animations.inc 62 KB

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  1. ApplyAnimationEx(playerid, const animlib[], const aninamne[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync = 1)
  2. {
  3. ApplyAnimation(playerid, animlib, aninamne, fDelta, loop, lockx, locky, freeze, time, forcesync);
  4. }
  5. YCMD:anims(playerid, params[], help) = animations;
  6. YCMD:animations(playerid, params[], help)
  7. {
  8. SendClientMessage(playerid, 0xb380ffff, "> Available animations:");
  9. SendClientMessage(playerid, 0xb3b3b3ff, "General: /dance /handsup /lean /injured /sit /stand /drunk /crack /cpr /hide /chill");
  10. SendClientMessage(playerid, 0xeeeeeeff, "General: /rap /wank /strip /bj /cellin /cellout /piss /follow /greet /hitch /carry");
  11. SendClientMessage(playerid, 0xb3b3b3ff, "General: /bitchslap /gsign /gift /getup /slapped /slapass /celebrate /win /yes /deal");
  12. SendClientMessage(playerid, 0xeeeeeeff, "General: /inviteanim /thankyou /scratch /bombplant /getarrested /laugh /lookout /robman /crossarms");
  13. SendClientMessage(playerid, 0xb3b3b3ff, "General: /lay /vomit /eatanim /wave /smoke /chat /fucku /taichi /relax /bat /nod /cry");
  14. SendClientMessage(playerid, 0xeeeeeeff, "General: /chant /carsmoke /aim /gang /bed /stretch /angry /kiss /exhausted /ghand");
  15. SendClientMessage(playerid, 0xb3b3b3ff, "General: /basket /akick /box /cockgun /bar /liftup /putdown /dead /joint /benddown /checkout");
  16. SendClientMessage(playerid, 0xeeeeeeff, "General: /face /scared /fall /think /shot /gas /asex /spin /ring /crawl /what");
  17. SendClientMessage(playerid, 0xb3b3b3ff, "General: /hide /chill /scared /roll /gunkick /reload /riot /deejay /cop");
  18. SendClientMessage(playerid, 0xeeeeeeff, "General: /console /dancer /parkour /beach /bombs /camera /repaircar /dropflag");
  19. SendClientMessage(playerid, 0xb3b3b3ff, "General: /caranim /casinoanim /clothesanim /dodge /walk /fwalk /gym /no");
  20. SendClientMessage(playerid, -1, "Type /sa or /stopanim to force-stop an animation.");
  21. return 1;
  22. }
  23. YCMD:sa(playerid, params[], help) = stopanim;
  24. YCMD:stopanim(playerid, params[], help)
  25. {
  26. ClearAnimations(playerid, 1);
  27. return 1;
  28. }
  29. CMD:dance(playerid, params[])
  30. {
  31. switch(strval(params))
  32. {
  33. case 1: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DANCE1);
  34. case 2: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DANCE2);
  35. case 3: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DANCE3);
  36. case 4: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DANCE4);
  37. default: SendSyntaxMessage(playerid, "/dance (1-4)");
  38. }
  39. return 1;
  40. }
  41. CMD:handsup(playerid, params[])
  42. {
  43. SetPlayerSpecialAction(playerid, SPECIAL_ACTION_HANDSUP);
  44. return 1;
  45. }
  46. CMD:lean(playerid, params[])
  47. {
  48. switch(strval(params))
  49. {
  50. case 1: ApplyAnimationEx(playerid, "GANGS", "leanIDLE",4.0,0,1,1,1,0);
  51. case 2: ApplyAnimationEx(playerid, "MISC", "Plyrlean_loop",4.1,1,0,0,0,0);
  52. case 3: ApplyAnimationEx(playerid, "BAR", "BARman_idle",3.0,0,1,1,1,0);
  53. default: SendSyntaxMessage(playerid, "/lean (1-3)");
  54. }
  55. return 1;
  56. }
  57. CMD:injured(playerid, params[])
  58. {
  59. switch(strval(params))
  60. {
  61. case 1: ApplyAnimationEx(playerid, "SWEET", "LaFin_Sweet", 4.0999, 0, 1, 1, 1, 0, 0);
  62. case 2: ApplyAnimationEx(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
  63. case 3: ApplyAnimationEx(playerid, "SWAT", "gnstwall_injurd", 4.0, 1, 0, 0, 0, 0);
  64. default: SendSyntaxMessage(playerid, "/injured (1-3)");
  65. }
  66. return 1;
  67. }
  68. CMD:sit(playerid, params[])
  69. {
  70. switch(strval(params))
  71. {
  72. case 1: ApplyAnimationEx(playerid, "PED", "SEAT_idle", 4.0, 1, 0, 0, 0, 0);
  73. case 2: ApplyAnimationEx(playerid, "INT_OFFICE", "OFF_Sit_Type_Loop", 4.0, 1, 0, 0, 0, 0);
  74. case 3: ApplyAnimationEx(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
  75. case 4: ApplyAnimationEx(playerid, "BEACH", "ParkSit_W_loop", 4.0, 1, 0, 0, 0, 0);
  76. default: SendSyntaxMessage(playerid, "/sit (1-4)");
  77. }
  78. return 1;
  79. }
  80. CMD:carsit(playerid, params[])
  81. {
  82. switch(strval(params))
  83. {
  84. case 1: ApplyAnimationEx(playerid, "CAR", "Tap_hand", 4.0, 1, 0, 0, 0, 0);
  85. case 2: ApplyAnimationEx(playerid, "LOWRIDER", "Sit_relaxed", 4.0, 1, 0, 0, 0, 0);
  86. case 3: ApplyAnimationEx(playerid, "LOWRIDER", "lrgirl_idleloop", 4.0, 1, 0, 0, 0, 0);
  87. default: SendSyntaxMessage(playerid, "/carsit (1-3)");
  88. }
  89. return 1;
  90. }
  91. CMD:stand(playerid, params[])
  92. {
  93. switch(strval(params))
  94. {
  95. case 1: ApplyAnimationEx(playerid, "PED", "car_publicertalk", 4.0999, 0, 0, 0, 1, 0, 0);
  96. case 2: ApplyAnimationEx(playerid, "PED", "IDLE_HBHB", 4.0999, 0, 0, 0, 1, 0, 0);
  97. case 3: ApplyAnimationEx(playerid, "PED", "woman_idlestance", 4.0999, 0, 0, 0, 1, 0, 0);
  98. case 4: ApplyAnimationEx(playerid, "DEALER", "DEALER_IDLE", 4.0999, 0, 0, 0, 1, 0, 0);
  99. case 5: ApplyAnimationEx(playerid, "DEALER", "DEALER_IDLE_01", 4.0999, 0, 0, 0, 1, 0, 0);
  100. case 6: ApplyAnimationEx(playerid, "DEALER", "DEALER_IDLE_02", 4.0999, 0, 0, 0, 1, 0, 0);
  101. case 7: ApplyAnimationEx(playerid, "DEALER", "DEALER_IDLE_03", 4.0999, 0, 0, 0, 1, 0, 0);
  102. case 8: ApplyAnimationEx(playerid, "GANGS", "DEALER_IDLE", 4.0999, 0, 0, 0, 1, 0, 0);
  103. case 9: ApplyAnimationEx(playerid, "FAT", "FatIdle", 4.0999, 0, 0, 0, 1, 0, 0);
  104. case 10: ApplyAnimationEx(playerid, "PED", "Idlestance_fat", 4.0999, 0, 0, 0, 1, 0, 0);
  105. case 11: ApplyAnimationEx(playerid, "PED", "idlestance_old", 4.0999, 0, 0, 0, 1, 0, 0);
  106. case 12: ApplyAnimationEx(playerid, "PED", "IDLE_armed", 4.0999, 0, 0, 0, 1, 0, 0);
  107. case 13: ApplyAnimationEx(playerid, "BD_FIRE", "BD_Panic_Loop", 4.0999, 0, 0, 0, 1, 0, 0);
  108. case 14: ApplyAnimation(playerid, "OTB", "wtchrace_loop", 4.1, 1, 1, 1, 1, 0, 0);
  109. default: SendSyntaxMessage(playerid, "/stand (1-14)");
  110. }
  111. return 1;
  112. }
  113. CMD:drunk(playerid, params[])
  114. {
  115. ApplyAnimationEx(playerid, "PED", "WALK_DRUNK", 4.1, 1, 1, 1, 1, 1);
  116. return 1;
  117. }
  118. CMD:walk(playerid, params[])
  119. {
  120. switch(strval(params))
  121. {
  122. case 1: ApplyAnimationEx(playerid, "FAT", "FatWalk", 4.0999, 1, 1, 1, 1, 1, 0);
  123. case 2: ApplyAnimationEx(playerid, "PED", "WALK_fat", 4.0999, 1, 1, 1, 1, 1, 0);
  124. case 3: ApplyAnimationEx(playerid, "PED", "WALK_fatold", 4.0999, 1, 1, 1, 1, 1, 0);
  125. case 4: ApplyAnimationEx(playerid, "PED", "WALK_gang1", 4.0999, 1, 1, 1, 1, 1, 0);
  126. case 5: ApplyAnimationEx(playerid, "PED", "WALK_gang2", 4.0999, 1, 1, 1, 1, 1, 0);
  127. case 6: ApplyAnimationEx(playerid, "PED", "WALK_old", 4.0999, 1, 1, 1, 1, 1, 0);
  128. case 7: ApplyAnimationEx(playerid, "PED", "WALK_player", 4.0999, 1, 1, 1, 1, 1, 0);
  129. case 8: ApplyAnimationEx(playerid, "PED", "WALK_rocket", 4.0999, 1, 1, 1, 1, 1, 0);
  130. case 9: ApplyAnimationEx(playerid, "PED", "WALK_shuffle", 4.0999, 1, 1, 1, 1, 1, 0);
  131. case 10: ApplyAnimationEx(playerid, "PED", "Walk_Wuzi", 4.0999, 1, 1, 1, 1, 1, 0);
  132. case 11: ApplyAnimationEx(playerid, "MUSCULAR", "MuscleWalk", 4.0999, 1, 1, 1, 1, 1, 0);
  133. default: SendSyntaxMessage(playerid, "/walk (1-11)");
  134. }
  135. return 1;
  136. }
  137. CMD:fwalk(playerid, params[])
  138. {
  139. switch(strval(params))
  140. {
  141. case 1: ApplyAnimationEx(playerid, "PED", "WOMAN_walkbusy", 4.0999, 1, 1, 1, 1, 1, 0);
  142. case 2: ApplyAnimationEx(playerid, "PED", "WOMAN_walkfatold", 4.0999, 1, 1, 1, 1, 1, 0);
  143. case 3: ApplyAnimationEx(playerid, "PED", "WOMAN_walknorm", 4.0999, 1, 1, 1, 1, 1, 0);
  144. case 4: ApplyAnimationEx(playerid, "PED", "WOMAN_walkold", 4.0999, 1, 1, 1, 1, 1, 0);
  145. case 5: ApplyAnimationEx(playerid, "PED", "WOMAN_walkpro", 4.0999, 1, 1, 1, 1, 1, 0);
  146. case 6: ApplyAnimationEx(playerid, "PED", "WOMAN_walksexy", 4.0999, 1, 1, 1, 1, 1, 0);
  147. case 7: ApplyAnimationEx(playerid, "PED", "WOMAN_walkshop", 4.0999, 1, 1, 1, 1, 1, 0);
  148. default: SendSyntaxMessage(playerid, "/fwalk (1-7)");
  149. }
  150. return 1;
  151. }
  152. CMD:crack(playerid, params[])
  153. {
  154. switch(strval(params))
  155. {
  156. case 1: ApplyAnimationEx(playerid, "CRACK", "crckdeth1", 4.0999, 0, 1, 1, 1, 0, 0);
  157. case 2: ApplyAnimationEx(playerid, "CRACK", "crckdeth2", 4.0999, 0, 1, 1, 1, 0, 0);
  158. case 3: ApplyAnimationEx(playerid, "CRACK", "crckdeth3", 4.0999, 0, 1, 1, 1, 0, 0);
  159. case 4: ApplyAnimationEx(playerid, "CRACK", "crckdeth4", 4.0999, 0, 1, 1, 1, 0, 0);
  160. case 5: ApplyAnimationEx(playerid, "CRACK", "crckidle1", 4.0999, 0, 1, 1, 1, 0, 0);
  161. case 6: ApplyAnimationEx(playerid, "CRACK", "crckidle2", 4.0999, 0, 1, 1, 1, 0, 0);
  162. case 7: ApplyAnimationEx(playerid, "CRACK", "crckidle3", 4.0999, 0, 1, 1, 1, 0, 0);
