bare.pwn 956 B

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  1. #include <a_samp>
  2. main()
  3. {
  4. print("\n/*-----------------------------------*\\");
  5. print("|*=====[TS Base GameMode Loaded]=====*|");
  6. print("\\*-----------------------------------*/\n");
  7. }
  8. new bool:JustConnected[MAX_PLAYERS];
  9. public OnPlayerRequestClass(playerid, classid)
  10. {
  11. TogglePlayerSpectating(playerid, true);
  12. if(JustConnected[playerid])
  13. {
  14. JustConnected[playerid] = false;
  15. SetTimerEx("OnPlayerRequestClass", 100, false, "ii", playerid, classid);
  16. }
  17. else
  18. {
  19. TogglePlayerSpectating(playerid, false);
  20. SpawnPlayer(playerid);
  21. }
  22. return 1;
  23. }
  24. public OnPlayerConnect(playerid)
  25. {
  26. GameTextForPlayer(playerid,"~r~T~w~exture ~r~S~w~tudio ~b~1.9~g~g",5000,5);
  27. JustConnected[playerid] = true;
  28. return 1;
  29. }
  30. public OnGameModeInit()
  31. {
  32. SetGameModeText("TS 1.9g");
  33. UsePlayerPedAnims();
  34. AddPlayerClass(265,1322.1832,1564.2081,10.8203,300.1425,0,0,0,0,-1,-1);
  35. //AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,-1,-1);
  36. return 1;
  37. }