(playerid)
- {
- GangZoneStopPulse(playerid, gZone);
- GangZoneDestroy(gZone);
- }
- // Test pulsing 2.
- PTestInit:GangZonePulse2(playerid)
- {
- // Create the zone.
- gZone = GangZoneCreate(-100.0, -100.0, 100.0, 100.0);
- GangZoneShowForPlayer(playerid, gZone, 0xFF0000AA);
- SetPlayerPos(playerid, 0.0, 0.0, 5.0);
- }
- PTest:GangZonePulse2(playerid)
- {
- GangZonePulseForPlayer(playerid, gZone, 0xFF0000AA, 0x00FF00AA, 333);
- ASK("Is the zone pulsing from Red to Green fast?");
- }
- PTestClose:GangZonePulse2(playerid)
- {
- GangZoneStopPulse(playerid, gZone);
- GangZoneDestroy(gZone);
- }
- // Test pulsing 3.
- PTestInit:GangZonePulse3(playerid)
- {
- // Create the zone.
- gZone = GangZoneCreate(-100.0, -100.0, 100.0, 100.0);
- GangZoneShowForPlayer(playerid, gZone, 0xFF0000AA);
- SetPlayerPos(playerid, 0.0, 0.0, 5.0);
- }
- PTest:GangZonePulse3(playerid)
- {
- GangZonePulseForPlayer(playerid, gZone, 0xFF0000AA, 0x00FF00AA, 1000, 0, 0);
- ASK("Is the zone jumping back to Red?");
- }
- PTestClose:GangZonePulse3(playerid)
- {
- GangZoneStopPulse(playerid, gZone);
- GangZoneDestroy(gZone);
- }
- // Test pulsing 4.
- PTestInit:GangZonePulse4(playerid)
- {
- // Create the zone.
- gZone = GangZoneCreate(-100.0, -100.0, 100.0, 100.0);
- GangZoneShowForPlayer(playerid, gZone, 0xFF0000AA);
- SetPlayerPos(playerid, 0.0, 0.0, 5.0);
- }
- PTest:GangZonePulse4(playerid)
- {
- GangZonePulseForPlayer(playerid, gZone, 0xFF0000AA, 0x00FF00AA, 500, 3000, 500, 0);
- ASK("Is the zone stopping on Green?");
- }
- PTestClose:GangZonePulse4(playerid)
- {
- GangZoneStopPulse(playerid, gZone);
- GangZoneDestroy(gZone);
- }
- // Test pulsing 7.
- PTestInit:GangZonePulse7(playerid)
- {
- // Create the zone.
- gZone = GangZoneCreate(-100.0, -100.0, 100.0, 100.0);
- GangZoneShowForPlayer(playerid, gZone, 0xFF0000AA);
- SetPlayerPos(playerid, 0.0, 0.0, 5.0);
- }
- PTest:GangZonePulse7(playerid)
- {
- // Regression bug, doing this used to cause a pause at the start - first bug
- // found and fixed by these unit tests.
- GangZonePulseForPlayer(playerid, gZone, 0xFF0000AA, 0x00FF00AA, 500, 3000, 500, 0);
- ASK("Was there no pause at the start?");
- }
- PTestClose:GangZonePulse7(playerid)
- {
- GangZoneStopPulse(playerid, gZone);
- GangZoneDestroy(gZone);
- }
- // Test pulsing 5.
- PTestInit:GangZonePulse5(playerid)
- {
- // Create the zone.
- gZone = GangZoneCreate(-100.0, -100.0, 100.0, 100.0);
- GangZoneShowForPlayer(playerid, gZone, 0xFF0000AA);
- SetPlayerPos(playerid, 0.0, 0.0, 5.0);
- }
- PTest:GangZonePulse5(playerid)
- {
- GangZonePulseForPlayer(playerid, gZone, 0xFF0000AA, 0x00FF00AA, 500, 0, 500, 3000);
- ASK("Is the zone stopping on Red?");
- }
- PTestClose:GangZonePulse5(playerid)
- {
- GangZoneStopPulse(playerid, gZone);
- GangZoneDestroy(gZone);
- }
- // Test pulsing 6.
- PTestInit:GangZonePulse6(playerid)
- {
- // Create the zone.
- gZone = GangZoneCreate(-100.0, -100.0, 100.0, 100.0);
- GangZoneShowForPlayer(playerid, gZone, 0xFF0000AA);
- SetPlayerPos(playerid, 0.0, 0.0, 5.0);
- }
- PTest:GangZonePulse6(playerid)
- {
- GangZonePulseForPlayer(playerid, gZone, 0xFF0000AA, 0x00FF00AA, 2000, _, 500, _);
- ASK("Is Green -> Red faster?");
- }
- PTestClose:GangZonePulse6(playerid)
- {
- GangZoneStopPulse(playerid, gZone);
- GangZoneDestroy(gZone);
- }
- // Test stopping 1.
- PTestInit:GangZoneStopPulse1(playerid)
- {
- // Create the zone.
- gZone = GangZoneCreate(-100.0, -100.0, 100.0, 100.0);
- GangZoneShowForPlayer(playerid, gZone, 0xFF0000AA);
- SetPlayerPos(playerid, 0.0, 0.0, 5.0);
- }
- PTest:GangZoneStopPulse1(playerid)
- {
- GangZonePulseForPlayer(playerid, gZone, 0xFF0000AA, 0x00FF00AA, 2000);
- GangZoneStopPulse(playerid, gZone);
- ASK("Is the zone NOT pulsing?");
- }
- PTestClose:GangZoneStopPulse1(playerid)
- {
- GangZoneDestroy(gZone);
- }
- // Test stopping 2.
- PTestInit:GangZoneStopPulse2(playerid)
- {
- // Create the zone.
- gZone = GangZoneCreate(-100.0, -100.0, 100.0, 100.0);
- GangZoneShowForPlayer(playerid, gZone, 0xFF0000AA);
- SetPlayerPos(playerid, 0.0, 0.0, 5.0);
- }
- PTest:GangZoneStopPulse2(playerid)
- {
- GangZonePulseForPlayer(playerid, gZone, 0xFF0000AA, 0x00FF00AA, 1000);
- SetTimerEx("GangZoneStopPulse2", 4000, 0, "i", playerid);
- ASK("Does the pulsing stop after four seconds?");
- }
- forward GangZoneStopPulse2(playerid);
- public GangZoneStopPulse2(playerid)
- {
- GangZoneStopPulse(playerid, gZone);
- }
- PTestClose:GangZoneStopPulse2(playerid)
- {
- GangZoneDestroy(gZone);
- }
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