  163. case 8: ApplyAnimationEx(playerid, "CRACK", "crckidle4", 4.0999, 0, 1, 1, 1, 0, 0);
  164. case 9: ApplyAnimationEx(playerid, "SWAT", "gnstwall_injurd", 4.0999, 0, 1, 1, 1, 0, 0);
  165. default: SendSyntaxMessage(playerid, "/crack (1-9)");
  166. }
  167. return 1;
  168. }
  169. CMD:cpr(playerid, params[])
  170. {
  171. ApplyAnimationEx(playerid, "MEDIC", "CPR", 4.0, 1, 0, 0, 0, 0);
  172. return 1;
  173. }
  174. CMD:rap(playerid, params[])
  175. {
  176. switch(strval(params))
  177. {
  178. case 1: ApplyAnimationEx(playerid, "RAPPING", "RAP_A_Loop", 4.0, 1, 1, 1, 1, 0);
  179. case 2: ApplyAnimationEx(playerid, "RAPPING", "RAP_B_Loop", 4.0, 1, 1, 1, 1, 0);
  180. case 3: ApplyAnimationEx(playerid, "RAPPING", "RAP_C_Loop", 4.0, 1, 1, 1, 1, 0);
  181. default: SendSyntaxMessage(playerid, "/rap (1-3)");
  182. }
  183. return 1;
  184. }
  185. CMD:wank(playerid, params[])
  186. {
  187. switch(strval(params))
  188. {
  189. case 1: ApplyAnimationEx(playerid, "PAULNMAC", "wank_loop", 4.0, 1, 1, 1, 1, 0);
  190. case 2: ApplyAnimationEx(playerid, "PAULNMAC", "wank_in", 4.0, 1, 1, 1, 1, 0);
  191. default: SendSyntaxMessage(playerid, "/wank (1-2)");
  192. }
  193. return 1;
  194. }
  195. CMD:strip(playerid, params[])
  196. {
  197. switch(strval(params))
  198. {
  199. case 1: ApplyAnimationEx(playerid, "STRIP", "strip_A", 4.0999, 1, 1, 1, 1, 0, 0);
  200. case 2: ApplyAnimationEx(playerid, "STRIP", "strip_B", 4.0999, 1, 1, 1, 1, 0, 0);
  201. case 3: ApplyAnimationEx(playerid, "STRIP", "strip_C", 4.0999, 1, 1, 1, 1, 0, 0);
  202. case 4: ApplyAnimationEx(playerid, "STRIP", "strip_D", 4.0999, 1, 1, 1, 1, 0, 0);
  203. case 5: ApplyAnimationEx(playerid, "STRIP", "strip_E", 4.0999, 1, 1, 1, 1, 0, 0);
  204. case 6: ApplyAnimationEx(playerid, "STRIP", "strip_F", 4.0999, 1, 1, 1, 1, 0, 0);
  205. case 7: ApplyAnimationEx(playerid, "STRIP", "strip_G", 4.0999, 1, 1, 1, 1, 0, 0);
  206. case 8: ApplyAnimationEx(playerid, "STRIP", "STR_A2B", 4.0999, 1, 1, 1, 1, 0, 0);
  207. case 9: ApplyAnimationEx(playerid, "STRIP", "STR_B2C", 4.0999, 1, 1, 1, 1, 0, 0);
  208. case 10: ApplyAnimationEx(playerid, "STRIP", "STR_C1", 4.0999, 1, 1, 1, 1, 0, 0);
  209. case 11: ApplyAnimationEx(playerid, "STRIP", "STR_C2", 4.0999, 1, 1, 1, 1, 0, 0);
  210. case 12: ApplyAnimationEx(playerid, "STRIP", "STR_C2B", 4.0999, 1, 1, 1, 1, 0, 0);
  211. case 13: ApplyAnimationEx(playerid, "STRIP", "STR_Loop_A", 4.0999, 1, 1, 1, 1, 0, 0);
  212. case 14: ApplyAnimationEx(playerid, "STRIP", "STR_Loop_B", 4.0999, 1, 1, 1, 1, 0, 0);
  213. case 15: ApplyAnimationEx(playerid, "STRIP", "STR_Loop_C", 4.0999, 1, 1, 1, 1, 0, 0);
  214. case 16: ApplyAnimationEx(playerid, "STRIP", "PLY_CASH", 4.0999, 0, 1, 1, 1, 0, 0);
  215. case 17: ApplyAnimationEx(playerid, "STRIP", "PUN_CASH", 4.0999, 0, 1, 1, 1, 0, 0);
  216. case 18: ApplyAnimationEx(playerid, "STRIP", "PUN_HOLLER", 4.0999, 0, 1, 1, 1, 0, 0);
  217. case 19: ApplyAnimationEx(playerid, "STRIP", "PUN_LOOP", 4.0999, 1, 1, 1, 1, 0, 0);
  218. default: SendSyntaxMessage(playerid, "/strip (1-19)");
  219. }
  220. return 1;
  221. }
  222. CMD:bj(playerid, params[])
  223. {
  224. switch(strval(params))
  225. {
  226. case 1: ApplyAnimationEx(playerid, "BLOWJOBZ", "BJ_COUCH_START_P", 4.1, 0, 1, 1, 1, 1);
  227. case 2: ApplyAnimationEx(playerid, "BLOWJOBZ", "BJ_COUCH_START_W", 4.1, 0, 1, 1, 1, 1);
  228. case 3: ApplyAnimationEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_P", 4.1, 0, 1, 1, 1, 1);
  229. case 4: ApplyAnimationEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_W", 4.1, 0, 1, 1, 1, 1);
  230. default: SendSyntaxMessage(playerid, "/bj (1-4)");
  231. }
  232. return 1;
  233. }
  234. CMD:cellin(playerid, params[])
  235. {
  236. SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USECELLPHONE);
  237. return 1;
  238. }
  239. CMD:cellout(playerid, params[])
  240. {
  241. SetPlayerSpecialAction(playerid, SPECIAL_ACTION_STOPUSECELLPHONE);
  242. return 1;
  243. }
  244. CMD:follow(playerid, params[])
  245. {
  246. ApplyAnimationEx(playerid, "WUZI", "Wuzi_follow", 4.0, 0, 0, 0, 0, 0);
  247. return 1;
  248. }
  249. CMD:greet(playerid, params[])
  250. {
  251. ApplyAnimationEx(playerid, "WUZI", "Wuzi_Greet_Wuzi", 4.0, 0, 0, 0, 0, 0);
  252. return 1;
  253. }
  254. CMD:hitch(playerid, params[])
  255. {
  256. ApplyAnimationEx(playerid, "MISC", "Hiker_Pose", 4.0, 1, 0, 0, 0, 0);
  257. return 1;
  258. }
  259. CMD:bitchslap(playerid, params[])
  260. {
  261. ApplyAnimationEx(playerid, "MISC", "bitchslap", 4.0, 1, 0, 0, 0, 0);
  262. return 1;
  263. }
  264. CMD:gsign(playerid, params[])
  265. {
  266. switch(strval(params))
  267. {
  268. case 1: ApplyAnimationEx(playerid, "GHANDS", "gsign1", 4.0, 0, 1, 1, 1, 1);
  269. case 2: ApplyAnimationEx(playerid, "GHANDS", "gsign2", 4.0, 0, 1, 1, 1, 1);
  270. case 3: ApplyAnimationEx(playerid, "GHANDS", "gsign3", 4.0, 0, 1, 1, 1, 1);
  271. case 4: ApplyAnimationEx(playerid, "GHANDS", "gsign4", 4.0, 0, 1, 1, 1, 1);
  272. case 5: ApplyAnimationEx(playerid, "GHANDS", "gsign5", 4.0, 0, 1, 1, 1, 1);
  273. default: SendSyntaxMessage(playerid, "/gsign (1-5)");
  274. }
  275. return 1;
  276. }
  277. CMD:getup(playerid, params[])
  278. {
  279. ApplyAnimationEx(playerid, "PED", "getup", 4.0, 0, 0, 0, 0, 0);
  280. return 1;
  281. }
  282. CMD:slapped(playerid, params[])
  283. {
  284. ApplyAnimationEx(playerid, "SWEET", "ho_ass_slapped", 4.0, 0, 0, 0, 0, 0);
  285. return 1;
  286. }
  287. CMD:slapass(playerid, params[])
  288. {
  289. ApplyAnimationEx(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
  290. return 1;
  291. }
  292. CMD:celebrate(playerid, params[])
  293. {
  294. switch(strval(params))
  295. {
  296. case 1: ApplyAnimationEx(playerid, "benchpress", "gym_bp_celebrate", 4.0, 1, 0, 0, 0, 0);
  297. case 2: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_tread_celebrate", 4.0, 1, 0, 0, 0, 0);
  298. default: SendSyntaxMessage(playerid, "/celebrate (1-2)");
  299. }
  300. return 1;
  301. }
  302. CMD:win(playerid, params[])
  303. {
  304. switch(strval(params))
  305. {
  306. case 1: ApplyAnimationEx(playerid, "CASINO", "cards_win", 4.0, 1, 0, 0, 0, 0);
  307. case 2: ApplyAnimationEx(playerid, "CASINO", "Roulette_win", 4.0, 1, 0, 0, 0, 0);
  308. default: SendSyntaxMessage(playerid, "/win (1-2)");
  309. }
  310. return 1;
  311. }
  312. CMD:yes(playerid, params[])
  313. {
  314. ApplyAnimationEx(playerid, "GANGS", "Invite_Yes", 4.0999, 0, 1, 1, 1, 0, 0);
  315. return 1;
  316. }
  317. CMD:deal(playerid, params[])
  318. {
  319. switch(strval(params))
  320. {
  321. case 1: ApplyAnimationEx(playerid, "DEALER", "DEALER_DEAL", 3.0, 0, 0, 0, 0, 0);
  322. case 2: ApplyAnimationEx(playerid, "DEALER", "DRUGS_BUY", 4.0, 1, 0, 0, 0, 0);
  323. default: SendSyntaxMessage(playerid, "/deal (1-2)");
  324. }
  325. return 1;
  326. }
  327. CMD:inviteanim(playerid, params[])
  328. {
  329. switch(strval(params))
  330. {
  331. case 1: ApplyAnimationEx(playerid, "GANGS", "Invite_Yes", 4.1, 0, 1, 1, 1, 1);
  332. case 2: ApplyAnimationEx(playerid, "GANGS", "Invite_No", 4.1, 0, 1, 1, 1, 1);
  333. default: SendSyntaxMessage(playerid, "/inviteanim (1-2)");
  334. }
  335. return 1;
  336. }
  337. CMD:thankyou(playerid, params[])
  338. {
  339. ApplyAnimationEx(playerid, "FOOD", "SHP_Thank", 4.0, 1, 0, 0, 0, 0);
  340. return 1;
  341. }
  342. CMD:scratch(playerid, params[])
  343. {
  344. ApplyAnimationEx(playerid, "MISC", "Scratchballs_01", 4.0, 1, 0, 0, 0, 0);
  345. return 1;
  346. }
  347. CMD:bombplant(playerid, params[])
  348. {
  349. ClearAnimations(playerid);
  350. ApplyAnimationEx(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
  351. return 1;
  352. }
  353. CMD:getarrested(playerid, params[])
  354. {
  355. ApplyAnimationEx(playerid, "PED", "ARRESTgun", 4.0, 0, 1, 1, 1, -1);
  356. return 1;
  357. }
  358. CMD:laugh(playerid, params[])
  359. {
  360. ApplyAnimationEx(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0);
  361. return 1;
  362. }
  363. CMD:lookout(playerid, params[])
  364. {
  365. switch(strval(params))
  366. {
  367. case 1: ApplyAnimationEx(playerid, "PED", "flee_lkaround_01", 4.0999, 0, 1, 1, 1, 0, 0);
  368. case 2: ApplyAnimationEx(playerid, "SHOP", "ROB_Shifty", 4.0999, 0, 1, 1, 1, 0, 0);
  369. case 3: ApplyAnimationEx(playerid, "PED", "roadcross", 4.0999, 0, 1, 1, 1, 0, 0);
  370. case 4: ApplyAnimationEx(playerid, "PED", "roadcross_female", 4.0999, 0, 1, 1, 1, 0, 0);
  371. case 5: ApplyAnimationEx(playerid, "PED", "roadcross_gang", 4.0999, 0, 1, 1, 1, 0, 0);
  372. case 6: ApplyAnimationEx(playerid, "PED", "roadcross_old", 4.0999, 0, 1, 1, 1, 0, 0);
  373. default: SendSyntaxMessage(playerid, "/lookout (1-6)");
  374. }
  375. return 1;
  376. }
  377. CMD:robman(playerid, params[])
  378. {
  379. ApplyAnimationEx(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
  380. return 1;
  381. }
  382. CMD:crossarms(playerid, params[])
  383. {
  384. switch(strval(params))
