| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047 |
- /*
- file: items/gags.inc
- description: Item that makes people unable to speak.
- author: Jay Cortez
- date created: ~2017
- */
- #define GAG_OBJ_INDEX1 8
- #define GAG_OBJ_INDEX2 9
- // Amount of minutes until the gag will auto remove itself
- #define AUTO_REMOVE_GAG 30
- CMD:gaghelp(playerid, params[])
- {
- SendClientMessage(playerid, COLOR_YELLOW, "____________________________________________");
- SendClientMessage(playerid, COLOR_WHITE, "COMMANDS: /gag, /removegag");
- SendClientMessage(playerid, COLOR_WHITE, "You will automatically spit out your gag after ~30 minutes.");
- return 1;
- }
- CMD:gag(playerid, params[])
- {
- if(!PlayerInfo[playerid][pGag])
- return SendClientMessage(playerid, COLOR_GREY, "You don't have any gags.");
- new gaggedPlayer;
- if(sscanf(params, "u", gaggedPlayer))
- return SendClientMessage(playerid, COLOR_GREY, "{00BFFF}Usage:{FFFFFF} /gag [playerid/partOfName]");
-
- if(!IsPlayerConnected(gaggedPlayer))
- return SendClientMessage(playerid, COLOR_GREY, "Unknown player.");
- if( GetDistanceBetweenPlayers(playerid, gaggedPlayer) > 4 ||
- GetPlayerState(gaggedPlayer) == PLAYER_STATE_SPECTATING ||
- PlayerInfo[gaggedPlayer][pMask]
- )
- return SendClientMessage(playerid, COLOR_GREY, "You are not close enough to this person.");
- if(IsPlayerGagged(gaggedPlayer))
- return SendClientMessage(playerid, COLOR_GREY, "This person is already gagged.");
- if( PlayerTied[gaggedPlayer] ||
- PlayerCuffed[gaggedPlayer] ||
- PlayerTazed[gaggedPlayer]) {
- ApplyGag(playerid, gaggedPlayer);
- gagRequester[gaggedPlayer] = INVALID_PLAYER_ID;
- }
- else {
- new gagStr[128];
- format(gagStr, sizeof(gagStr), "* You offered to gag %s.", PlayerICName(gaggedPlayer));
- SendClientMessage(playerid, COLOR_LIGHTBLUE, gagStr);
- format(gagStr, sizeof(gagStr), "* %s wants to gag you, (type /accept gag) to accept.", PlayerICName(playerid));
- SendClientMessage(gaggedPlayer, COLOR_LIGHTBLUE, gagStr);
- gagRequester[gaggedPlayer] = playerid;
- }
- return 1;
- }
- CMD:removegag(playerid, params[])
- {
- new gaggedPlayer;
- if(sscanf(params, "u", gaggedPlayer))
- return SendClientMessage(playerid, COLOR_GREY, "{00BFFF}Usage:{FFFFFF} /removegag [playerid/partOfName]");
-
- if(!IsPlayerConnected(gaggedPlayer))
- return SendClientMessage(playerid, COLOR_GREY, "Unknown player.");
- if( GetDistanceBetweenPlayers(playerid, gaggedPlayer) > 4 ||
- GetPlayerState(gaggedPlayer) == PLAYER_STATE_SPECTATING ||
- PlayerInfo[gaggedPlayer][pMask]
- )
- return SendClientMessage(playerid, COLOR_GREY, "You are not close enough to this person.");
- if( PlayerTied[playerid] ||
- PlayerCuffed[playerid] ||
- PlayerTazed[playerid]
- )
- return SendClientMessage(playerid, COLOR_GREY, "You cannot do this while restrained.");
- if(!IsPlayerGagged(gaggedPlayer))
- return SendClientMessage(playerid, COLOR_GREY, "This person is not gagged.");
- // Remove it
- gagExpire[gaggedPlayer] = 0;
- RemoveGagObject(gaggedPlayer);
- // Action
- new gagAction[128];
- if(gaggedPlayer == playerid) {
- format(gagAction, sizeof(gagAction), "* %s rips the gag out of their own mouth.", PlayerICName(playerid));
- }
- else {
- format(gagAction, sizeof(gagAction), "* %s rips the gag out of %s's mouth.", PlayerICName(playerid), PlayerICName(gaggedPlayer));
- }
-
- ProxDetector(30.0, playerid, gagAction, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
- return 1;
- }
- stock IsPlayerGagged(playerid) {
- return (gagExpire[playerid] != 0);
- }
- stock ApplyGag(gagger, gaggedPlayer) {
- PlayerInfo[gagger][pGag]--;
- // Animation
- if(!IsPlayerInAnyVehicle(gagger) && gagger != gaggedPlayer) {
- SetPlayerFacingPlayer(gagger, gaggedPlayer);
- OnePlayAnim(gagger, "BD_FIRE", "wash_up", 4.0, 0, 0, 0, 0, 0);
- }
- // Set gag expire
- gagExpire[gaggedPlayer] = gettime() + (60 * AUTO_REMOVE_GAG);
- // Inform messages
- new gagAction[128];
- if(gagger != gaggedPlayer) {
- format(gagAction, sizeof(gagAction), "* You were gagged by %s. (/gaghelp)", PlayerICName(gagger));
- SendClientMessage(gaggedPlayer, COLOR_LIGHTBLUE, gagAction);
- format(gagAction, sizeof(gagAction), "* You have gagged %s. (/gaghelp)", PlayerICName(gaggedPlayer));
- SendClientMessage(gagger, COLOR_LIGHTBLUE, gagAction);
- }
- else {
- SendClientMessage(gaggedPlayer, COLOR_LIGHTBLUE, "* You have gagged yourself. (/gaghelp)");
- }
- // Action line
- if(gagger != gaggedPlayer) {
- format(gagAction, sizeof(gagAction), "* %s puts a gag in %s's mouth.", PlayerICName(gagger), PlayerICName(gaggedPlayer));
- }
- else {
- format(gagAction, sizeof(gagAction), "* %s puts a gag in their own mouth.", PlayerICName(gagger));
- }
- ProxDetector(30.0, gagger, gagAction, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
- // HUD
- displayCenterHUDInfo(gaggedPlayer, "~r~Gagged.", 8);
- // Objects
- AttachGagObject(gaggedPlayer);
- return 1;
- }
- Hook:gag_OnPlayerDeath(playerid, killerid, reason) {
- // Remove gag on death
- if(IsPlayerGagged(playerid)) {
- gagExpire[playerid] = 0;
- RemoveGagObject(playerid);
- }
- return 1;
- }
- stock AttachGagObject(playerid) {
- switch(GetPlayerSkin(playerid)) {
- case 0:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 1:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 2:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 3:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.020999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 4:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 5:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.032999, 0.143999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.053000, -0.011999, -0.002999, 0.000000, -89.699981, 0.000000, 0.965998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 6:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 7:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020998, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 8:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020998, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 9:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.021000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.004000, -0.020998, 0.000000, 0.000000, -89.699981, 0.000000, 0.683998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 10:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019999, -0.020998, 0.000000, 0.000000, -89.699981, 0.000000, 0.683998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 11:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.017000, 0.129998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001999, -0.025999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 12:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.017000, 0.114998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 13:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022999, -0.031999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 14:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.006000, 0.146998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022999, -0.006998, 0.000000, 0.000000, -89.699981, 0.000000, 0.822997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 15:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.017000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 16:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007999, 0.126997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.022997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 17:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.005999, 0.113997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.035997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 18:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.023000, 0.113997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.005001, -0.037997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 19:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007000, 0.113997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.033997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 20:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007000, 0.113997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.040997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 21:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 22:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 23:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 24:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 25:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 26:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 27:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 28:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 29:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 30:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 31:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 32:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.095998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.661997, 0.784998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 33:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.028999, 0.108998, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.011001, -0.009997, 0.000000, 0.000000, -89.699981, 0.000000, 0.661997, 0.784998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 34:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.113996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.033996, 0.000000, 0.000000, -89.699981, 0.000000, 0.811996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 35:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.113996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.033996, 0.000000, 0.000000, -89.699981, 0.000000, 0.811996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 36:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.113996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.033996, 0.000000, 0.000000, -89.699981, 0.000000, 0.811996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 37:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.113996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.033996, 0.000000, 0.000000, -89.699981, 0.000000, 0.811996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 38:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017000, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.681996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 39:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017000, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.681996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 40:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008999, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007997, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.681996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 41:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008999, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007997, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.681996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 42:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.000000, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.018997, -0.026997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 43:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.043999, 0.106997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.027002, -0.046997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 44:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017000, 0.130996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.024997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 45:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.015999, 0.118996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001997, -0.035997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 46:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.145996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.009997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 47:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.145996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.009997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 48:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.127996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.025997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 49:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.127996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.025997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 50:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.094996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.057997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 51:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.118996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.033997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 52:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.118996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.033997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 53:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.118996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.033997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 54:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 55:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.005999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.685997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 56:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.005999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.685997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 57:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.026000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.044999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.765997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 58:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.765997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 59:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.001000, 0.120999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.016999, -0.037998, 0.000000, 0.000000, -89.699981, 0.000000, 0.765997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 60:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 61:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 62:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 63:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008000, 0.118999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009998, -0.033997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 64:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008000, 0.118999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009998, -0.033997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 65:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 66:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 67:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 68:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 69:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.120997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 70:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.120997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 71:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.000999, 0.100997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.050999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 72:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.112998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.026998, -0.035999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 73:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.112998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.026998, -0.035999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 74:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 75:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.112998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.026998, -0.035999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 76:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.112998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009998, -0.035999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 77:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.146998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.011998, -0.011999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 78:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.044000, 0.122998, 0.004002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.065998, -0.029999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 79:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.122998, 0.004002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.031998, -0.032999, 0.006999, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 80:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.031998, -0.032999, -0.002000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 81:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.031998, -0.032999, -0.002000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 82:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 83:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 84:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 85:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 86:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.026000, 0.115999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.045998, -0.032997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 87:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.012000, 0.138999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007998, -0.008996, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 88:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.005000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 89:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.037998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 90:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 91:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 92:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 93:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 94:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.030000, 0.097999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.014001, -0.055997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 95:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 96:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.123998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.033998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 97:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.021000, 0.123998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.001001, -0.033998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 98:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 99:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 100:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 101:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 102:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 103:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 104:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 105:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 106:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 107:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 108:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 109:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 110:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 111:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036999, -0.039997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 112:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036999, -0.039997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 113:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 114:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 115:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 116:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 117:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006001, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 118:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006001, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 119:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006001, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 120:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006001, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 121:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 122:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 123:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 124:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.022998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.043998, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 125:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.022998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.039999, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 126:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008998, 0.134999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025999, -0.038997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 127:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008998, 0.134999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025999, -0.024997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 128:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008998, 0.134999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025999, -0.024997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 129:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008998, 0.134999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025999, -0.024997, 0.001000, 0.000000, -89.699981, 0.000000, 0.649997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 130:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011001, 0.150998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006998, -0.001997, 0.001000, 0.000000, -89.699981, 0.000000, 0.703997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 131:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011001, 0.150998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006998, -0.001997, 0.001000, 0.000000, -89.699981, 0.000000, 0.703997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 132:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.045999, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.026000, -0.046998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 133:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019999, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.039999, -0.029998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 134:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019999, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.039999, -0.029998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 135:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011000, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006999, -0.029998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 136:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011999, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 137:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011999, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 138:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009000, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008999, -0.034998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 139:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009000, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008999, -0.034998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 140:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009000, 0.129998, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008999, -0.019998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 141:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.020000, 0.114999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.005000, -0.043998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 142:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.127999, -0.006998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.022998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 143:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.127999, -0.006998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.022998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 144:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.141999, -0.006998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.010998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 145:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.121999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.028997, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 146:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.121999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.028997, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 147:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.121999, 0.004001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.028997, 0.008000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 148:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.121999, 0.004001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007999, -0.028997, 0.000999, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 149:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019999, 0.121999, 0.004001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.037999, -0.028997, 0.000999, 0.000000, -89.699981, 0.000000, 0.869998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 150:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 151:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 152:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.102999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.049996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 153:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014000, 0.111999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.032997, -0.036996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 154:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.111999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.000997, -0.036996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 155:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008999, 0.129999, -0.006998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 156:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007999, 0.129999, 0.005001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 157:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006000, 0.129999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013997, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 158:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.129999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.034997, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 159:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.129999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022997, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 160:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.104999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.044997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 161:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.119999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 162:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.119999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 163:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.119999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 164:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.119999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 165:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007000, 0.124999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 166:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.004999, 0.124999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.010997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 167:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.124999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 168:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.124999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 169:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.004000, 0.112999, 0.005001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.011997, -0.046996, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 170:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.003999, 0.133999, -0.009998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.018997, -0.028997, -0.004999, 0.000000, -89.699981, 0.000000, 0.821997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 171:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.003999, 0.133999, -0.009998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.018997, -0.028997, -0.004999, 0.000000, -89.699981, 0.000000, 0.821997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 172:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.133999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.004997, -0.028997, -0.001999, 0.000000, -89.699981, 0.000000, 0.740997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 173:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 174:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 175:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 176:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 177:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 178:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006000, 0.133999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.022997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 179:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.003000, 0.133999, -0.007998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.019997, -0.008000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 180:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.003000, 0.133999, -0.007998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.019997, -0.008000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 181:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.037999, 0.129999, -0.007998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.057997, -0.026997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 182:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007000, 0.113999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013997, -0.038997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 183:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.113999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029997, -0.038997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 184:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.137999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029997, -0.019997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 185:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.137999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029997, -0.019997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 186:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.137999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029997, -0.019997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 187:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.003999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023997, -0.022997, 0.006000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 188:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.006000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 189:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.006000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 190:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 191:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 192:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 193:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 194:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012999, 0.111999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.036997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 195:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012999, 0.127998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.023997, 0.000999, 0.000000, -89.699981, 0.000000, 0.726996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 196:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012999, 0.106998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.023997, 0.000999, 0.000000, -89.699981, 0.000000, 0.620996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 197:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012999, 0.106998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.019997, 0.000999, 0.000000, -89.699981, 0.000000, 0.722996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 198:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.002000, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.006997, 0.000999, 0.000000, -89.699981, 0.000000, 0.722996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 199:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.006999, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027997, -0.006997, 0.000999, 0.000000, -89.699981, 0.000000, 0.722996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 200:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.006999, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027997, -0.006997, 0.000999, 0.000000, -89.699981, 0.000000, 0.722996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 201:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008000, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009997, -0.007997, 0.000999, 0.000000, -89.699981, 0.000000, 0.670996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 202:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 203:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014999, 0.137998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, 0.009002, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 204:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014999, 0.137998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, 0.009002, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 205:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014999, 0.137998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, 0.009002, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 206:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014999, 0.137998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, 0.009002, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 207:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.114998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.005997, -0.017997, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 208:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.000000, 0.120998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.008997, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 209:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011999, 0.094998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030997, -0.027997, -0.003000, 0.000000, -89.699981, 0.000000, 0.694996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 210:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011999, 0.094998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030997, -0.027997, -0.003000, 0.000000, -89.699981, 0.000000, 0.694996, 0.850998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 211:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.030996, 0.000000, 0.000000, -89.699981, 0.000000, 0.718997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 212:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.024000, 0.112998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.041997, -0.042997, 0.000000, 0.000000, -89.699981, 0.000000, 0.661997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 213:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.024000, 0.130998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.041997, -0.019997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 214:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.015000, 0.119998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.002998, -0.036997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 215:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.015000, 0.119998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.002998, -0.036997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 216:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.015000, 0.119998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.002998, -0.036997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 217:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.121998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.027997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 218:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.121998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.027997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 219:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 220:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.031999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.017000, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 221:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 222:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 223:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 224:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 225:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 226:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 227:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.023000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.040998, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 228:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035999, -0.009996, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 229:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.112999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029999, -0.037996, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 230:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.023000, 0.112999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.004000, -0.042996, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 231:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.130999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.032998, -0.017996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 232:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.130999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.032998, -0.017996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 233:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 234:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.106999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 0.830999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 235:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.016999, 0.106999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 0.830999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 236:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.116999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.004996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 0.830999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 237:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 238:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 239:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.041000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.061997, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 240:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 241:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 242:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 243:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 244:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.026999, 0.132999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.009002, -0.015996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 245:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.132999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012997, -0.024997, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 246:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.132999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012997, -0.024997, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 247:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.120999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036997, -0.030997, -0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 248:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.003000, 0.120999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.017998, -0.030997, -0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 249:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010000, 0.130999, 0.003002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029998, -0.018996, 0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 250:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010000, 0.130999, -0.001997, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029998, -0.018996, 0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 251:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006999, 0.130999, -0.001997, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009998, -0.018996, 0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 252:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.109999, 