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- import random
- bold = "\x02"
- italic = "\x1D"
- underline = "\x1F"
- reverse = "\x16" # swap background and foreground colors ("reverse video")
- reset = "\x0F"
- blue = "\x0302"
- green = "\x0303"
- red = "\x0304"
- grey = "\x0314"
- class CommandHelpers():
- def disect_command(self, event):
- trigger = event.arguments[0]
- command = trigger[1:].lower() #Command without prefix.
-
- # Determine command type.
- if trigger.startswith(self.cmdchar):
- cmdtype = "cmd"
- elif trigger.startswith(self.helpchar):
- cmdtype = "help"
- else:
- cmdtype = False
-
- # Determine where to reply to.
- if event.type == "pubmsg":
- replyto = event.target
- elif event.type == "privmsg":
- replyto = event.source.nick
- else:
- replyto = False
-
- return(cmdtype, trigger, command, replyto)
-
- def ccc(self, command, rights=False, event=False): # Commandlist colour coding and channel rights filter.
- if rights:
- show = False
-
- if rights["homechan"] == "owner":
- if self.channels[self.homechannel].is_owner(event.source.nick):
- show = True
- if rights["homechan"] == "admin":
- if self.channels[self.homechannel].is_owner(event.source.nick) or self.channels[self.homechannel].is_admin(event.source.nick):
- show = True
- if rights["homechan"] == "oper":
- if self.channels[self.homechannel].is_owner(event.source.nick) or self.channels[self.homechannel].is_admin(event.source.nick) or self.channels[self.homechannel].is_oper(event.source.nick):
- show = True
- if not event.target == self.connection.get_nickname(): # Channel message.
- if rights["chan"] == "owner":
- if self.channels[event.target].is_owner(event.source.nick):
- show = True
- if rights["chan"] == "admin":
- if self.channels[event.target].is_owner(event.source.nick) or self.channels[event.target].is_admin(event.source.nick):
- show = True
- if rights["chan"] == "oper":
- if self.channels[event.target].is_owner(event.source.nick) or self.channels[event.target].is_admin(event.source.nick) or self.channels[event.target].is_oper(event.source.nick):
- show = True
- if show:
- return blue + self.cmdchar + command + grey + ", "
- else:
- return blue + self.cmdchar + command + grey + ", "
- class AdminHelpers():
- def get_channelfunctions(self, channel):
- channelfunctions = self.db.one("SELECT autojoin, aggressiveness, join_greeting, statistics_commands, games, chat FROM channels WHERE LOWER(name)=LOWER('" + channel + "') AND network='" + self.network + "'")
- if channelfunctions[0]:
- autojoin = "on"
- else:
- autojoin = "off"
- if channelfunctions[2]:
- joingreet = "on"
- else:
- joingreet = "off"
- if channelfunctions[3]:
- statscmds = "on"
- else:
- statscmds = "off"
- if channelfunctions[4]:
- games = "on"
- else:
- games = "off"""
- if channelfunctions[5]:
- chat = "on"
- else:
- chat = "off"""
- return ("autojoin " + green + autojoin + reset + ", aggressiveness " + green + channelfunctions[1] + reset + ", join_greeting " + green + joingreet + reset + ", statistics_commands " + green + statscmds + reset + ", games " + green + games + reset + ", chat " + green + chat + reset + ".")
-
- def is_channelfunction(value):
- if value.lower() in ["autojoin", "aggressiveness", "join_greeting", "statistics_commands", "games", "chat"]:
- return True
- else:
- return False
-
- def describe_channelfunction(function):
- if function == "autojoin":
- message = "Join the channel automaticly after connecting."
- elif function == "aggressiveness":
- message = "How to respond to kick, ban and mode events. Options: " + blue + "passive" + reset + ", " + blue + "defense_only" + reset + ", " + blue + "equal_retalliation" + reset + ", " + blue + "battlebot" + reset + "."
- elif function == "join_greeting":
- message = "Greet users joining the channel on the first few joins, and later on large amounts."
- elif function == "statistics_commands":
- message = "Enable use of statistics commands."
- elif function == "games":
- message = "Enable use of game commands."
- elif function == "chat":
- message = "Respond to and initiate chat."
- else:
- message = "Sorry, this function has no description yet."