  385. {
  386. case 1: ApplyAnimationEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1);
  387. case 2: ApplyAnimationEx(playerid, "DEALER", "DEALER_IDLE", 4.0, 0, 1, 1, 1, -1);
  388. case 3: ApplyAnimationEx(playerid, "DEALER", "DEALER_IDLE_01", 4.0, 0, 1, 1, 1, -1);
  389. default: SendSyntaxMessage(playerid, "/crossarms (1-3)");
  390. }
  391. return 1;
  392. }
  393. CMD:lay(playerid, params[])
  394. {
  395. switch(strval(params))
  396. {
  397. case 1: ApplyAnimationEx(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
  398. case 2: ApplyAnimationEx(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0);
  399. case 3: ApplyAnimationEx(playerid, "CRACK", "crckidle4", 4.0, 1, 0, 0, 0, 0);
  400. case 4: ApplyAnimationEx(playerid, "BEACH", "PARKSIT_W_LOOP", 4.0, 1, 0, 0, 0, 0);
  401. default: SendSyntaxMessage(playerid, "/lay (1-4)");
  402. }
  403. return 1;
  404. }
  405. CMD:vomit(playerid, params[])
  406. {
  407. ApplyAnimationEx(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
  408. return 1;
  409. }
  410. CMD:eatanim(playerid, params[])
  411. {
  412. switch(strval(params))
  413. {
  414. case 1: ApplyAnimationEx(playerid, "FOOD", "EAT_Burger", 4.0999, 1, 1, 1, 0, 0, 0);
  415. case 2: ApplyAnimationEx(playerid, "FOOD", "EAT_Chicken", 4.0999, 1, 1, 1, 0, 0, 0);
  416. case 3: ApplyAnimationEx(playerid, "FOOD", "EAT_Pizza", 4.0999, 1, 1, 1, 0, 0, 0);
  417. case 4: ApplyAnimationEx(playerid, "FOOD", "FF_Sit_Eat1", 4.0999, 1, 1, 1, 0, 0, 0);
  418. case 5: ApplyAnimationEx(playerid, "FOOD", "FF_Sit_Eat2", 4.0999, 1, 1, 1, 0, 0, 0);
  419. case 6: ApplyAnimationEx(playerid, "FOOD", "FF_Sit_Eat3", 4.0999, 1, 1, 1, 0, 0, 0);
  420. case 7: ApplyAnimationEx(playerid, "PED", "gum_eat", 4.0999, 1, 1, 1, 0, 0, 0);
  421. default: SendSyntaxMessage(playerid, "/eatanim (1-7)");
  422. }
  423. return 1;
  424. }
  425. CMD:wave(playerid, params[])
  426. {
  427. switch(strval(params))
  428. {
  429. case 1: ApplyAnimationEx(playerid, "BD_FIRE", "BD_GF_Wave", 4.0999, 0, 1, 1, 1, 0, 0);
  430. case 2: ApplyAnimationEx(playerid, "KISSING", "gfwave2", 4.0999, 0, 1, 1, 1, 0, 0);
  431. case 3: ApplyAnimationEx(playerid, "ON_LOOKERS", "wave_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  432. case 4: ApplyAnimationEx(playerid, "PED", "endchat_03", 4.0999, 0, 1, 1, 1, 0, 0);
  433. default: SendSyntaxMessage(playerid, "/wave (1-4)");
  434. }
  435. return 1;
  436. }
  437. CMD:smoke(playerid, params[])
  438. {
  439. switch(strval(params))
  440. {
  441. case 1: ApplyAnimationEx(playerid, "GANGS", "smkcig_prtl", 4.0999, 0, 1, 1, 1, 0, 0);
  442. case 2: ApplyAnimationEx(playerid, "GANGS", "smkcig_prtl_F", 4.0999, 0, 1, 1, 1, 0, 0);
  443. case 3: ApplyAnimationEx(playerid, "PED", "pass_Smoke_in_car", 4.0999, 0, 1, 1, 1, 0, 0);
  444. case 4: ApplyAnimationEx(playerid, "SHOP", "Smoke_RYD", 4.0999, 0, 1, 1, 1, 0, 0);
  445. case 5: ApplyAnimationEx(playerid, "SMOKING", "F_smklean_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  446. case 6: ApplyAnimationEx(playerid, "SMOKING", "M_smklean_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  447. case 7: ApplyAnimationEx(playerid, "SMOKING", "M_smkstnd_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  448. case 8: ApplyAnimationEx(playerid, "SMOKING", "M_smk_drag", 4.0999, 0, 1, 1, 1, 0, 0);
  449. case 9: ApplyAnimationEx(playerid, "SMOKING", "M_smk_in", 4.0999, 0, 1, 1, 1, 0, 0);
  450. case 10: ApplyAnimationEx(playerid, "SMOKING", "M_smk_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  451. case 11: ApplyAnimationEx(playerid, "SMOKING", "M_smk_out", 4.0999, 0, 1, 1, 1, 0, 0);
  452. case 12: ApplyAnimationEx(playerid, "SMOKING", "M_smk_tap", 4.0999, 1, 1, 1, 1, 0, 0);
  453. default: SendSyntaxMessage(playerid, "/smoke (1-12)");
  454. }
  455. return 1;
  456. }
  457. CMD:chat(playerid, params[])
  458. {
  459. switch(strval(params))
  460. {
  461. case 1: ApplyAnimationEx(playerid, "CAR_CHAT", "car_talkm_in", 4.0999, 0, 1, 1, 1, 0, 0);
  462. case 2: ApplyAnimationEx(playerid, "CAR_CHAT", "car_talkm_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  463. case 3: ApplyAnimationEx(playerid, "CAR_CHAT", "car_talkm_out", 4.0999, 1, 1, 1, 1, 0, 0);
  464. case 4: ApplyAnimationEx(playerid, "MISC", "Idle_Chat_02", 4.0999, 1, 1, 1, 1, 0, 0);
  465. case 5: ApplyAnimationEx(playerid, "MISC", "Seat_talk_01", 4.0999, 1, 1, 1, 1, 0, 0);
  466. case 6: ApplyAnimationEx(playerid, "MISC", "Seat_talk_02", 4.0999, 1, 1, 1, 1, 0, 0);
  467. case 7: ApplyAnimationEx(playerid, "PED", "IDLE_chat", 4.0999, 1, 1, 1, 1, 0, 0);
  468. default: SendSyntaxMessage(playerid, "/chat (1-7)");
  469. }
  470. return 1;
  471. }
  472. CMD:fucku(playerid, params[])
  473. {
  474. ApplyAnimationEx(playerid, "PED", "fucku", 4.0, 0, 0, 0, 0, 0);
  475. return 1;
  476. }
  477. CMD:taichi(playerid, params[])
  478. {
  479. ApplyAnimationEx(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0);
  480. return 1;
  481. }
  482. CMD:relax(playerid, params[])
  483. {
  484. ApplyAnimationEx(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0);
  485. return 1;
  486. }
  487. CMD:bat(playerid, params[])
  488. {
  489. switch(strval(params))
  490. {
  491. case 1: ApplyAnimationEx(playerid, "BASEBALL", "Bat_IDLE", 4.0, 1, 0, 0, 0, 0);
  492. case 2: ApplyAnimationEx(playerid, "BASEBALL", "Bat_M", 4.0, 1, 0, 0, 0, 0);
  493. case 3: ApplyAnimationEx(playerid, "BASEBALL", "BAT_PART", 4.0, 1, 0, 0, 0, 0);
  494. case 4: ApplyAnimationEx(playerid, "CRACK", "Bbalbat_Idle_01", 4.0, 1, 0, 0, 0, 0);
  495. case 5: ApplyAnimationEx(playerid, "CRACK", "Bbalbat_Idle_02", 4.0, 1, 0, 0, 0, 0);
  496. default: SendSyntaxMessage(playerid, "/bat (1-5)");
  497. }
  498. return 1;
  499. }
  500. CMD:nod(playerid, params[])
  501. {
  502. ApplyAnimationEx(playerid, "COP_AMBIENT", "Coplook_nod", 4.0, 0, 0, 0, 0, 0);
  503. return 1;
  504. }
  505. CMD:cry(playerid, params[])
  506. {
  507. switch(strval(params))
  508. {
  509. case 1: ApplyAnimationEx(playerid, "GRAVEYARD", "mrnF_loop", 4.0, 1, 0, 0, 0, 0);
  510. case 2: ApplyAnimationEx(playerid, "GRAVEYARD", "mrnM_loop", 4.0, 1, 0, 0, 0, 0);
  511. case 3: ApplyAnimationEx(playerid, "GRAVEYARD", "prst_loopa", 4.0999, 0, 1, 1, 1, 0, 0);
  512. default: SendSyntaxMessage(playerid, "/cry (1-3)");
  513. }
  514. return 1;
  515. }
  516. CMD:chant(playerid, params[])
  517. {
  518. ApplyAnimationEx(playerid, "RIOT", "RIOT_CHANT", 4.0, 1, 0, 0, 0, 0);
  519. return 1;
  520. }
  521. CMD:carsmoke(playerid, params[])
  522. {
  523. ApplyAnimationEx(playerid, "PED", "Smoke_in_car", 4.0, 1, 0, 0, 0, 0);
  524. return 1;
  525. }
  526. CMD:aim(playerid, params[])
  527. {
  528. switch(strval(params))
  529. {
  530. case 1: ApplyAnimationEx(playerid, "SHOP", "ROB_Loop_Threat", 4.0999, 0, 1, 1, 1, 0, 0);
  531. case 2: ApplyAnimationEx(playerid, "SHOP", "SHP_Gun_Aim", 4.0999, 0, 1, 1, 1, 0, 0);
  532. case 3: ApplyAnimationEx(playerid, "SHOP", "SHP_Gun_Threat", 4.0999, 0, 1, 1, 1, 0, 0);
  533. case 4: ApplyAnimationEx(playerid, "PED", "Driveby_L", 4.0999, 0, 1, 1, 1, 0, 0);
  534. case 5: ApplyAnimationEx(playerid, "PED", "Driveby_R", 4.0999, 0, 1, 1, 1, 0, 0);
  535. case 6: ApplyAnimationEx(playerid, "PED", "gang_gunstand", 4.0999, 1, 1, 1, 1, 0, 0);
  536. default: SendSyntaxMessage(playerid, "/aim (1-6)");
  537. }
  538. return 1;
  539. }
  540. CMD:gang(playerid, params[])
  541. {
  542. switch(strval(params))
  543. {
  544. case 1: ApplyAnimationEx(playerid, "GANGS", "hndshkaa", 4.0, 0, 0, 0, 0, 0);
  545. case 2: ApplyAnimationEx(playerid, "GANGS", "hndshkba", 4.0, 0, 0, 0, 0, 0);
  546. case 3: ApplyAnimationEx(playerid, "GANGS", "hndshkca", 4.0, 0, 0, 0, 0, 0);
  547. case 4: ApplyAnimationEx(playerid, "GANGS", "hndshkcb", 4.0, 0, 0, 0, 0, 0);
  548. case 5: ApplyAnimationEx(playerid, "GANGS", "hndshkda", 4.0, 0, 0, 0, 0, 0);
  549. case 6: ApplyAnimationEx(playerid, "GANGS", "hndshkea", 4.0, 0, 0, 0, 0, 0);
  550. case 7: ApplyAnimationEx(playerid, "GANGS", "hndshkfa", 4.0, 0, 0, 0, 0, 0);
  551. default: SendSyntaxMessage(playerid, "/gang (1-7)");
  552. }
  553. return 1;
  554. }
  555. CMD:bed(playerid, params[])
  556. {
  557. switch(strval(params))
  558. {
  559. case 1: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_In_L", 4.1, 0, 1, 1, 1, 1);
  560. case 2: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_In_R", 4.1, 0, 1, 1, 1, 1);
  561. case 3: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_Loop_L", 4.0, 1, 0, 0, 0, 0);
  562. case 4: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_Loop_R", 4.0, 1, 0, 0, 0, 0);
  563. default: SendSyntaxMessage(playerid, "/bed (1-4)");
  564. }
  565. return 1;
  566. }
  567. CMD:stretch(playerid, params[])
  568. {
  569. ApplyAnimationEx(playerid, "PLAYIDLES", "stretch", 4.0, 0, 0, 0, 0, 0);
  570. return 1;
  571. }
  572. CMD:angry(playerid, params[])
  573. {
  574. ApplyAnimationEx(playerid, "RIOT", "RIOT_ANGRY", 4.0, 0, 0, 0, 0, 0);
  575. return 1;
