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- /*
- * DUDB 1.2
- * (c) Copyright 2006 by DracoBlue
- *
- * @author : DracoBlue (http://dracoblue.com)
- * @date : 8th May 2006
- * @update : 31st July 2006
- * @require : DUtils 1.3
- *
- * This file is provided as is (no warranties).
- *
- * Feel free to use it, a little message in
- * about box is honouring thing, isn't it?
- *
- * Versão especial para uso no MPA® PoWeR RPG
- *
- * SA:MP 0.2 Ready Version
- */
- #if defined _dudb_included
- #endinput
- #endif
- #define _dudb_included
- #pragma library dutils
- #include <a_samp>
- #include <dutils>
- //---Forwards---//
- forward udb_hash(buf[]);
- forward udb_Exists(nickname[]);
- forward udb_Remove(nickname[]);
- forward udp_PRIVATE_clearbroken(nicknameenc[]);
- forward udb_Save(nickname[], pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[], Float:X, Float:Y, Float:Z, Float:ang, Float:health);
- forward udb_Load(nickname[], &pwd_hash, &creditos, &acc_state, &skin, &bank_money, &gasoline, &habaerea, &habterre, &habnauti, &prisao, &prof, clantag[], &Float:X, &Float:Y, &Float:Z, &Float:ang, &Float:health);
- forward udb_getPwdHash(nickname[]);
- forward udb_getCreditos(nickname[]);
- forward udb_getAccState(nickname[]);
- forward udb_getPosition(nickname[], &Float:X, &Float:Y, &Float:Z);
- forward udb_getAng(nickname[], &Float:ang);
- forward udb_getSkin(nickname[]);
- forward udb_getBankMoney(nickname[]);
- forward udb_getHealth(nickname[], &Float:health);
- forward udb_getGasoline(nickname[]);
- forward udb_getHabaerea(nickname[]);
- forward udb_gethabterre(nickname[]);
- forward udb_getHabnauti(nickname[]);
- forward udb_getPrisao(nickname[]);
- forward udb_getProf(nickname[]);
- forward udb_setClantag(nickname[], new_clantag[]);
- forward udb_setPwdHash(nickname[], new_pwdhash);
- forward udb_setCreditos(nickname[], new_creditos);
- forward udb_setAccState(nickname[], new_accstate);
- forward udb_setPosition(nickname[], Float:new_x, Float:new_y, Float:new_z);
- forward udb_setAng(nickname[], Float:new_ang);
- forward udb_setSkin(nickname[], new_skin);
- forward udb_setBankMoney(nickname[], new_bankmoney);
- forward udb_setHealth(nickname[], Float:new_health);
- forward udb_setGasoline(nickname[], new_gasoline);
- forward udb_setHabaerea(nickname[], new_habaerea);
- forward udb_setHabterre(nickname[], new_habterre);
- forward udb_setHabnauti(nickname[], new_habnauti);
- forward udb_setPrisao(nickname[], new_prisao);
- forward udb_setProf(nickname[], new_prof);
- forward udb_CheckLogin(nickname[], pwd[]);
- forward udb_setPassword(nickname[], pwd[]);
- forward udb_Create(nickname[], pwd[], creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[], Float:X, Float:Y, Float:Z, Float:ang, Float:health);
- //--------------//
- public udb_hash(buf[]) {
- new length=strlen(buf);
- new s1 = 1;
- new s2 = 0;
- new n;
- for (n=0; n<length; n++)
- {
- s1 = (s1 + buf[n]) % 65521;
- s2 = (s2 + s1) % 65521;
- }
- return (s2 << 16) + s1;
- }
- stock udb_encode(nickname[]) {
- new tmp[MAX_STRING];
- set(tmp,nickname);
- tmp=strreplace("/"," 03",tmp);
- tmp=strreplace("\\"," 04",tmp);
- tmp=strreplace("?"," 07",tmp);
- tmp=strreplace("*"," 09",tmp);
- tmp=strreplace("<"," 10",tmp);
- tmp=strreplace(">"," 11",tmp);
- tmp=strreplace(":"," 14",tmp);
- tmp=strreplace("|"," 15",tmp);
- return tmp;
- }
- stock udb_decode(nickname[]) {
- new tmp[MAX_STRING];
- set(tmp,nickname);
- tmp=strreplace(" 03","/",tmp);
- tmp=strreplace(" 04","\\",tmp);
- tmp=strreplace(" 07","?",tmp);
- tmp=strreplace(" 09","*",tmp);
- tmp=strreplace(" 10","<",tmp);
- tmp=strreplace(" 11",">",tmp);
- tmp=strreplace(" 14",":",tmp);
- tmp=strreplace(" 15","|",tmp);
- return tmp;
- }
- public udb_Exists(nickname[]) {
- new tmp[MAX_STRING];
- new tmp2[MAX_STRING];
- set(tmp2,udb_encode(nickname));
- set(tmp,tmp2);
- strcat(tmp,".1.player");
- if (fexist(tmp)) return true;
- set(tmp,tmp2);
- strcat(tmp,".2.player");
- if (fexist(tmp)) return true;
- set(tmp,tmp2);
- strcat(tmp,".3.player");
- if (fexist(tmp)) return true;
- return false;
- }
- public udb_Remove(nickname[]) {
- new tmp[MAX_STRING];
- new tmp2[MAX_STRING];
- if (!udb_Exists(nickname)) return false;
- set(tmp2,udb_encode(nickname));
- set(tmp,tmp2);
- strcat(tmp,".1.player");
- fremove(tmp);
- set(tmp,tmp2);
- strcat(tmp,".2.player");
- fremove(tmp);
- set(tmp,tmp2);
- strcat(tmp,".3.player");
- fremove(tmp);
- return true;
- }
- public udp_PRIVATE_clearbroken(nicknameenc[]) {
- new tmp2[MAX_STRING];
- new tmp_a[MAX_STRING];
- new tmp_b[MAX_STRING];
- set(tmp2,nicknameenc);
- set(tmp_a,tmp2);strcat(tmp_a,".1.player");
- set(tmp_b,tmp2);strcat(tmp_b,".2.player");