-
- return message
-
- def is_aggressiveness(value):
- if value.lower() in ["passive", "defense_only", "equal_retalliation", "battlebot"]:
- return True
- else:
- return False
-
- class GameHelpers():
- def roll_dice(amount, type):
- rolls = []
- for iterations in range(amount):
- rolls.append(random.randint(1, type))
- return rolls
-
- def get_info(self, user):
- user = user.lower()
- all_joins = self.db.all("SELECT joins FROM joins WHERE LOWER(\"user\")=%s AND user_network='" + self.network + "'", (user, ))
- all_kicks = self.db.all("SELECT given, received FROM kicks WHERE LOWER(\"user\")=%s AND user_network='" + self.network + "'", (user, ))
- all_messages = self.db.all("SELECT messages, messages_words, messages_characters, actions, actions_words, actions_characters, notices, notices_words, notices_characters FROM messages WHERE LOWER(\"user\")=%s AND user_network='" + self.network + "'", (user, ))
- joins =0
- for record in all_joins:
- joins += record
- given = 0
- received = 0
- for record in all_kicks:
- given += int(record[0])
- received += int(record[1])
- messages = 0
- messages_words = 0
- messages_characters = 0
- actions = 0
- actions_words = 0
- actions_characters = 0
- notices = 0
- notices_words = 0
- notices_characters = 0
- for record in all_messages:
- messages += int(record[0])
- messages_words += int(record[1])
- messages_characters += int(record[2])
- actions += int(record[3])
- actions_words += int(record[4])
- actions_characters += int(record[5])
- notices += int(record[6])
- notices_words += int(record[7])
- notices_characters += int(record[8])
- userrecord = self.db.one("SELECT xp_spent, level, coin, coin_given, coin_spent, ap_spent FROM users WHERE LOWER(name)=%s AND network='" + self.network + "'", (user, ))
- xp_spent = userrecord[0]
- level = userrecord[1]
- coin = userrecord[2]
- coin_given = userrecord[3]
- coin_spent = userrecord[4]
- ap_spent = userrecord[5]
-
- chatxp = messages + (messages_words / 4) + (messages_characters / 10) + ((actions + (actions_words / 4) + (actions_characters / 10)) * 2) + ((notices + (notices_words / 4) + (notices_characters / 10)) / 2)
- kickxp = given * received
- total_xp = ((joins + kickxp + chatxp) / 120) + float(coin_spent + ap_spent / 8) - (level * 3)
-
- xp = total_xp - xp_spent
- ap = total_xp - float(ap_spent)
- total_messages = messages + actions + notices
- total_words = messages_words + actions_words + notices_words
- total_characters = messages_characters + actions_characters + notices_characters
- if total_xp < 1:
- total_xp = 1
- joinkarma = (((messages / 19) - joins) / total_xp) /10
- words_per_message = (total_words / 6) - total_messages
- characters_per_message = (total_characters / 20) - total_messages
- characters_per_word = (total_characters / 6) - total_words
- chatkarma = ((words_per_message + characters_per_message + characters_per_message + characters_per_word) / total_xp) / 100
- kickkarma = ((given * received) / total_xp) / 2
- xpkarma = xp / 25
- coinkarma = (coin - coin_given / (xp_spent + 1)) / 99
- karma = float(joinkarma) + float(chatkarma) - float(kickkarma) + float(xpkarma) - float(coinkarma)
- if xp < 0:
- xp = 0
-
- return level, xp, xp_spent, total_xp, karma, coin, coin_spent, coin_given, ap, ap_spent
-
- def list_top_players(self, sort):
- result = self.db.all("SELECT name, level, xp_spent, coin FROM users WHERE network=%s ORDER BY " + sort + " DESC LIMIT 3 ", (self.network, ))
- if sort == "level":
- column = 1
- threshold = 0
- if sort == "xp_spent":
- column = 2
- threshold = 0
- if sort == "coin":
- column = 3
- threshold = 10
- message = ""
- for record in result:
- if not record[column] <= threshold:
- level, xp, xpspent, totalxp, karma, coin, coinspent, coingiven, ap, apspent = GameHelpers.get_info(self, record[0])
- if ap < 0:
- ap = 0
- if sort == "level":
- message += red + str(record[0]) + reset + " [" + blue + "L " + green + str(level) + reset + ", X " + grey + str(xpspent) + "/" + green + str(int(xp)) + reset + ", A " + str(int(ap)) + ", C " + green + str(coin) + reset + ", K " + green + str(round(karma, 2)) + reset + "], "
- if sort == "xp_spent":
- message += red + str(record[0]) + reset + " [L " + green + str(level) + reset + ", " + blue + "X " + grey + str(xpspent) + "/" + green + str(int(xp)) + reset + ", A " + str(int(ap)) + ", C " + green + str(coin) + reset + ", K " + green + str(round(karma, 2)) + reset + "], "
- if sort == "coin":
- message += red + str(record[0]) + reset + " [L " + green + str(level) + reset + ", X " + grey + str(xpspent) + "/" + green + str(int(xp)) + reset + ", " + reset + "A " + str(int(ap)) + ", " + blue + "C " + green + str(coin) + reset + ", K " + green + str(round(karma, 2)) + reset + "], "
- return message[:-2]
- class StatisticsHelpers():
- def add_message_stats(stats):
- messages = 0
- words = 0
- characters = 0
- for record in stats:
- messages += record[0]
- words += record[1]
- characters += record[2]
- return messages, words, characters
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