  576. }
  577. CMD:kiss(playerid, params[])
  578. {
  579. switch(strval(params))
  580. {
  581. case 1: ApplyAnimationEx(playerid, "BD_FIRE", "Grlfrd_Kiss_03", 4.0, 0, 0, 0, 0, 0);
  582. case 2: ApplyAnimationEx(playerid, "KISSING", "Grlfrd_Kiss_01", 4.0, 0, 0, 0, 0, 0);
  583. case 3: ApplyAnimationEx(playerid, "KISSING", "Grlfrd_Kiss_02", 4.0, 0, 0, 0, 0, 0);
  584. case 4: ApplyAnimationEx(playerid, "KISSING", "Grlfrd_Kiss_03", 4.0, 0, 0, 0, 0, 0);
  585. case 5: ApplyAnimationEx(playerid, "KISSING", "Playa_Kiss_01", 4.0, 0, 0, 0, 0, 0);
  586. case 6: ApplyAnimationEx(playerid, "KISSING", "Playa_Kiss_02", 4.0, 0, 0, 0, 0, 0);
  587. case 7: ApplyAnimationEx(playerid, "KISSING", "Playa_Kiss_03", 4.0, 0, 0, 0, 0, 0);
  588. default: SendSyntaxMessage(playerid, "/kiss (1-7)");
  589. }
  590. return 1;
  591. }
  592. CMD:exhausted(playerid, params[])
  593. {
  594. ApplyAnimationEx(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0);
  595. return 1;
  596. }
  597. CMD:ghand(playerid, params[])
  598. {
  599. switch(strval(params))
  600. {
  601. case 1: ApplyAnimationEx(playerid, "GHANDS", "gsign1LH", 4.0, 0, 1, 1, 1, 1);
  602. case 2: ApplyAnimationEx(playerid, "GHANDS", "gsign2LH", 4.0, 0, 1, 1, 1, 1);
  603. case 3: ApplyAnimationEx(playerid, "GHANDS", "gsign3LH", 4.0, 0, 1, 1, 1, 1);
  604. case 4: ApplyAnimationEx(playerid, "GHANDS", "gsign4LH", 4.0, 0, 1, 1, 1, 1);
  605. case 5: ApplyAnimationEx(playerid, "GHANDS", "gsign5LH", 4.0, 0, 1, 1, 1, 1);
  606. default: SendSyntaxMessage(playerid, "/ghand (1-5)");
  607. }
  608. return 1;
  609. }
  610. CMD:basket(playerid, params[])
  611. {
  612. switch(strval(params))
  613. {
  614. case 1: ApplyAnimationEx(playerid, "BSKTBALL", "BBALL_def_loop", 4.0, 1, 0, 0, 0, 0);
  615. case 2: ApplyAnimationEx(playerid, "BSKTBALL", "BBALL_idleloop", 4.0, 1, 0, 0, 0, 0);
  616. case 3: ApplyAnimationEx(playerid, "BSKTBALL", "BBALL_pickup", 4.0, 0, 0, 0, 0, 0);
  617. case 4: ApplyAnimationEx(playerid, "BSKTBALL", "BBALL_Jump_Shot", 4.0, 0, 0, 0, 0, 0);
  618. case 5: ApplyAnimationEx(playerid, "BSKTBALL", "BBALL_Dnk", 4.1, 0, 1, 1, 1, 1);
  619. case 6: ApplyAnimationEx(playerid, "BSKTBALL", "BBALL_run", 4.1, 1, 1, 1, 1, 1);
  620. default: SendSyntaxMessage(playerid, "/basket (1-6)");
  621. }
  622. return 1;
  623. }
  624. CMD:akick(playerid, params[])
  625. {
  626. ApplyAnimationEx(playerid, "FIGHT_E", "FightKick", 4.0, 0, 0, 0, 0, 0);
  627. return 1;
  628. }
  629. CMD:box(playerid, params[])
  630. {
  631. switch(strval(params))
  632. {
  633. case 1: ApplyAnimationEx(playerid, "FIGHT_B", "FightB_1", 4.0999, 1, 1, 1, 1, 0, 0);
  634. case 2: ApplyAnimationEx(playerid, "FIGHT_B", "FightB_2", 4.0999, 1, 1, 1, 1, 0, 0);
  635. case 3: ApplyAnimationEx(playerid, "FIGHT_B", "FightB_IDLE", 4.0999, 1, 1, 1, 1, 0, 0);
  636. default: SendSyntaxMessage(playerid, "/box (1-3)");
  637. }
  638. return 1;
  639. }
  640. CMD:cockgun(playerid, params[])
  641. {
  642. ApplyAnimationEx(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0);
  643. return 1;
  644. }
  645. CMD:bar(playerid, params[])
  646. {
  647. switch(strval(params))
  648. {
  649. case 1: ApplyAnimationEx(playerid, "BAR", "Barcustom_get", 4.0999, 0, 1, 1, 1, 0, 0);
  650. case 2: ApplyAnimationEx(playerid, "BAR", "Barcustom_loop", 4.0999, 0, 1, 1, 1, 0, 0);
  651. case 3: ApplyAnimationEx(playerid, "BAR", "Barcustom_order", 4.0999, 0, 1, 1, 1, 0, 0);
  652. case 4: ApplyAnimationEx(playerid, "BAR", "BARman_idle", 4.0999, 0, 1, 1, 1, 0, 0);
  653. case 5: ApplyAnimationEx(playerid, "BAR", "Barserve_bottle", 4.0999, 0, 1, 1, 1, 0, 0);
  654. case 6: ApplyAnimationEx(playerid, "BAR", "Barserve_give", 4.0999, 0, 1, 1, 1, 0, 0);
  655. case 7: ApplyAnimationEx(playerid, "BAR", "Barserve_glass", 4.0999, 0, 1, 1, 1, 0, 0);
  656. case 8: ApplyAnimationEx(playerid, "BAR", "Barserve_in", 4.0999, 0, 1, 1, 1, 0, 0);
  657. case 9: ApplyAnimationEx(playerid, "BAR", "Barserve_loop", 4.0999, 0, 1, 1, 1, 0, 0);
  658. case 10: ApplyAnimationEx(playerid, "BAR", "Barserve_order", 4.0999, 0, 1, 1, 1, 0, 0);
  659. case 11: ApplyAnimationEx(playerid, "BAR", "dnk_stndF_loop", 4.0999, 0, 1, 1, 1, 0, 0);
  660. case 12: ApplyAnimationEx(playerid, "BAR", "dnk_stndM_loop", 4.0999, 0, 1, 1, 1, 0, 0);
  661. default: SendSyntaxMessage(playerid, "/bar (1-12)");
  662. }
  663. return 1;
  664. }
  665. CMD:liftup(playerid, params[])
  666. {
  667. ApplyAnimationEx(playerid, "CARRY", "liftup", 3.0, 0, 0, 0, 0, 0);
  668. return 1;
  669. }
  670. CMD:putdown(playerid, params[])
  671. {
  672. ApplyAnimationEx(playerid, "CARRY", "putdwn", 3.0, 0, 0, 0, 0, 0);
  673. return 1;
  674. }
  675. CMD:dead(playerid, params[])
  676. {
  677. switch(strval(params))
  678. {
  679. case 1: ApplyAnimationEx(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.1, 0, 1, 1, 1, 1);
  680. case 2: ApplyAnimationEx(playerid, "PARACHUTE", "FALL_skyDive_DIE", 4.0, 0, 1, 1, 1, -1);
  681. default: SendSyntaxMessage(playerid, "/dead (1-2)");
  682. }
  683. return 1;
  684. }
  685. CMD:joint(playerid, params[])
  686. {
  687. ApplyAnimationEx(playerid, "GANGS", "smkcig_prtl", 4.0, 0, 1, 1, 1, 1);
  688. return 1;
  689. }
  690. CMD:benddown(playerid, params[])
  691. {
  692. ApplyAnimationEx(playerid, "BAR", "Barserve_bottle", 4.0, 0, 0, 0, 0, 0);
  693. return 1;
  694. }
  695. CMD:checkout(playerid, params[])
  696. {
  697. ApplyAnimationEx(playerid, "GRAFFITI", "graffiti_Chkout", 4.0, 0, 0, 0, 0, 0);
  698. return 1;
  699. }
  700. CMD:carry(playerid, params[])
  701. {
  702. switch(strval(params))
  703. {
  704. case 1: ApplyAnimationEx(playerid, "CARRY", "crry_prtial", 4.0999, 0, 0, 0, 1, 1, 0);
  705. case 2: ApplyAnimationEx(playerid, "CARRY", "liftup", 4.0999, 0, 1, 1, 1, 0, 0);
  706. case 3: ApplyAnimationEx(playerid, "CARRY", "liftup05", 4.0999, 0, 1, 1, 1, 0, 0);
  707. case 4: ApplyAnimationEx(playerid, "CARRY", "liftup105", 4.0999, 0, 1, 1, 1, 0, 0);
  708. case 5: ApplyAnimationEx(playerid, "CARRY", "putdwn", 4.0999, 0, 1, 1, 1, 0, 0);
  709. case 6: ApplyAnimationEx(playerid, "CARRY", "putdwn05", 4.0999, 0, 1, 1, 1, 0, 0);
  710. case 7: ApplyAnimationEx(playerid, "CARRY", "putdwn105", 4.0999, 0, 1, 1, 1, 0, 0);
  711. case 8: SetPlayerSpecialAction(playerid, 25);
  712. default: SendSyntaxMessage(playerid, "/carry (1-8)");
  713. }
  714. return 1;
  715. }
  716. CMD:hide(playerid, params[])
  717. {
  718. ApplyAnimationEx(playerid, "ped", "cower", 4.0, 1, 0, 0, 0, 0);
  719. return 1;
  720. }
  721. CMD:what(playerid, params[])
  722. {
  723. switch(strval(params))
  724. {
  725. case 1: ApplyAnimationEx(playerid, "RIOT", "RIOT_ANGRY", 4.0, 0, 0, 0, 0, 0);
  726. case 2: ApplyAnimationEx(playerid, "benchpress", "gym_bp_celebrate", 4.0, 0, 0, 0, 0, 0);
  727. default: SendSyntaxMessage(playerid, "/what (1-2)");
  728. }
  729. return 1;
  730. }
  731. CMD:think(playerid, params[])
  732. {
  733. ApplyAnimationEx(playerid, "COP_AMBIENT", "Coplook_think", 4.1, 0, 1, 1, 1, 1);
  734. return 1;
  735. }
  736. CMD:chill(playerid, params[])
  737. {
  738. switch(strval(params))
  739. {
  740. case 1: ApplyAnimationEx(playerid, "RAPPING", "RAP_A_Loop", 4.1, 1, 1, 1, 1, 1);
  741. case 2: ApplyAnimationEx(playerid, "RAPPING", "RAP_A_OUT", 4.1, 0, 1, 1, 1, 1);
  742. case 3: ApplyAnimationEx(playerid, "RAPPING", "RAP_B_Loop", 4.1, 1, 1, 1, 1, 1);
  743. default: SendSyntaxMessage(playerid, "/chill (1-3)");
  744. }
  745. return 1;
  746. }
  747. CMD:face(playerid, params[])
  748. {
  749. switch(strval(params))
  750. {
  751. case 1: ApplyAnimationEx(playerid, "PED", "facanger", 4.0999, 0, 0, 0, 1, 1, 0);
  752. case 2: ApplyAnimationEx(playerid, "PED", "facanger", 4.0999, 0, 0, 0, 1, 1, 0);
  753. case 3: ApplyAnimationEx(playerid, "PED", "facgum", 4.0999, 1, 0, 0, 1, 1, 0);
  754. case 4: ApplyAnimationEx(playerid, "PED", "facsurp", 4.0999, 0, 0, 0, 1, 1, 0);
  755. case 5: ApplyAnimationEx(playerid, "PED", "facsurpm", 4.0999, 0, 0, 0, 1, 1, 0);
  756. case 6: ApplyAnimationEx(playerid, "PED", "factalk", 4.0999, 1, 0, 0, 1, 1, 0);
  757. case 7: ApplyAnimationEx(playerid, "PED", "facurios", 4.0999, 0, 0, 0, 1, 1, 0);
  758. case 8: ApplyAnimationEx(playerid, "PED", "Idle_Gang1", 4.0999, 0, 0, 0, 1, 1, 0);
  759. default: SendSyntaxMessage(playerid, "/face (1-8)");
  760. }
  761. return 1;
  762. }
  763. CMD:scared(playerid, params[])
  764. {
  765. switch(strval(params))
  766. {
  767. case 1: ApplyAnimationEx(playerid, "PED", "cower", 4.0999, 1, 1, 1, 1, 0, 0);
  768. case 2: ApplyAnimationEx(playerid, "PED", "DUCK_cower", 4.0999, 0, 1, 1, 1, 0, 0);
  769. case 3: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_cower", 4.0999, 0, 1, 1, 1, 0, 0);
  770. case 4: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_hide", 4.0999, 0, 1, 1, 1, 0, 0);
  771. case 5: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  772. case 6: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_point", 4.0999, 1, 1, 1, 1, 0, 0);
