- // built-in include guard removal
- // just in case the user has a local dependency with the same file name
- #if defined _inc_compat
- #undef _inc_compat
- #endif
- // custom include-guard to ensure we don't duplicate
- #if defined _compat_included
- #endinput
- #endif
- #define _compat_included
- // Check if player is under compatibility mode
- native IsPlayerCompat(playerid);
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