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- #include <a_samp>
- forward OneSecTimer();
- new lasttick = 0;
- main()
- {
- print("\n----------------------------------");
- print(" This is a blank GameModeScript");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- // Set timer of 1 second.
- SetTimer("OneSecTimer", 1000, 1);
- print("GameModeInit()");
- SetGameModeText("Timer Test");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OneSecTimer() {
- if(lasttick == 0) {
- lasttick = GetTickCount();
- return;
- }
- new sText[256];
- format(sText,sizeof(sText),"GetTickCountOffset = %d",GetTickCount() - lasttick);
- print(sText);
- SendClientMessageToAll(0xFF0000, sText);
- lasttick = GetTickCount();
- }
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