  773. case 7: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_shout", 4.0999, 1, 1, 1, 1, 0, 0);
  774. default: SendSyntaxMessage(playerid, "/scared (1-7)");
  775. }
  776. return 1;
  777. }
  778. CMD:roll(playerid, params[])
  779. {
  780. switch(strval(params))
  781. {
  782. case 1: ApplyAnimationEx(playerid, "PED", "Crouch_Roll_L", 4.0, 0, 1, 1, 0, 0, 0);
  783. case 2: ApplyAnimationEx(playerid, "PED", "Crouch_Roll_R", 4.0, 0, 1, 1, 0, 0, 0);
  784. case 3: ApplyAnimationEx(playerid, "PED", "EV_dive", 4.0, 0, 1, 1, 0, 0, 0);
  785. case 4: ApplyAnimationEx(playerid, "PED", "CAR_rollout_LHS", 4.0, 0, 1, 1, 0, 0, 0);
  786. default: SendSyntaxMessage(playerid, "/roll (1-4)");
  787. }
  788. return 1;
  789. }
  790. CMD:fall(playerid, params[])
  791. {
  792. switch(strval(params))
  793. {
  794. case 1: ApplyAnimationEx(playerid, "PED", "FLOOR_hit", 4.0999, 0, 1, 1, 1, 1, 0);
  795. case 2: ApplyAnimationEx(playerid, "PED", "FLOOR_hit_f", 4.0999, 0, 1, 1, 1, 1, 0);
  796. default: SendSyntaxMessage(playerid, "/fall (1-2)");
  797. }
  798. return 1;
  799. }
  800. CMD:crawl(playerid, params[])
  801. {
  802. ApplyAnimationEx(playerid, "PED", "CAR_crawloutRHS", 4.0999, 0, 1, 1, 1, 0, 0);
  803. return 1;
  804. }
  805. CMD:ringanim(playerid, params[])
  806. {
  807. ApplyAnimationEx(playerid, "PED", "Walk_DoorPartial", 4.0999, 0, 1, 1, 1, 0, 0);
  808. return 1;
  809. }
  810. CMD:gunkick(playerid, params[])
  811. {
  812. ApplyAnimationEx(playerid, "PED", "GUN_BUTT", 4.0999, 0, 1, 1, 1, 0, 0);
  813. return 1;
  814. }
  815. CMD:shot(playerid, params[])
  816. {
  817. switch(strval(params))
  818. {
  819. case 1: ApplyAnimationEx(playerid, "PED", "KO_shot_face", 4.0999, 0, 1, 1, 1, 0, 0);
  820. case 2: ApplyAnimationEx(playerid, "PED", "KO_shot_front", 4.0999, 0, 1, 1, 1, 0, 0);
  821. case 3: ApplyAnimationEx(playerid, "PED", "KO_shot_stom", 4.0999, 0, 1, 1, 1, 0, 0);
  822. case 4: ApplyAnimationEx(playerid, "PED", "KO_skid_back", 4.0999, 0, 1, 1, 1, 0, 0);
  823. case 5: ApplyAnimationEx(playerid, "PED", "KO_skid_front", 4.0999, 1, 1, 1, 1, 0, 0);
  824. default: SendSyntaxMessage(playerid, "/shot (1-5)");
  825. }
  826. return 1;
  827. }
  828. CMD:gas(playerid, params[])
  829. {
  830. ApplyAnimationEx(playerid, "PED", "gas_cwr", 4.0999, 1, 1, 1, 0, 0, 0);
  831. return 1;
  832. }
  833. CMD:spin(playerid, params[])
  834. {
  835. switch(strval(params))
  836. {
  837. case 1: ApplyAnimationEx(playerid, "PED", "KO_spin_L", 4.0999, 0, 1, 1, 1, 0, 0);
  838. case 2: ApplyAnimationEx(playerid, "PED", "KO_spin_R", 4.0999, 0, 1, 1, 1, 0, 0);
  839. default: SendSyntaxMessage(playerid, "/spin (1-2)");
  840. }
  841. return 1;
  842. }
  843. CMD:asex(playerid, params[])
  844. {
  845. switch(strval(params))
  846. {
  847. case 1: ApplyAnimationEx(playerid, "SNM", "SPANKING_IDLEW", 4.0999, 1, 1, 1, 1, 0, 0);
  848. case 2: ApplyAnimationEx(playerid, "SNM", "SPANKING_IDLEP", 4.0999, 1, 1, 1, 1, 0, 0);
  849. case 3: ApplyAnimationEx(playerid, "SNM", "SPANKINGW", 4.0999, 1, 1, 1, 1, 0, 0);
  850. case 4: ApplyAnimationEx(playerid, "SNM", "SPANKINGP", 4.0999, 0, 1, 1, 1, 0, 0);
  851. case 5: ApplyAnimationEx(playerid, "SNM", "SPANKEDW", 4.0999, 0, 1, 1, 1, 0, 0);
  852. case 6: ApplyAnimationEx(playerid, "SNM", "SPANKEDP", 4.0999, 1, 1, 1, 1, 0, 0);
  853. case 7: ApplyAnimationEx(playerid, "SNM", "SPANKING_ENDW", 4.0999, 1, 1, 1, 1, 0, 0);
  854. case 8: ApplyAnimationEx(playerid, "SNM", "SPANKING_ENDP", 4.0999, 0, 1, 1, 1, 0, 0);
  855. default: SendSyntaxMessage(playerid, "/asex (1-8)");
  856. }
  857. return 1;
  858. }
  859. CMD:reload(playerid, params[])
  860. {
  861. switch(strval(params))
  862. {
  863. case 1: ApplyAnimationEx(playerid, "PYTHON", "python_reload", 4.0999, 0, 1, 1, 1, 0, 0);
  864. case 2: ApplyAnimationEx(playerid, "SILENCED", "Silence_reload", 4.0999, 0, 1, 1, 1, 0, 0);
  865. case 3: ApplyAnimationEx(playerid, "TEC", "TEC_reload", 4.0999, 0, 1, 1, 1, 0, 0);
  866. case 4: ApplyAnimationEx(playerid, "UZI", "UZI_reload", 4.0999, 0, 1, 1, 1, 0, 0);
  867. case 5: ApplyAnimationEx(playerid, "BUDDY", "buddy_reload", 4.0999, 0, 1, 1, 1, 0, 0);
  868. case 6: ApplyAnimationEx(playerid, "COLT45", "colt45_reload", 4.0999, 0, 1, 1, 1, 0, 0);
  869. case 7: ApplyAnimationEx(playerid, "COLT45", "sawnoff_reload", 4.0999, 0, 1, 1, 1, 0, 0);
  870. default: SendSyntaxMessage(playerid, "/reload (1-7)");
  871. }
  872. return 1;
  873. }
  874. CMD:riot(playerid, params[])
  875. {
  876. switch(strval(params))
  877. {
  878. case 1: ApplyAnimationEx(playerid, "RIOT", "RIOT_ANGRY", 4.0999, 0, 1, 1, 1, 0, 0);
  879. case 2: ApplyAnimationEx(playerid, "RIOT", "RIOT_ANGRY_B", 4.0999, 0, 1, 1, 1, 0, 0);
  880. case 3: ApplyAnimationEx(playerid, "RIOT", "RIOT_challenge", 4.0999, 0, 1, 1, 1, 0, 0);
  881. case 4: ApplyAnimationEx(playerid, "RIOT", "RIOT_CHANT", 4.0999, 0, 1, 1, 1, 0, 0);
  882. case 5: ApplyAnimationEx(playerid, "RIOT", "RIOT_FUKU", 4.0999, 0, 1, 1, 1, 0, 0);
  883. case 6: ApplyAnimationEx(playerid, "RIOT", "RIOT_PUNCHES", 4.0999, 0, 1, 1, 1, 0, 0);
  884. case 7: ApplyAnimationEx(playerid, "RIOT", "RIOT_shout", 4.0999, 0, 1, 1, 1, 0, 0);
  885. default: SendSyntaxMessage(playerid, "/riot (1-7)");
  886. }
  887. return 1;
  888. }
  889. CMD:deejay(playerid, params[])
  890. {
  891. switch(strval(params))
  892. {
  893. case 1: ApplyAnimationEx(playerid, "SCRATCHING", "scdldlp", 4.0999, 1, 0, 0, 0, 0, 0);
  894. case 2: ApplyAnimationEx(playerid, "SCRATCHING", "scdlulp", 4.0999, 1, 0, 0, 0, 0, 0);
  895. case 3: ApplyAnimationEx(playerid, "SCRATCHING", "scdrdlp", 4.0999, 1, 0, 0, 0, 0, 0);
  896. case 4: ApplyAnimationEx(playerid, "SCRATCHING", "scdrulp", 4.0999, 1, 0, 0, 0, 0, 0);
  897. case 5: ApplyAnimationEx(playerid, "SCRATCHING", "sclng_l", 4.0999, 1, 0, 0, 0, 0, 0);
  898. case 6: ApplyAnimationEx(playerid, "SCRATCHING", "sclng_r", 4.0999, 1, 0, 0, 0, 0, 0);
  899. default: SendSyntaxMessage(playerid, "/deejay (1-6)");
  900. }
  901. return 1;
  902. }
  903. CMD:cop(playerid, params[])
  904. {
  905. switch(strval(params))
  906. {
  907. case 1: ApplyAnimationEx(playerid, "COP_AMBIENT", "Copbrowse_nod", 4.0999, 1, 0, 0, 1, 0, 0);
  908. case 2: ApplyAnimationEx(playerid, "COP_AMBIENT", "Copbrowse_shake", 4.0999, 1, 0, 0, 1, 0, 0);
  909. case 3: ApplyAnimationEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.0999, 1, 0, 0, 1, 0, 0);
  910. case 4: ApplyAnimationEx(playerid, "COP_AMBIENT", "Coplook_out", 4.0999, 0, 0, 0, 0, 0, 0);
  911. case 5: ApplyAnimationEx(playerid, "COP_AMBIENT", "Coplook_shake", 4.0999, 0, 0, 0, 1, 0, 0);
  912. case 6: ApplyAnimationEx(playerid, "COP_AMBIENT", "Coplook_think", 4.0999, 0, 0, 0, 1, 0, 0);
  913. case 7: ApplyAnimationEx(playerid, "COP_AMBIENT", "Coplook_watch", 4.0999, 0, 0, 0, 1, 0, 0);
  914. case 8: ApplyAnimationEx(playerid, "POLICE", "CopTraf_Away", 4.0999, 0, 0, 0, 1, 0, 0);
  915. case 9: ApplyAnimationEx(playerid, "POLICE", "CopTraf_Come", 4.0999, 0, 0, 0, 1, 0, 0);
  916. case 10: ApplyAnimationEx(playerid, "POLICE", "CopTraf_Left", 4.0999, 0, 0, 0, 1, 0, 0);
  917. case 11: ApplyAnimationEx(playerid, "POLICE", "CopTraf_Stop", 4.0999, 0, 0, 0, 1, 0, 0);
  918. case 12: ApplyAnimationEx(playerid, "POLICE", "COP_getoutcar_LHS", 4.0999, 0, 1, 1, 1, 0, 0);
  919. case 13: ApplyAnimationEx(playerid, "POLICE", "Cop_move_FWD", 4.0999, 0, 1, 1, 1, 0, 0);
  920. case 14: ApplyAnimationEx(playerid, "POLICE", "crm_drgbst_01", 4.0999, 0, 1, 1, 1, 0, 0);
  921. case 15: ApplyAnimationEx(playerid, "POLICE", "Door_Kick", 4.0999, 0, 1, 1, 0, 0, 0);
  922. case 16: ApplyAnimationEx(playerid, "POLICE", "plc_drgbst_01", 4.0999, 0, 0, 0, 0, 0, 0);
  923. case 17: ApplyAnimationEx(playerid, "POLICE", "plc_drgbst_02", 4.0999, 0, 0, 0, 0, 0, 0);
  924. case 18: ApplyAnimationEx(playerid, "PED", "ARRESTgun", 4.0999, 0, 1, 1, 1, 0, 0);
  925. default: SendSyntaxMessage(playerid, "/cop (1-18)");
  926. }
  927. return 1;
  928. }
  929. CMD:console(playerid, params[])
  930. {
  931. switch(strval(params))
  932. {
  933. case 1: ApplyAnimationEx(playerid, "CRIB", "PED_Console_Loop", 4.0999, 1, 1, 1, 1, 0, 0);
  934. case 2: ApplyAnimationEx(playerid, "CRIB", "PED_Console_Loose", 4.0999, 0, 1, 1, 1, 0, 0);
  935. case 3: ApplyAnimationEx(playerid, "CRIB", "PED_Console_Win", 4.0999, 0, 1, 1, 1, 0, 0);
  936. default: SendSyntaxMessage(playerid, "/console (1-3)");
  937. }
  938. return 1;
  939. }
  940. CMD:dancer(playerid, params[])
  941. {
  942. switch(strval(params))
  943. {
  944. case 1: ApplyAnimationEx(playerid, "DANCING", "bd_clap", 4.0999, 1, 1, 1, 1, 0, 0);
  945. case 2: ApplyAnimationEx(playerid, "DANCING", "bd_clap1", 4.0999, 1, 1, 1, 1, 0, 0);
  946. case 3: ApplyAnimationEx(playerid, "DANCING", "dance_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  947. case 4: ApplyAnimationEx(playerid, "DANCING", "DAN_Down_A", 4.0999, 1, 1, 1, 1, 0, 0);
  948. case 5: ApplyAnimationEx(playerid, "DANCING", "DAN_Left_A", 4.0999, 1, 1, 1, 1, 0, 0);
