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@@ -94,11 +94,11 @@ def relative_move_asset(asset, x:int=0, y:int=0):
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asset[1][2] += y
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asset[1][2] += y
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# Replace asset
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# Replace asset
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- erase_asset(asset)
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match asset[2]:
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match asset[2]:
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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-
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+ erase_asset(asset)
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+
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logger.debug(f"Moved {asset[2]} by {x} horizontally, {y} vertically: {new_asset}")
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logger.debug(f"Moved {asset[2]} by {x} horizontally, {y} vertically: {new_asset}")
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return new_asset
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return new_asset
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@@ -146,10 +146,10 @@ def orientation_move_asset(asset, direction:str, amount:int):
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asset[1][2] -= amount
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asset[1][2] -= amount
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# Replace asset
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# Replace asset
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- erase_asset(asset)
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match asset[2]:
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match asset[2]:
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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+ erase_asset(asset)
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logger.debug(f"Moved: {asset[2]} {direction} by {amount}: {new_asset}")
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logger.debug(f"Moved: {asset[2]} {direction} by {amount}: {new_asset}")
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return new_asset
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return new_asset
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@@ -161,10 +161,10 @@ def absolute_move_asset(asset, x:int, y:int):
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asset[1][2] = y
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asset[1][2] = y
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# Replace asset
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# Replace asset
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- erase_asset(asset)
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match asset[2]:
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match asset[2]:
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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+ erase_asset(asset)
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logger.debug(f"Moved: {asset[2]} by {x} horizontally, {y} vertically: {new_asset}")
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logger.debug(f"Moved: {asset[2]} by {x} horizontally, {y} vertically: {new_asset}")
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return new_asset
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return new_asset
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@@ -226,10 +226,11 @@ def rotate_asset(asset, direction):
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logger.error(f"Invalid rotation direction: {direction}")
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logger.error(f"Invalid rotation direction: {direction}")
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# Repalce asset
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# Repalce asset
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- erase_asset(asset)
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+
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match asset[2]:
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match asset[2]:
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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+ erase_asset(asset)
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logger.debug(f"Rotated {asset[2]} by {direction} as {asset[1][4]}: {new_asset}")
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logger.debug(f"Rotated {asset[2]} by {direction} as {asset[1][4]}: {new_asset}")
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return new_asset
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return new_asset
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@@ -266,10 +267,10 @@ def recolour_asset(asset, colour:str="black", background:str="white"):
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asset[1][6] = background
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asset[1][6] = background
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# Replace asset
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# Replace asset
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- erase_asset(asset)
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match asset[2]:
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match asset[2]:
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "karel": new_asset = draw_karel(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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case "beeper": new_asset = draw_beeper(asset[1][0], asset[1][1], asset[1][2], asset[1][3], asset[1][4], asset[1][5], asset[1][6], asset[1][7])
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+ erase_asset(asset)
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logger.debug(f"Re-coloured Karel {asset[2]} with {colour} and {background}: {new_asset}")
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logger.debug(f"Re-coloured Karel {asset[2]} with {colour} and {background}: {new_asset}")
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return new_asset
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return new_asset
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