- if ((fexist(tmp_a))&&(fexist(tmp_b))) {
- fremove(tmp_b);
- } else {
- set(tmp_a,tmp2);strcat(tmp_a,".2.player");
- set(tmp_b,tmp2);strcat(tmp_b,".3.player");
- if ((fexist(tmp_a))&&(fexist(tmp_b))) {
- fremove(tmp_b);
- } else {
- set(tmp_a,tmp2);strcat(tmp_a,".3.player");
- set(tmp_b,tmp2);strcat(tmp_b,".1.player");
- if ((fexist(tmp_a))&&(fexist(tmp_b))) {
- fremove(tmp_b);
- } else {
- }
- }
- }
- }
- public udb_Save(nickname[], pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[], Float:X, Float:Y, Float:Z, Float:ang, Float:health) {
- new tmpres[MAX_STRING];
- tmpres[0]=0;
- new tmp[MAX_STRING];
- new File:fhnd;
-
- valstr(tmp,pwd_hash); strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,creditos); strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,acc_state); strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,skin); strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,bank_money);strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,gasoline); strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,habaerea); strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,habterre); strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,habnauti); strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,prisao); strcat(tmpres,tmp); strcat(tmpres,";");
- valstr(tmp,prof); strcat(tmpres,tmp); strcat(tmpres,";");
- strcat(tmpres,clantag);
- format(tmpres,sizeof(tmpres),"%s;%f;%f;%f;%f;%f", tmpres, X, Y, Z, ang, health);
-
-
- new tmp2[MAX_STRING];
- new tmp_a[MAX_STRING];
- new tmp_b[MAX_STRING];
- set(tmp2,udb_encode(nickname));
- udp_PRIVATE_clearbroken(tmp2);
- set(tmp_a,tmp2);strcat(tmp_a,".1.player");
- set(tmp_b,tmp2);strcat(tmp_b,".2.player");
- if ((fexist(tmp_a))) {
- fhnd=fopen(tmp_b,io_write);
- fwrite(fhnd,tmpres);
- fclose(fhnd);
- fremove(tmp_a);
- return true;
- }
- set(tmp_a,tmp2);strcat(tmp_a,".2.player");
- set(tmp_b,tmp2);strcat(tmp_b,".3.player");
- if ((fexist(tmp_a))) {
- fhnd=fopen(tmp_b,io_write);
- fwrite(fhnd,tmpres);
- fclose(fhnd);
- fremove(tmp_a);
- return true;
- }
- set(tmp_a,tmp2);strcat(tmp_a,".3.player");
- set(tmp_b,tmp2);strcat(tmp_b,".1.player");
- if ((fexist(tmp_a))) {
- fhnd=fopen(tmp_b,io_write);
- fwrite(fhnd,tmpres);
- fclose(fhnd);
- fremove(tmp_a);
- return true;
- }
- fhnd=fopen(tmp_b,io_write);
- fwrite(fhnd,tmpres);
- fclose(fhnd);
- return false;
- }
- public udb_Load(nickname[], &pwd_hash, &creditos, &acc_state, &skin, &bank_money, &gasoline, &habaerea, &habterre, &habnauti, &prisao, &prof, clantag[], &Float:X, &Float:Y, &Float:Z, &Float:ang, &Float:health) {
- new tmpres[MAX_STRING];
- tmpres[0]=0;
- pwd_hash=0; creditos=0; acc_state=0; skin=0; bank_money=0; gasoline=0; habaerea=0; habterre=0; habnauti=0; prisao=0; prof=0; clantag[0]=0; X=0; Y=0; Z=0; ang=0; health=0;
- new File:fhnd;
- new tmp2[MAX_STRING];
- new tmp_a[MAX_STRING];
- set(tmp2,udb_encode(nickname));
- udp_PRIVATE_clearbroken(tmp2);
- set(tmp_a,tmp2);strcat(tmp_a,".1.player");
- if ((fexist(tmp_a))) {
- fhnd=fopen(tmp_a,io_read);
- fread(fhnd,tmpres);
- fclose(fhnd);
- }
- set(tmp_a,tmp2);strcat(tmp_a,".2.player");
- if ((fexist(tmp_a))) {
- fhnd=fopen(tmp_a,io_read);
- fread(fhnd,tmpres);
- fclose(fhnd);
- }
- set(tmp_a,tmp2);strcat(tmp_a,".3.player");
- if ((fexist(tmp_a))) {
- fhnd=fopen(tmp_a,io_read);
- fread(fhnd,tmpres);
- fclose(fhnd);
- }
- StripNewLine(tmpres);
- if (tmpres[0]!=0) {
- new i;
- pwd_hash = strval(strtok(tmpres,i,';'));
- creditos = strval(strtok(tmpres,i,';'));
- acc_state = strval(strtok(tmpres,i,';'));
- skin = strval(strtok(tmpres,i,';'));
- bank_money = strval(strtok(tmpres,i,';'));
- gasoline = strval(strtok(tmpres,i,';'));
- habaerea = strval(strtok(tmpres,i,';'));
- habterre = strval(strtok(tmpres,i,';'));
- habnauti = strval(strtok(tmpres,i,';'));
- prisao = strval(strtok(tmpres,i,';'));
- prof = strval(strtok(tmpres,i,';'));
- set(clantag,strtok(tmpres,i,';'));
- X = Float:floatstr(strtok(tmpres,i,';'));
- Y = Float:floatstr(strtok(tmpres,i,';'));
- Z = Float:floatstr(strtok(tmpres,i,';'));
- ang = Float:floatstr(strtok(tmpres,i,';'));
- health = Float:floatstr(strtok(tmpres,i,';'));
- return true;
- }
- return false;
- }
- stock udb_getClantag(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return clantag;
- clantag[0]=0;
- return clantag;
- }
- public udb_getPwdHash(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return pwd_hash;
- return 0;
- }
- public udb_getCreditos(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return creditos;
- return -1;
- }
- public udb_getAccState(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return acc_state;
- return -1;
- }