  949. case 6: ApplyAnimationEx(playerid, "DANCING", "DAN_Loop_A", 4.0999, 1, 1, 1, 1, 0, 0);
  950. case 7: ApplyAnimationEx(playerid, "DANCING", "DAN_Right_A", 4.0999, 1, 1, 1, 1, 0, 0);
  951. case 8: ApplyAnimationEx(playerid, "DANCING", "DAN_Up_A", 4.0999, 1, 1, 1, 1, 0, 0);
  952. case 9: ApplyAnimationEx(playerid, "DANCING", "dnce_M_a", 4.0999, 1, 1, 1, 1, 0, 0);
  953. case 10: ApplyAnimationEx(playerid, "DANCING", "dnce_M_b", 4.0999, 1, 1, 1, 1, 0, 0);
  954. case 11: ApplyAnimationEx(playerid, "DANCING", "dnce_M_c", 4.0999, 1, 1, 1, 1, 0, 0);
  955. case 12: ApplyAnimationEx(playerid, "DANCING", "dnce_M_d", 4.0999, 1, 1, 1, 1, 0, 0);
  956. case 13: ApplyAnimationEx(playerid, "DANCING", "dnce_M_e", 4.0999, 1, 1, 1, 1, 1, 0);
  957. case 14: ApplyAnimationEx(playerid, "WOP", "Dance_G1", 4.0999, 1, 1, 1, 1, 1, 1);
  958. default: SendSyntaxMessage(playerid, "/dancer (1-14)");
  959. }
  960. return 1;
  961. }
  962. CMD:parkour(playerid, params[])
  963. {
  964. ApplyAnimationEx(playerid, "DAM_JUMP", "DAM_Dive_Loop", 4.0999, 1, 1, 1, 0, 0, 0);
  965. return 1;
  966. }
  967. CMD:beach(playerid, params[])
  968. {
  969. switch(strval(params))
  970. {
  971. case 1: ApplyAnimationEx(playerid, "SUNBATHE", "batherdown", 4.0999, 0, 1, 1, 1, 0, 0);
  972. case 2: ApplyAnimationEx(playerid, "SUNBATHE", "batherup", 4.0999, 0, 1, 1, 1, 0, 0);
  973. case 3: ApplyAnimationEx(playerid, "SUNBATHE", "Lay_Bac_in", 4.0999, 0, 1, 1, 1, 0, 0);
  974. case 4: ApplyAnimationEx(playerid, "SUNBATHE", "Lay_Bac_out", 4.0999, 0, 1, 1, 1, 0, 0);
  975. case 5: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_M_IdleA", 4.0999, 0, 1, 1, 1, 1, 0);
  976. case 6: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.0999, 0, 1, 1, 1, 1, 0);
  977. case 7: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_M_IdleC", 4.0999, 0, 1, 1, 1, 0, 0);
  978. case 8: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_M_in", 4.0999, 0, 1, 1, 1, 0, 0);
  979. case 9: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_M_out", 4.0999, 0, 1, 1, 1, 0, 0);
  980. case 10: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_W_idleA", 4.0999, 0, 1, 1, 1, 0, 0);
  981. case 11: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_W_idleB", 4.0999, 0, 1, 1, 1, 0, 0);
  982. case 12: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_W_idleC", 4.0999, 0, 1, 1, 1, 0, 0);
  983. case 13: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_W_in", 4.0999, 0, 1, 1, 1, 0, 0);
  984. case 14: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_W_out", 4.0999, 0, 1, 1, 1, 0, 0);
  985. case 15: ApplyAnimationEx(playerid, "SUNBATHE", "SBATHE_F_LieB2Sit", 4.0999, 0, 1, 1, 1, 0, 0);
  986. case 16: ApplyAnimationEx(playerid, "SUNBATHE", "SBATHE_F_Out", 4.0999, 0, 1, 1, 1, 0, 0);
  987. case 17: ApplyAnimationEx(playerid, "SUNBATHE", "SitnWait_in_W", 4.0999, 0, 1, 1, 1, 0, 0);
  988. case 18: ApplyAnimationEx(playerid, "SUNBATHE", "SitnWait_out_W", 4.0999, 0, 1, 1, 1, 0, 0);
  989. default: SendSyntaxMessage(playerid, "/beach (1-18)");
  990. }
  991. return 1;
  992. }
  993. CMD:bombs(playerid, params[])
  994. {
  995. switch(strval(params))
  996. {
  997. case 1: ApplyAnimationEx(playerid, "BOMBER", "BOM_Plant", 4.0999, 1, 1, 1, 1, 0, 0);
  998. case 2: ApplyAnimationEx(playerid, "BOMBER", "BOM_Plant_2Idle", 4.0999, 1, 1, 1, 1, 0, 0);
  999. case 3: ApplyAnimationEx(playerid, "BOMBER", "BOM_Plant_Crouch_In", 4.0999, 0, 1, 1, 1, 0, 0);
  1000. case 4: ApplyAnimationEx(playerid, "BOMBER", "BOM_Plant_Crouch_Out", 4.0999, 0, 1, 1, 1, 0, 0);
  1001. case 5: ApplyAnimationEx(playerid, "BOMBER", "BOM_Plant_In", 4.0999, 0, 1, 1, 1, 0, 0);
  1002. case 6: ApplyAnimationEx(playerid, "BOMBER", "BOM_Plant_Loop", 4.0999, 0, 1, 1, 1, 0, 0);
  1003. case 7: ApplyAnimationEx(playerid, "MISC", "Plunger_01", 4.0999, 0, 1, 1, 1, 0, 0);
  1004. default: SendSyntaxMessage(playerid, "/bombs (1-7)");
  1005. }
  1006. return 1;
  1007. }
  1008. CMD:camera(playerid, params[])
  1009. {
  1010. switch(strval(params))
  1011. {
  1012. case 1: ApplyAnimationEx(playerid, "CAMERA", "camcrch_cmon", 4.0999, 0, 1, 1, 1, 0, 0);
  1013. case 2: ApplyAnimationEx(playerid, "CAMERA", "camcrch_idleloop", 4.0999, 0, 1, 1, 1, 0, 0);
  1014. case 3: ApplyAnimationEx(playerid, "CAMERA", "camcrch_to_camstnd", 4.0999, 0, 1, 1, 1, 0, 0);
  1015. case 4: ApplyAnimationEx(playerid, "CAMERA", "camstnd_cmon", 4.0999, 0, 1, 1, 1, 0, 0);
  1016. case 5: ApplyAnimationEx(playerid, "CAMERA", "camstnd_idleloop", 4.0999, 0, 1, 1, 1, 0, 0);
  1017. case 6: ApplyAnimationEx(playerid, "CAMERA", "camstnd_lkabt", 4.0999, 0, 1, 1, 1, 0, 0);
  1018. case 7: ApplyAnimationEx(playerid, "CAMERA", "camstnd_to_camrcrch", 4.0999, 0, 1, 1, 1, 0, 0);
  1019. case 8: ApplyAnimationEx(playerid, "CAMERA", "piccrch_in", 4.0999, 0, 1, 1, 1, 0, 0);
  1020. case 9: ApplyAnimationEx(playerid, "CAMERA", "piccrch_take", 4.0999, 0, 1, 1, 1, 0, 0);
  1021. case 10: ApplyAnimationEx(playerid, "CAMERA", "picstnd_in", 4.0999, 0, 1, 1, 1, 0, 0);
  1022. case 11: ApplyAnimationEx(playerid, "CAMERA", "picstnd_out", 4.0999, 0, 1, 1, 1, 0, 0);
  1023. case 12: ApplyAnimationEx(playerid, "CAMERA", "picstnd_take", 4.0999, 0, 1, 1, 1, 0, 0);
  1024. default: SendSyntaxMessage(playerid, "/camera (1-12)");
  1025. }
  1026. return 1;
  1027. }
  1028. CMD:repaircar(playerid, params[])
  1029. {
  1030. switch(strval(params))
  1031. {
  1032. case 1: ApplyAnimationEx(playerid, "CAR", "Fixn_Car_Loop", 1.0, 0, 1, 0, 1, 1, 1);
  1033. case 2: ApplyAnimationEx(playerid, "CAR", "Fix_Car_Out", 4.0999, 0, 0, 0, 0, 0, 1);
  1034. default: SendSyntaxMessage(playerid, "/repaircar (1-2)");
  1035. }
  1036. return 1;
  1037. }
  1038. CMD:catchbox(playerid, params[])
  1039. {
  1040. ApplyAnimationEx(playerid, "BOX", "catch_box", 4.0999, 0, 1, 1, 0, 0, 1);
  1041. return 1;
  1042. }
  1043. CMD:gateopenanim(playerid, params[])
  1044. {
  1045. ApplyAnimationEx(playerid, "AIRPORT", "thrw_barl_thrw", 4.0999, 0, 1, 1, 0, 0, 1);
  1046. return 1;
  1047. }
  1048. CMD:dropflag(playerid, params[])
  1049. {
  1050. ApplyAnimationEx(playerid, "CAR", "flag_drop", 4.0999, 0, 1, 1, 1, 0, 0);
  1051. return 1;
  1052. }
  1053. CMD:caranim(playerid, params[])
  1054. {
  1055. switch(strval(params))
  1056. {
  1057. case 1: ApplyAnimationEx(playerid, "CAR_CHAT", "carfone_in", 4.0999, 0, 1, 1, 1, 0, 0);
  1058. case 2: ApplyAnimationEx(playerid, "CAR_CHAT", "carfone_loopA", 4.0999, 1, 1, 1, 1, 0, 0);
  1059. case 3: ApplyAnimationEx(playerid, "CAR_CHAT", "carfone_loopA_to_B", 4.0999, 0, 1, 1, 1, 0, 0);
  1060. case 4: ApplyAnimationEx(playerid, "CAR_CHAT", "carfone_loopB", 4.0999, 1, 1, 1, 1, 0, 0);
  1061. case 5: ApplyAnimationEx(playerid, "CAR_CHAT", "carfone_loopB_to_A", 4.0999, 1, 1, 1, 1, 0, 0);
  1062. case 6: ApplyAnimationEx(playerid, "CAR_CHAT", "carfone_out", 4.0999, 0, 1, 1, 1, 0, 0);
  1063. case 7: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc1_BL", 4.0999, 0, 1, 1, 1, 0, 0);
  1064. case 8: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc1_BR", 4.0999, 0, 1, 1, 1, 0, 0);
  1065. case 9: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc1_FL", 4.0999, 0, 1, 1, 1, 0, 0);
  1066. case 10: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc1_FR", 4.0999, 0, 1, 1, 1, 0, 0);
  1067. case 11: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc2_FL", 4.0999, 0, 1, 1, 1, 0, 0);
  1068. case 12: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc3_BR", 4.0999, 0, 1, 1, 1, 0, 0);
  1069. case 13: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc3_FL", 4.0999, 0, 1, 1, 1, 0, 0);
  1070. case 14: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc3_FR", 4.0999, 0, 1, 1, 1, 0, 0);
  1071. case 15: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc4_BL", 4.0999, 0, 1, 1, 1, 0, 0);
  1072. case 16: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc4_BR", 4.0999, 0, 1, 1, 1, 0, 0);
  1073. case 17: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc4_FL", 4.0999, 0, 1, 1, 1, 0, 0);
  1074. case 18: ApplyAnimationEx(playerid, "CAR_CHAT", "CAR_Sc4_FR", 4.0999, 0, 1, 1, 1, 0, 0);
  1075. case 19: ApplyAnimationEx(playerid, "PED", "CAR_tune_radio", 4.0999, 0, 1, 1, 1, 0, 1);
  1076. default: SendSyntaxMessage(playerid, "/caranim (1-19)");
  1077. }
  1078. return 1;
  1079. }
  1080. CMD:carhide(playerid, params[])
  1081. {
  1082. ApplyAnimationEx(playerid, "PED", "CAR_dead_RHS", 4.0999, 0, 1, 1, 1, 0, 1);
  1083. return 1;
  1084. }
  1085. CMD:casinoanim(playerid, params[])
  1086. {
  1087. switch(strval(params))
  1088. {
  1089. case 1: ApplyAnimationEx(playerid, "CASINO", "cards_in", 4.0999, 0, 1, 1, 1, 0, 0);
  1090. case 2: ApplyAnimationEx(playerid, "CASINO", "cards_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  1091. case 3: ApplyAnimationEx(playerid, "CASINO", "cards_lose", 4.0999, 0, 1, 1, 1, 0, 0);
  1092. case 4: ApplyAnimationEx(playerid, "CASINO", "cards_out", 4.0999, 0, 1, 1, 1, 0, 0);
  1093. case 5: ApplyAnimationEx(playerid, "CASINO", "cards_pick_01", 4.0999, 0, 1, 1, 1, 0, 0);
