| 1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- #include <a_samp>
- main()
- {
- print("\n/*-----------------------------------*\\");
- print("|*=====[TS Base GameMode Loaded]=====*|");
- print("\\*-----------------------------------*/\n");
- }
- new bool:JustConnected[MAX_PLAYERS];
- public OnPlayerRequestClass(playerid, classid)
- {
- TogglePlayerSpectating(playerid, true);
- if(JustConnected[playerid])
- {
- JustConnected[playerid] = false;
- SetTimerEx("OnPlayerRequestClass", 100, false, "ii", playerid, classid);
- }
- else
- {
- TogglePlayerSpectating(playerid, false);
- SpawnPlayer(playerid);
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- GameTextForPlayer(playerid,"~r~T~w~exture ~r~S~w~tudio ~b~1.9~g~g",5000,5);
- JustConnected[playerid] = true;
- return 1;
- }
- public OnGameModeInit()
- {
- SetGameModeText("TS 1.9g");
- UsePlayerPedAnims();
- AddPlayerClass(265,1322.1832,1564.2081,10.8203,300.1425,0,0,0,0,-1,-1);
- //AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,-1,-1);
- return 1;
- }
|