- public udb_getPosition(nickname[], &Float:X, &Float:Y, &Float:Z) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return true;
- return false;
- }
- public udb_getAng(nickname[], &Float:ang) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return true;
- return false;
- }
- public udb_getSkin(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return skin;
- return 0;
- }
- public udb_getBankMoney(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return bank_money;
- return 0;
- }
- public udb_getHealth(nickname[], &Float:health) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return true;
- return false;
- }
- public udb_getGasoline(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return gasoline;
- return 0;
- }
- public udb_getHabaerea(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return habaerea;
- return 0;
- }
- public udb_gethabterre(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return habterre;
- return 0;
- }
- public udb_getHabnauti(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return habnauti;
- return 0;
- }
- public udb_getPrisao(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return prisao;
- return 0;
- }
- public udb_getProf(nickname[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) return prof;
- return 0;
- }
- public udb_setClantag(nickname[], new_clantag[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, new_clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setPwdHash(nickname[], new_pwdhash) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, new_pwdhash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setPassword(nickname[], pwd[]) {
- return udb_setPwdHash(nickname, udb_hash(pwd));
- }
- public udb_setAccState(nickname[], new_accstate) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, new_accstate, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_CheckLogin(nickname[], pwd[]) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if((udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health))&&(udb_hash(pwd)==pwd_hash)) return true;
- return false;
- }
- public udb_Create(nickname[], pwd[], creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[], Float:X, Float:Y, Float:Z, Float:ang, Float:health) {
- if (udb_Exists(nickname)) return false;
- udb_Save(nickname, udb_hash(pwd), creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- public udb_setPosition(nickname[], Float:new_x, Float:new_y, Float:new_z) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if(udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, new_x, new_y, new_z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setAng(nickname[], Float:new_ang) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, new_ang, health);
- return true;
- }
- return false;
- }
- public udb_setCreditos(nickname[], new_creditos) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, new_creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setSkin(nickname[], new_skin) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, new_skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setBankMoney(nickname[], new_bankmoney) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, new_bankmoney, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setHealth(nickname[], Float:new_health) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, new_health);
- return true;
- }
- return false;
- }
- public udb_setGasoline(nickname[], new_gasoline) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, new_gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setHabaerea(nickname[], new_habaerea) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, new_habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setHabterre(nickname[], new_habterre) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, new_habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setHabnauti(nickname[], new_habnauti) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, new_habnauti, prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setPrisao(nickname[], new_prisao) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, new_prisao, prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
- public udb_setProf(nickname[], new_prof) {
- new pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag[MAX_STRING], Float:X, Float:Y, Float:Z, Float:ang, Float:health;
- if (udb_Load(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, prof, clantag, X, Y, Z, ang, health)) {
- udb_Save(nickname, pwd_hash, creditos, acc_state, skin, bank_money, gasoline, habaerea, habterre, habnauti, prisao, new_prof, clantag, X, Y, Z, ang, health);
- return true;
- }
- return false;
- }
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