  1094. case 6: ApplyAnimationEx(playerid, "CASINO", "cards_pick_02", 4.0999, 0, 1, 1, 1, 0, 0);
  1095. case 7: ApplyAnimationEx(playerid, "CASINO", "cards_raise", 4.0999, 0, 1, 1, 1, 0, 0);
  1096. case 8: ApplyAnimationEx(playerid, "CASINO", "cards_win", 4.0999, 0, 1, 1, 1, 0, 0);
  1097. case 9: ApplyAnimationEx(playerid, "CASINO", "dealone", 4.0999, 0, 1, 1, 1, 0, 0);
  1098. case 10: ApplyAnimationEx(playerid, "CASINO", "manwinb", 4.0999, 0, 1, 1, 1, 0, 0);
  1099. case 11: ApplyAnimationEx(playerid, "CASINO", "manwind", 4.0999, 0, 1, 1, 1, 0, 0);
  1100. case 12: ApplyAnimationEx(playerid, "CASINO", "Roulette_bet", 4.0999, 0, 1, 1, 1, 0, 0);
  1101. case 13: ApplyAnimationEx(playerid, "CASINO", "Roulette_in", 4.0999, 0, 1, 1, 1, 0, 0);
  1102. case 14: ApplyAnimationEx(playerid, "CASINO", "Roulette_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  1103. case 15: ApplyAnimationEx(playerid, "CASINO", "Roulette_lose", 4.0999, 0, 1, 1, 1, 0, 0);
  1104. case 16: ApplyAnimationEx(playerid, "CASINO", "Roulette_out", 4.0999, 0, 1, 1, 1, 0, 0);
  1105. case 17: ApplyAnimationEx(playerid, "CASINO", "Roulette_win", 4.0999, 0, 1, 1, 1, 0, 0);
  1106. case 18: ApplyAnimationEx(playerid, "CASINO", "Slot_bet_01", 4.0999, 0, 1, 1, 1, 0, 0);
  1107. case 19: ApplyAnimationEx(playerid, "CASINO", "Slot_bet_02", 4.0999, 0, 1, 1, 1, 0, 0);
  1108. case 20: ApplyAnimationEx(playerid, "CASINO", "Slot_in", 4.0999, 0, 1, 1, 1, 0, 0);
  1109. case 21: ApplyAnimationEx(playerid, "CASINO", "Slot_lose_out", 4.0999, 0, 1, 1, 1, 0, 0);
  1110. case 22: ApplyAnimationEx(playerid, "CASINO", "Slot_Plyr", 4.0999, 0, 1, 1, 1, 0, 0);
  1111. case 23: ApplyAnimationEx(playerid, "CASINO", "Slot_wait", 4.0999, 0, 1, 1, 1, 0, 0);
  1112. case 24: ApplyAnimationEx(playerid, "CASINO", "Slot_win_out", 4.0999, 0, 1, 1, 1, 0, 0);
  1113. default: SendSyntaxMessage(playerid, "/casinoanim (1-24)");
  1114. }
  1115. return 1;
  1116. }
  1117. CMD:clothesanim(playerid, params[])
  1118. {
  1119. switch(strval(params))
  1120. {
  1121. case 1: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Buy", 4.0999, 0, 1, 1, 1, 0, 0);
  1122. case 2: ApplyAnimationEx(playerid, "CLOTHES", "CLO_In", 4.0999, 0, 1, 1, 1, 0, 0);
  1123. case 3: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Out", 4.0999, 0, 1, 1, 1, 0, 0);
  1124. case 4: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_Hat", 4.0999, 1, 1, 1, 1, 0, 0);
  1125. case 5: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_In", 4.0999, 0, 1, 1, 1, 0, 0);
  1126. case 6: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_In_O", 4.0999, 0, 0, 0, 0, 1, 0);
  1127. case 7: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_Legs", 4.0999, 1, 1, 1, 1, 0, 0);
  1128. case 8: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_Loop", 4.0999, 1, 1, 1, 1, 0, 0);
  1129. case 9: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_Out", 4.0999, 0, 1, 1, 1, 0, 0);
  1130. case 10: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_Out_O", 4.0999, 0, 0, 0, 0, 1, 0);
  1131. case 11: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_Shoes", 4.0999, 1, 1, 1, 1, 0, 0);
  1132. case 12: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_Torso", 4.0999, 1, 1, 1, 1, 0, 0);
  1133. case 13: ApplyAnimationEx(playerid, "CLOTHES", "CLO_Pose_Watch", 4.0999, 1, 1, 1, 1, 0, 0);
  1134. default: SendSyntaxMessage(playerid, "/clothesanim (1-13)");
  1135. }
  1136. return 1;
  1137. }
  1138. CMD:dodge(playerid, params[])
  1139. {
  1140. ApplyAnimationEx(playerid, "DODGE", "Crush_Jump", 4.0999, 0, 1, 1, 0, 0, 0);
  1141. return 1;
  1142. }
  1143. CMD:gym(playerid, params[])
  1144. {
  1145. switch(strval(params))
  1146. {
  1147. case 1: ApplyAnimationEx(playerid, "Freeweights", "gym_barbell", 4.0999, 1, 0, 0, 0, 0, 0);
  1148. case 2: ApplyAnimationEx(playerid, "Freeweights", "gym_free_A", 4.0999, 0, 0, 0, 0, 0, 0);
  1149. case 3: ApplyAnimationEx(playerid, "Freeweights", "gym_free_B", 4.0999, 0, 0, 0, 0, 0, 0);
  1150. case 4: ApplyAnimationEx(playerid, "Freeweights", "gym_free_celebrate", 4.0999, 0, 0, 0, 0, 0, 0);
  1151. case 5: ApplyAnimationEx(playerid, "Freeweights", "gym_free_down", 4.0999, 0, 0, 0, 0, 0, 0);
  1152. case 6: ApplyAnimationEx(playerid, "Freeweights", "gym_free_loop", 4.0999, 1, 0, 0, 0, 0, 0);
  1153. case 7: ApplyAnimationEx(playerid, "Freeweights", "gym_free_pickup", 4.0999, 0, 0, 0, 0, 0, 0);
  1154. case 8: ApplyAnimationEx(playerid, "Freeweights", "gym_free_putdown", 4.0999, 0, 0, 0, 0, 0, 0);
  1155. case 9: ApplyAnimationEx(playerid, "Freeweights", "gym_free_up_smooth", 4.0999, 0, 0, 0, 0, 0, 0);
  1156. case 10: ApplyAnimationEx(playerid, "benchpress", "gym_bp_celebrate", 4.0999, 0, 0, 0, 0, 0, 0);
  1157. case 11: ApplyAnimationEx(playerid, "benchpress", "gym_bp_down", 4.0999, 1, 0, 0, 0, 0, 0);
  1158. case 12: ApplyAnimationEx(playerid, "benchpress", "gym_bp_getoff", 4.0999, 0, 0, 0, 0, 0, 0);
  1159. case 13: ApplyAnimationEx(playerid, "benchpress", "gym_bp_geton", 4.0999, 0, 0, 0, 0, 0, 0);
  1160. case 14: ApplyAnimationEx(playerid, "benchpress", "gym_bp_up_A", 4.0999, 1, 0, 0, 0, 0, 0);
  1161. case 15: ApplyAnimationEx(playerid, "benchpress", "gym_bp_up_B", 4.0999, 1, 0, 0, 0, 0, 0);
  1162. case 16: ApplyAnimationEx(playerid, "benchpress", "gym_bp_up_smooth", 4.0999, 1, 0, 0, 0, 0, 0);
  1163. case 17: ApplyAnimationEx(playerid, "PED", "XPRESSscratch", 4.0999, 1, 0, 0, 0, 0, 0);
  1164. case 18: ApplyAnimationEx(playerid, "PLAYIDLES", "stretch", 4.0999, 1, 0, 0, 0, 0, 0);
  1165. case 19: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_bike_faster", 4.0999, 1, 0, 0, 0, 0, 0);
  1166. case 20: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_bike_pedal", 4.0999, 1, 0, 0, 0, 0, 0);
  1167. case 21: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_tread_celebrate", 4.0999, 0, 0, 0, 0, 0, 0);
  1168. case 22: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_tread_falloff", 4.0999, 0, 0, 0, 0, 0, 0);
  1169. case 23: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_tread_getoff", 4.0999, 0, 0, 0, 0, 0, 0);
  1170. case 24: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_tread_geton", 4.0999, 0, 0, 0, 0, 0, 0);
  1171. case 25: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_tread_jog", 4.0999, 0, 0, 0, 0, 0, 0);
  1172. case 26: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_tread_sprint", 4.0999, 0, 0, 0, 0, 0, 0);
  1173. case 27: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_tread_tired", 4.0999, 0, 0, 0, 0, 0, 0);
  1174. case 28: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_tread_walk", 4.0999, 0, 0, 0, 0, 0, 0);
  1175. case 29: ApplyAnimationEx(playerid, "GYMNASIUM", "gym_walk_falloff", 4.0999, 0, 0, 0, 0, 0, 0);
  1176. default: SendSyntaxMessage(playerid, "/gym (1-29)");
  1177. }
  1178. return 1;
  1179. }
  1180. CMD:no(playerid, params[])
  1181. {
  1182. switch(strval(params))
  1183. {
  1184. case 1: ApplyAnimationEx(playerid, "GANGS", "Invite_No", 4.0999, 0, 1, 1, 1, 0, 0);
  1185. case 2: ApplyAnimationEx(playerid, "PED", "endchat_01", 4.0999, 0, 1, 1, 1, 0, 0);
  1186. case 3: ApplyAnimationEx(playerid, "PED", "endchat_02", 4.0999, 0, 1, 1, 1, 0, 0);
  1187. default: SendSyntaxMessage(playerid, "/no (1-3)");
  1188. }
  1189. return 1;
  1190. }
  1191. CMD:lookaround(playerid, params[])
  1192. {
  1193. switch(strval(params))
  1194. {
  1195. case 1: ApplyAnimationEx(playerid, "ON_LOOKERS", "lkaround_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  1196. case 2: ApplyAnimationEx(playerid, "ON_LOOKERS", "lkup_loop", 4.0999, 1, 1, 1, 1, 0, 0);
  1197. default: SendSyntaxMessage(playerid, "/lookaround (1-2)");
  1198. }
  1199. return 1;
  1200. }
  1201. CMD:point(playerid, params[])
  1202. {
  1203. switch(strval(params))
  1204. {
  1205. case 1: ApplyAnimationEx(playerid, "ON_LOOKERS", "lkup_point", 4.0999, 0, 0, 0, 1, 1, 1);
  1206. case 2: ApplyAnimationEx(playerid, "ON_LOOKERS", "Pointup_shout", 4.0999, 0, 0, 0, 1, 1, 1);
  1207. case 3: ApplyAnimationEx(playerid, "ON_LOOKERS", "Pointup_loop", 4.0999, 0, 0, 0, 1, 1, 1);
  1208. default: SendSyntaxMessage(playerid, "/point (1-3)");
  1209. }
  1210. return 1;
  1211. }
  1212. CMD:panicanim(playerid, params[])
  1213. {
  1214. switch(strval(params))
  1215. {
  1216. case 1: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_loop", 4.0999, 0, 0, 0, 0, 1, 1);
  1217. case 2: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_point", 4.0999, 0, 1, 1, 1, 0, 0);
  1218. case 3: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_shout", 4.0999, 1, 1, 1, 1, 0, 0);
  1219. case 4: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_hide", 4.0999, 0, 1, 1, 1, 0, 0);
  1220. case 5: ApplyAnimationEx(playerid, "ON_LOOKERS", "panic_cower", 4.0999, 0, 1, 1, 1, 0, 0);
  1221. default: SendSyntaxMessage(playerid, "/panicanim (1-5)");
  1222. }
  1223. return 1;
  1224. }
  1225. CMD:shoutanim(playerid, params[])
  1226. {
  1227. switch(strval(params))