0.001002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.038996, 0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 253:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.109999, 0.001002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.038996, 0.003000, 0.000000, -89.699981, 0.000000, 0.688997, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 254:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.111999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.038996, 0.003000, 0.000000, -89.699981, 0.000000, 0.879997, 1.027999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 255:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.111999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.038996, 0.003000, 0.000000, -89.699981, 0.000000, 0.879997, 1.027999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 256:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011999, 0.122999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007998, -0.032997, 0.003000, 0.000000, -89.699981, 0.000000, 0.879997, 1.027999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 257:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011999, 0.122999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012998, -0.032997, 0.003000, 0.000000, -89.699981, 0.000000, 0.715997, 1.027999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 258:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.135999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.018997, 0.003000, 0.000000, -89.699981, 0.000000, 0.838997, 1.027999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 259:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.135999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.018997, 0.003000, 0.000000, -89.699981, 0.000000, 0.838997, 1.027999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 260:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.135999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.018997, 0.003000, 0.000000, -89.699981, 0.000000, 0.838997, 1.027999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 261:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.102998, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.018997, 0.003000, 0.000000, -89.699981, 0.000000, 0.600997, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 262:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.002999, 0.117998, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.015998, -0.002996, 0.000000, 0.000000, -89.699981, 0.000000, 0.763996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 263:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.117998, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.013997, 0.000000, 0.000000, -89.699981, 0.000000, 0.763996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 264:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.146999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, 0.012002, 0.000000, 0.000000, -89.699981, 0.000000, 0.763996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 265:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009000, 0.103998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.014997, 0.000000, 0.000000, -89.699981, 0.000000, 0.763996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 266:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.100998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.888996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 267:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.100998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.888996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 268:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.116999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.012997, 0.000000, 0.000000, -89.699981, 0.000000, 0.773996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 269:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.113999, -0.003998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.014997, 0.000000, 0.000000, -89.699981, 0.000000, 0.861996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 270:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.113999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.014997, 0.000000, 0.000000, -89.699981, 0.000000, 0.747996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 271:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.033000, 0.113999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.049998, -0.004997, 0.000000, 0.000000, -89.699981, 0.000000, 0.747996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 272:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.020000, 0.122999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.040997, 0.000002, 0.000000, 0.000000, -89.699981, 0.000000, 0.821996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 273:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.002999, 0.122999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.017998, 0.000002, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 274:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.101999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, -0.022996, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 275:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.101999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, -0.022996, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 276:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.101999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, -0.022996, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 277:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, 0.017003, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 278:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, 0.017003, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 279:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, 0.017003, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 280:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 281:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 282:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 283:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 284:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010000, 0.134999, 0.002002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, 0.005002, 0.005000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 285:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.023000, 0.134999, 0.002002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.037998, 0.003002, 0.005000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 286:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.105999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.037998, -0.024996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 287:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.004999, 0.119999, 0.005002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.011998, -0.007996, 0.007000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 288:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 289:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.104998, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.018996, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 290:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 291:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 292:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 293:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, -0.002999, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 294:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, -0.002999, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 295:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.011998, -0.011997, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 296:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.134998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036998, 0.008003, 0.001000, 0.000000, -89.699981, 0.000000, 0.805995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 297:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.134998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036998, 0.008003, 0.001000, 0.000000, -89.699981, 0.000000, 0.805995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 298:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.134998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036998, 0.008003, 0.001000, 0.000000, -89.699981, 0.000000, 0.805995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 299:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.134998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036998, 0.008003, 0.001000, 0.000000, -89.699981, 0.000000, 0.805995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 300:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 301:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 302:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 303:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 304:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 305:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 306:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.119999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.032996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 307:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.119999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.032996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 308:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.119999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.032996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 309:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.119999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.032996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 310:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.005000, 0.096999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.050996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- case 311:
- {
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.005000, 0.096999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0);
- SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.050996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0);
- return 1;
- }
- }
- return 1;
- }
- stock RemoveGagObject(playerid) {
- RemovePlayerAttachedObject(playerid, GAG_OBJ_INDEX1);
- RemovePlayerAttachedObject(playerid, GAG_OBJ_INDEX2);
- return 1;
- }
|