  1228. {
  1229. case 1: ApplyAnimationEx(playerid, "ON_LOOKERS", "shout_01", 4.0999, 0, 1, 1, 1, 1, 1);
  1230. case 2: ApplyAnimationEx(playerid, "ON_LOOKERS", "shout_02", 4.0999, 0, 1, 1, 1, 1, 1);
  1231. case 3: ApplyAnimationEx(playerid, "ON_LOOKERS", "shout_in", 4.0999, 0, 1, 1, 1, 1, 1);
  1232. case 4: ApplyAnimationEx(playerid, "ON_LOOKERS", "shout_loop", 4.0999, 0, 1, 1, 1, 1, 1);
  1233. default: SendSyntaxMessage(playerid, "/shoutanim (1-4)");
  1234. }
  1235. return 1;
  1236. }
  1237. CMD:giftanim(playerid, params[])
  1238. {
  1239. switch(strval(params))
  1240. {
  1241. case 1: ApplyAnimationEx(playerid, "KISSING", "gift_get", 4.0999, 0, 1, 1, 1, 0, 0);
  1242. case 2: ApplyAnimationEx(playerid, "KISSING", "gift_give", 4.0999, 0, 1, 1, 1, 0, 0);
  1243. default: SendSyntaxMessage(playerid, "/gift (1-2)");
  1244. }
  1245. return 1;
  1246. }
  1247. CMD:argue(playerid, params[])
  1248. {
  1249. switch(strval(params))
  1250. {
  1251. case 1: ApplyAnimationEx(playerid, "KISSING", "GF_StreetArgue_01", 4.0999, 1, 1, 1, 1, 0, 0);
  1252. case 2: ApplyAnimationEx(playerid, "KISSING", "GF_StreetArgue_02", 4.0999, 1, 1, 1, 1, 0, 0);
  1253. case 3: ApplyAnimationEx(playerid, "KISSING", "GF_CarArgue_01", 4.0999, 1, 1, 1, 1, 0, 0);
  1254. case 4: ApplyAnimationEx(playerid, "KISSING", "GF_CarArgue_02", 4.0999, 1, 1, 1, 1, 0, 0);
  1255. default: SendSyntaxMessage(playerid, "/argue (1-4)");
  1256. }
  1257. return 1;
  1258. }
  1259. CMD:comeon(playerid, params[])
  1260. {
  1261. switch(strval(params))
  1262. {
  1263. case 1: ApplyAnimationEx(playerid, "RYDER", "RYD_Beckon_01", 4.0999, 0, 0, 0, 1, 1, 0);
  1264. case 2: ApplyAnimationEx(playerid, "RYDER", "RYD_Beckon_02", 4.0999, 0, 0, 0, 1, 1, 0);
  1265. case 3: ApplyAnimationEx(playerid, "RYDER", "RYD_Beckon_03", 4.0999, 0, 0, 0, 1, 1, 0);
  1266. default: SendSyntaxMessage(playerid, "/comeon (1-3)");
  1267. }
  1268. return 1;
  1269. }
  1270. CMD:serve(playerid, params[])
  1271. {
  1272. switch(strval(params))
  1273. {
  1274. case 1: ApplyAnimationEx(playerid, "SHOP", "SHP_Serve_End", 4.0999, 0, 1, 1, 1, 0, 0);
  1275. case 2: ApplyAnimationEx(playerid, "SHOP", "SHP_Serve_Idle", 4.0999, 0, 1, 1, 1, 0, 0);
  1276. case 3: ApplyAnimationEx(playerid, "SHOP", "SHP_Serve_Loop", 4.0999, 0, 1, 1, 1, 0, 0);
  1277. case 4: ApplyAnimationEx(playerid, "SHOP", "SHP_Serve_Start", 4.0999, 0, 1, 1, 1, 0, 0);
  1278. default: SendSyntaxMessage(playerid, "/serve (1-4)");
  1279. }
  1280. return 1;
  1281. }
  1282. CMD:idles(playerid, params[])
  1283. {
  1284. switch(strval(params))
  1285. {
  1286. case 1: ApplyAnimationEx(playerid, "PLAYIDLES", "shift", 4.0999, 1, 1, 1, 1, 0, 0);
  1287. case 2: ApplyAnimationEx(playerid, "PLAYIDLES", "shldr", 4.0999, 1, 1, 1, 1, 0, 0);
  1288. case 3: ApplyAnimationEx(playerid, "PLAYIDLES", "strleg", 4.0999, 1, 1, 1, 1, 0, 0);
  1289. case 4: ApplyAnimationEx(playerid, "PLAYIDLES", "time", 4.0999, 0, 1, 1, 1, 0, 0);
  1290. case 5: ApplyAnimationEx(playerid, "benchpress", "gym_bp_celebrate", 4.0999, 0, 1, 1, 0, 0, 0);
  1291. default: SendSyntaxMessage(playerid, "/idles (1-5)");
  1292. }
  1293. return 1;
  1294. }
  1295. CMD:windowanim(playerid, params[])
  1296. {
  1297. switch(strval(params))
  1298. {
  1299. case 1: ApplyAnimationEx(playerid, "MISC", "bng_wndw", 4.0999, 0, 1, 1, 1, 0, 0);
  1300. case 2: ApplyAnimationEx(playerid, "MISC", "bng_wndw_02", 4.0999, 0, 1, 1, 1, 0, 0);
  1301. default: SendSyntaxMessage(playerid, "/windowanim (1-2)");
  1302. }
  1303. return 1;
  1304. }
  1305. CMD:hiker(playerid, params[])
  1306. {
  1307. switch(strval(params))
  1308. {
  1309. case 1: ApplyAnimationEx(playerid, "MISC", "Hiker_Pose", 4.0999, 0, 1, 1, 1, 0, 0);
  1310. case 2: ApplyAnimationEx(playerid, "MISC", "Hiker_Pose_L", 4.0999, 0, 1, 1, 1, 0, 0);
  1311. default: SendSyntaxMessage(playerid, "/hiker (1-2)");
  1312. }
  1313. return 1;
  1314. }
  1315. CMD:push(playerid, params[])
  1316. {
  1317. switch(strval(params))
  1318. {
  1319. case 1: ApplyAnimationEx(playerid, "GANGS", "shake_cara", 4.0999, 0, 1, 1, 1, 0, 0);
  1320. case 2: ApplyAnimationEx(playerid, "GANGS", "shake_carK", 4.0999, 0, 1, 1, 1, 0, 0);
  1321. case 3: ApplyAnimationEx(playerid, "GANGS", "shake_carSH", 4.0999, 0, 1, 1, 1, 0, 0);
  1322. default: SendSyntaxMessage(playerid, "/push (1-3)");
  1323. }
  1324. return 1;
  1325. }
  1326. CMD:shakehead(playerid, params[])
  1327. {
  1328. ApplyAnimationEx(playerid, "MISC", "plyr_shkhead", 4.0999, 0, 1, 1, 1, 0, 0);
  1329. return 1;
  1330. }
  1331. CMD:gro(playerid, params[])
  1332. {
  1333. ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_M_IdleC", 4.0999, 0, 1, 1, 1, 0, 0);
  1334. return 1;
  1335. }
  1336. CMD:parksit(playerid, params[])
  1337. {
  1338. switch(strval(params))
  1339. {
  1340. case 1: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_M_IdleA", 4.0999, 0, 1, 1, 1, 0, 0);
  1341. case 2: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.0999, 0, 1, 1, 1, 0, 0);
  1342. case 3: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_M_in", 4.0999, 0, 1, 1, 1, 0, 0);
  1343. case 4: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_W_idleA", 4.0999, 0, 1, 1, 1, 0, 0);
  1344. case 5: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_W_idleB", 4.0999, 0, 1, 1, 1, 0, 0);
  1345. case 6: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_W_idleC", 4.0999, 0, 1, 1, 1, 0, 0);
  1346. case 7: ApplyAnimationEx(playerid, "SUNBATHE", "ParkSit_W_in", 4.0999, 0, 1, 1, 1, 0, 0);
  1347. case 8: ApplyAnimationEx(playerid, "SUNBATHE", "SBATHE_F_LieB2Sit", 4.0999, 0, 1, 1, 1, 0, 0);
  1348. case 9: ApplyAnimationEx(playerid, "SUNBATHE", "SitnWait_in_W", 4.0999, 0, 1, 1, 1, 0, 0);
  1349. default: SendSyntaxMessage(playerid, "/parksit (1-9)");
  1350. }
  1351. return 1;
  1352. }
  1353. CMD:hairanim(playerid, params[])
  1354. {
  1355. switch(strval(params))
  1356. {
  1357. case 1: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Beard_01", 4.0999, 0, 1, 1, 1, 0, 0);
  1358. case 2: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Buy", 4.0999, 0, 1, 1, 1, 0, 0);
  1359. case 3: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Cut", 4.0999, 0, 1, 1, 1, 0, 0);
  1360. case 4: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Cut_In", 4.0999, 0, 1, 1, 1, 0, 0);
  1361. case 5: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Cut_Out", 4.0999, 0, 1, 1, 1, 0, 0);
  1362. case 6: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Hair_01", 4.0999, 0, 1, 1, 1, 0, 0);
  1363. case 7: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Hair_02", 4.0999, 0, 1, 1, 1, 0, 0);
  1364. case 8: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_In", 4.0999, 0, 1, 1, 1, 0, 0);
  1365. case 9: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Out", 4.0999, 0, 1, 1, 1, 0, 0);
  1366. case 10: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Loop", 4.0999, 1, 1, 1, 1, 0, 0);
  1367. case 11: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Sit_In", 4.0999, 0, 1, 1, 1, 0, 0);
  1368. case 12: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Sit_Loop", 4.0999, 1, 1, 1, 1, 0, 0);
  1369. case 13: ApplyAnimationEx(playerid, "HAIRCUTS", "BRB_Sit_Out", 4.0999, 0, 1, 1, 1, 0, 0);
  1370. default: SendSyntaxMessage(playerid, "/hairanim (1-13)");
  1371. }
  1372. return 1;
  1373. }
  1374. CMD:cribanim(playerid, params[])
  1375. {
  1376. switch(strval(params))
  1377. {
  1378. case 1: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_In_L", 4.0999, 0, 1, 1, 1, 0, 0);
  1379. case 2: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_In_R", 4.0999, 0, 1, 1, 1, 0, 0);
  1380. case 3: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_Loop_L", 4.0999, 0, 1, 1, 1, 0, 0);
  1381. case 4: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_Loop_R", 4.0999, 0, 1, 1, 1, 0, 0);
  1382. case 5: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_Out_L", 4.0999, 0, 1, 1, 1, 0, 0);
  1383. case 6: ApplyAnimationEx(playerid, "INT_HOUSE", "BED_Out_R", 4.0999, 0, 1, 1, 1, 0, 0);
  1384. case 7: ApplyAnimationEx(playerid, "INT_HOUSE", "LOU_In", 4.0999, 0, 1, 1, 1, 0, 0);
  1385. case 8: ApplyAnimationEx(playerid, "INT_HOUSE", "LOU_Loop", 4.0999, 1, 1, 1, 1, 0, 0);
  1386. case 9: ApplyAnimationEx(playerid, "INT_HOUSE", "LOU_Out", 4.0999, 0, 1, 1, 1, 0, 0);
  1387. case 10: ApplyAnimationEx(playerid, "INT_HOUSE", "wash_up", 4.0999, 1, 1, 1, 1, 0, 0);
  1388. case 11: ApplyAnimationEx(playerid, "CRIB", "CRIB_Use_Switch", 4.0999, 0, 1, 1, 1, 0, 0);
  1389. default: SendSyntaxMessage(playerid, "/cribanim (1-11)");
  1390. }
  1391. return 1;
  1392. }
  1393. CMD:facepalm(playerid, params[])
  1394. {
  1395. ApplyAnimationEx(playerid, "MISC", "plyr_shkhead", 4.0999, 0, 1, 1, 0, 0, 0);
  1396. return 1;
  1397. }
  1398. CMD:counteranim(playerid, params[])
  1399. {
  1400. ApplyAnimationEx(playerid, "WEAPONS", "SHP_Tray_Pose", 4.0999, 0, 1, 1, 1, 0, 1);
  1401. return 1;
  1402. }